Dashki

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please?


Please cancel my subscription to pathfinder adventures.


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It doesn't, but it does fire damage and grants fire resistance.


Humans are always good. Aasimar just gives +2 to both core scores and lesser age resistance. So it's that a or the feat, which ever the build calls for.


Per charge: "You must have a clear path toward the opponent, and nothing can hinder your movement (such as difficult terrain or obstacles). You must move to the closest space from which you can attack the opponent. If this space is occupied or otherwise blocked, you can't charge."
"You must move before your attack, not after."
"After moving, you may make a single melee attack."

Per Stone Shield:Range 0 ft.
Effect stone wall whose area is one 5-ft. square
Duration 1 round
Saving Throw none; Spell Resistance no
"A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an opponent of your choice. The stone shield provides you with cover from that enemy until the beginning of your next turn, granting you a +4 bonus to Armor Class and a +2 bonus on Reflex saving throws. If the opponent's attack misses you by 4 or less, the attack strikes the shield instead. The stone shield has hardness 8 and 15 hit points. If the shield is destroyed, the spell ends and the shield crumbles away into nothingness. Spells and effects that damage an area deal damage to the shield.

The language on charge leads me to believe this spell would interrupt a charge. Is this the case?


If you're using background skills, this blow is lessened. You'll get free ranks for HA.


prototype00 wrote:

pathfinderOGC, right? They don't have the rights to official Pathfinder god names, so they sub in stuff. Bronze Gong is Irori's specific channel foci, it would be strange if his worshippers couldn't use it.

prototype00

Just checked AoN and you're correct. I didn't think of the legal issue because of the wording they chose. If it said "The Enlightened" I wouldn't have questioned it :/

Regards.


Also just noticed the bronze gong trick wont work.

Bronze Gong: When activated, this small masterwork metal gong remains charged with power for 8 hours. When the gong is struck softly, it emits a clear and pleasing tone that instantly focuses the striker’s thoughts and mental energy. If the creature striking the gong has a ki pool and worships a good god, she regains 1 ki point. This use expends the power within the gong.

Irori is lawful Neutral, Not good.


Tactician
Category Basic (Combat)
You know how to take advantage of enemies who are unprepared for your assault. You gain a +1 trait bonus on initiative checks. In addition, once per day when you make an attack of opportunity, you gain a +2 trait bonus on the attack roll.


Following the trend of being super late, and hoping to advice future readers of this thread. Snake fang will trigger off of crane wing no problem, there was some confusion before the errata(See Bill Clinton defines "is"). Panther, Crane, and Snake make a solid combo.

As for 35 being enough, It's... Decent. A single CR9 will probably hit 50% of the time or better, so be careful vs the BBEG. But in encounters with multiple mobs you'll probably sit pretty happy.

As for the last question, You declare you are fighting defensively when you use the attack action(Specific standard action) or the full attack action(Specific full round action); and the effect persists for the entire round. Technically speaking an AoO is NOT an attack action, but a specific free action. So one could argue you can't fight defensively on an AoO unless you have already been doing so during your last turn, in which case, you are forced to be.


A few things to consider:

Oracle dip isn't really worth it if you only want 1 revelation, as you can get that from a ring of revelation.

If a GM allows 3.5 feats, you can take tranquility to get wisdom in place of charisma to your paladin features.

Crane style + perfect opening will NOT get you 2 attacks of opportunity.
The reason being is the order these abilities go off. Crane wing must be used before an enemy makes his attack roll, and you automatically treat that attack as a miss, and allowing no critical(confirmed or otherwise) to actually happen. This prevents perfect opening to ever come into play.