NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
@Max -I believe earning income comes from any crafting, lore, or performance unless you have a feat or boon that allows otherwise. Everyone has at least one lore though.
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Thank you all for a good game, especially Bret for running it. Someone asked today to trade into my GM slot on Thursday so I may be playing this character Thursday evening. As long as I have the chronicle to apply before then, I should be good. At worst, I can fake it until I have the proper chronicle. Thanks again, everyone.
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Tasaria will indeed detect magic so perhaps has a sense that something is magic here. Religion: 1d20 + 6 ⇒ (6) + 6 = 12 to try to identify it.
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Tasaria will add Draconic and Jotun on the off chance they will be understood but without much hope of success.
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Tasaria looks around for clues then follows the others.
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Tasaria moves up with the rest of her party, praying to Sarenrae as she goes, her hand starts to glow and as she approaches blue, she notices red, who has just thrown a dart at Max. Her hand reaches out toward red and sends a ray of fire toward the small creature.
1 action move, 2 action spell
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Tasaria steps next to Max and swats at the giant mosquito with her scimitar. Scimitar with Magic Weapon attack: 1d20 + 6 ⇒ (19) + 6 = 25 potential slashing damage: 2d6 + 2 ⇒ (2, 5) + 2 = 9 (18 damage if critical hit) She then makes sure to raise her shield.
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Tasaria casts Magic Weapon on her scimitar and moves up with the group.
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Tasaria would have activated her Wayfinder before stepping into darkness.
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Still learning this character. If allowed, Tasaria would cast Magic Weapon on her scimitar just before entering.
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Tasaria spends her time gathering and selling medicinal herbs. Herbalism Lore: 1d20 + 4 ⇒ (3) + 4 = 7 Failed = 8cp
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Glad to see you back, Brett. Team - I have copied our tokens and placed them double-file entering. Leaving it to the leaders or others to decide which direction we go. Feel free to adjust the order, I based it on what had been posted.
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Grrr, last night's post seems to have vanished. "I would appreciate the other Holy Water if no one minds." As the group readies to enter, Tasaria takes a place near Helene nearer the back and draws her scimitar. "If we can keep things peaceful I think that is best but I am going in prepared for trouble." Exploration: Search
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
"I think before we start exploring tunnels we should take Haru and Peaches back to the inn and check our equipment and look to our own self-care."
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Tasaria pulls out the appropriate tools from her kit, ready to stop the bleeding.
Medicine to treat wounds:
Medicine: 1d20 + 6 ⇒ (19) + 6 = 25 Edit: critical success healing: 4d8 ⇒ (6, 4, 6, 2) = 18
Looking at Helene she says, "Go ahead, I will try to treat her as soon as the creature is removed."
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
"Agreed." Tasaria succinctly responds to Teja and begins to follow Peaches lead.
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Chug - I didn't quite understand your botting dice so I spelled it out how I believe it should work. OK, looks like we cross-posted so GM, please ignore Bilby Bot post though I am going to leave it up so we can discuss if needed, this being a learning game. Edit - I moved you back to where I remember you being on the map.
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
GM Bret wrote: Does someone want to Bot Chug? Sure
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Quote:
I believe that is a critical hit so, sad to say, Peaches would actually take 4 damage.
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
OK. You inspired me to go peek at the initiative rolls. I believe that you have sorted them using the standard PF1 rules as my understanding is that in PF2 ties with opponents go to the opponent, ties within the party are decided by the party. In PbP the latter usually makes no difference as we run things in blocks. The only real difference here is that Green would have gone first and Teja would be in the first party block. Nothing game-changing at all but may have made your life just a little easier. I will need to dig out the actual rule ... CRB p468 wrote:
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Tasaria moves out in front of the group, speaking soothingly to Peaches while calling on the blessing of Sarenrae. ranged healing: 1d10 + 8 ⇒ (9) + 8 = 17
"Sarenrae, I implore you, bless this creature with your healing while she ... Come here Peaches. Come away from the nasty bitey flying things. Come to your friends." Move action, two action heal, not sure you will allow the call to Peaches to be included as part of the latter.
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
"That could be Peaches and she sounds in distress." Tasaria hurries on toward the sound, holding herself back so as to not lose either the group or her sense of direction.
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Tasaria shakes her Wayfinder ruefully then joins the others looking around. "Wasn't one of the missing hunters a half-elf woman described as wearing gold armour over a red dress? Let me take a look at those" she adds as she reaches for the armour and weapons. Warfare Lore to examine the items: 1d20 + 4 ⇒ (2) + 4 = 6 "We could try to follow those tracks or we could see if the malfunctioning of the compass can actually lead us to the source of the interference." Survival: 1d20 + 3 ⇒ (18) + 3 = 21
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
"OK, If you lot have finished lollygagging around, we should head out." Survival: 1d20 + 3 ⇒ (20) + 3 = 23
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Tasaria readies her supplies, making sure they are all back in order, checks in on her patient one more time, and heads out with the others.
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
"It sounds like we should be heading out again for a potential search and rescue." Of the Inn Keeper, Tasaria asks, "Do you have any idea where they were headed?"
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
"Tending to this man is my first priority but I too will need to rest if I am to be of any use when we set out again." I believe those of us who are fatigued will need 8 hours rest to recover? I am not sure what time of day it currently is.
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Tasaria says as she starts pulling items from her bandolier, "Yes, see what you can do to help him, Teja. I will do what I can too." She then starts muttering a prayer to Sarenrae as she attempts to treat this bizarre disease. Medicine(T) with healers tools: treat disease: 1d20 + 6 ⇒ (20) + 6 = 26
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Fortitude(T) Save:
1d20 + 4 ⇒ (4) + 4 = 8 Tasaria flops down next to the body, slightly grossed out but also curious and definitely regretting her choice to stumble around in the woods today. She tries to examine the person in front of her to determine their condition and its cause. Medicine: 1d20 + 6 ⇒ (6) + 6 = 12
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Tasaria looks at the tracks wondering if they shouldn't head that direction then accepts the idea of trying to find the cultist's cabin. Bringing out her Wayfinder and taking appropriate readings so as not to become totally lost she says, "Happy to head there with you but what do you hope to find?" Survival(U): 1d20 + 3 ⇒ (12) + 3 = 15
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Thought I posted here last night that we were given warning of potential power shut down from early this morning through the next couple of days. If we do lose power it could last for up to a week. So far, so good, we still have power and at least one map indicated we are a couple of blocks from the nearest affected area. Still, if I disappear that is likely why. Feel free to bot as needed.
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
"I wonder if this practice is part of the festival?" muses Tasaria looking at the dolls. "The bleeding tree is a bit much though." She then hunts around for any clue as to where they should head next. Perception(T):
1d20 + 6 ⇒ (18) + 6 = 24 Survival(U):
1d20 + 3 ⇒ (6) + 3 = 9 As an afterthought she adds, "Here, let me look at that weapon if you would." She takes the tiny sword to examine it for clues as to its likely user or maker. Warfare Lore: 1d20 + 4 ⇒ (12) + 4 = 16
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Tasaria agrees and tries to remember anything of religious significance about the scene before them before turning to search the area more thoroughly. Religion +6, Perception +6
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Tasaria pulls out a small item and opens it, "Perhaps with this trusty Wayfinder and Sarenrae's blessing we will avoid becoming lost." Survival: 1d20 + 3 ⇒ (17) + 3 = 20
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
I like the idea of one party member scouting. Tasaria could also use detect magic or use perception (+6) as a lookout or if no one is better than survival (+3) as needed for finding our way and being aware of hazards. It probably wouldn't hurt to have more than one of us using survival. Glad you are feeling better, Bret.
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Take care of yourself and feel better soon.
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Tasaria sits the gnome down and pulls out her healing kit. Looking back over her shoulder she adds to the rest of the group, "This will take a few minutes. Time enough for you to check on the passengers and see what this was all about." She then turns back to Phineas, "Now, let's take a proper look and see what that hoof really did and what I can do to fix it." Medicine (T): 1d20 + 6 ⇒ (7) + 6 = 13 (treat wounds) "I'm afraid there's not much I can do at this time. Looks like you will be sporting your own lucky horseshoe mark for a while. May it truly bring you luck and protect you from worse. Sorry that I could not do more."
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Happy to let the game move on then. Tasaria looks around at her team and the rescued passengers to see who may need healing. "That looks like it was a hefty blow you took from that horse. Looks like it will leave a mark. Want to see if I can prevent some of the swelling and pain at least?"
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
I did not realise there were so many passengers. Tasaria can either hang on to remove more or try again having safely brought some off the carriage if that is allowed.
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Tasaria also quickly assesses the situation and attempts to leap onto the carriage to pull passengers to safety. "May Sarenrae aid and protect us all!" she calls as she runs to the rescue. Athletics (T): 1d20 + 5 ⇒ (18) + 5 = 23 additional attempts if needed: Athletics (T): 1d20 + 5 ⇒ (14) + 5 = 19 Athletics (T): 1d20 + 5 ⇒ (16) + 5 = 21
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Tasaria looks at the branches being used to make smoke, "Do you use a particular plant for that or would any green branch do? Do you think if we start one smoking and take it with us it will help at all?" As they are about to leave again, Tasaria adds in apparent afterthought, "Oh, and do you know anything about an "Iron Cave" in the area?"
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
Please don't take my relative silence as lack of interest in the game. Given the investigative nature of this scenario, I am finding it more challenging than usual to really contribute without any metagaming (having run it now several times). For my fellow teammates - if you want Tasaria to do something particular feel free to direct her, or ask her questions etc. I will do my best to answer only within character.
About Bo Bjorn |
