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About TasariaTasaria was raised in a nomadic lifestyle but found herself fighting for her life and her family when they were viciously attacked by bandits. She barely survived and was taken to a temple of Sarenrae where she received healing and the support needed to recover. Already familiar with the "god of the sun", Tasaria found herself drawn to the order and stayed to become an initiate, study the teachings, and learn the skills needed to become a practising cleric.
Tasaria presents as a moderately tall, svelte, competent young woman with hair the colour of pale sand, deeply golden tanned skin, and bright turquoise eyes. She is wearing studded leather armour and a well-packed bandolier. A steel shield and handy scimitar indicate she is not unfamiliar with martial activities. PFS Information:
PFS Number: 267966-2003 Experience: 1XP Fame: 1 Gold: 7.25 Training: Scrolls (0), Spells (3), Swords (0) Major Factions
Purchased Boons (use this for boons bought w/ Fame, which don’t come w/ a Chronicle)
Boons slotted:
1:Promotional - Volunteer Shirt 2:Q1A Sand Slide (reaction) 3: Faction: Radiant Oath Champion Advanced: gained in game 1-02:
minor healing potion Botting Instructions:
Tasaria’s first concern is to protect and heal the innocent and those in her party. She realizes sometimes the best protection is to be in the thick of the fight but does not seek to fight. She will readily use her cantrips and skills though tends to keep her first level spells as a backup for when truly needed. Her Fire Ray is unlikely to be her first response unless she thinks it will be particularly beneficial, however, she will use it readily when the need arises. When in melee combat her primary weapon is her scimitar and the shield is mostly passive (raised) defence. She is willing to move out of immediate range as her final action but not if it will endanger another in her party. While very willing to call upon her deity to provide healing, Tasaria will try to maximise the use of this limited resource. Melee
[dice=Scimitar with Magic Weapon attack]1d20+6[/dice] [dice=potential slashing damage]2d6+2[/dice]
[dice=Shield bash]1d20+2[/dice] [dice=potential bludgeoning damage]1d4+2[/dice]
[dice=Fist attack]1d20+5[/dice] [dice=potential bludgeoning damage]1d4+2[/dice]
[dice=Athletics (combat maneuvers/attack) 1d20+5 [/dice]
Spells – DC 16, spell attack +6
Magic Weapon [2 actions] range touch, duration 1 minute
Cantrips
Disrupt Undead [2 actions] range 30 ft
Divine Lance [2 actions] range 30 feet
Stabilize [2 actions] range 30 feet
Focus spell
Heal
[dice=Medicine (T)]1d20+6[/dice] (treat wounds, poison, disease) Common Skills
Tasaria Rundri
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