Alahazra

Tarock's page

19 posts. No reviews. No lists. No wishlists.




Flensing Strike can reduce the natural armor bonus by a number of points equal to the number of sneak attack dice. Multiple strikes on the same foe do not stack the bleed damage, but the penalty to natural armor does stack. My question is, when the penalty to the ac is applyed, when I hit the target with a sneak attack or when he takes the bleed damage?

Flensing Strike

Your slashing sneak attacks tend to slice away swaths of skin and natural armor.

Prerequisite(s): Sneak attack +3d6, bleeding sneak attack rogue trick or bleed universal monster ability.

Benefit: When you successfully inflict sneak attack damage on a foe with a slashing weapon, your attack doesn’t go particularly deep, but you do carve away a significant portion of skin and flesh. If this sneak attack inflicts bleed damage, the victim of the sneak attack is sickened by the pain and has its natural armor bonus (if any) reduced by a number of points equal to the number of sneak attack dice you possess. These penalties persist as long as the bleed damage persists. Multiple strikes on the same foe do not stack the bleed damage, but the penalty to natural armor does stack, to a maximum penalty equal to the target’s normal full natural armor score.


Hello everyone,

I´m currently trying out a fun build for an Unchaind Rogue and I have a few ideas in mind how I can make it from lvl 1 to lvl 16 through a whole AP. There is no party setup as off yet, so I am just doing a benchmark build and will apply changes when or if I need to.
My build starts with a standard 15 point-buy plus 3 traits. I am limited to the paizo stuff so please no 3rd party or VMC.

Name: UCR (placeholder)
Class/Lv: UC Rogue 16 (Knife Master / Scout)
Race: Halfling (Fleet of Foot, Dimdweller, Halfing Luck, Keen Sense and Fearless)
Abilities: 8 / 18 / 14 / 12 / 12 / 9

Traits:
Ancestral Weapon
Fate´s Favored
Reactionary

Feats:
1nd: Two-Weapon Fighting
3rd: Deifice Obedience (Pharasma)
5th: Skill Focus: Stealth
7th: Hellcat Stealth
9th: Flensing Strike
11th: Extra Rogue Talent
13th: Twist Away
15th: Improved Two-Weapon Fighting

Other Options:
Shadow´s Shroud, Out Flank (if I there is a buddy I can share it with), Improved Initiative, Combat Reflexes, Wasp Familiar

Unchained Rogue Talent:
2nd: Slow Reactions
4th: Bleeding Attack
6th: Minor Magic (Detect Magic)
8th: Major Magic (Vanish)
10th: Double Debilitation
11th: Crippling Strike
12th: Opportunist
14th: Stalker Talent*
16th: Dispelling Attack

* Blind Spot, Perfect Vulnerability, Shadow's Speed, Signature Weapon, Strike the Unseen, Surprise Strike, Leave an Opening

Other Options:
Assault Leader, Combat Trick, Skill Mastery, Dampen Presence, False Attacker, Trap Spotter, Familiar

Rogue´s Edge:
1th: open
2nd: open
3rd: open

To be honest I didn`t know that the rogue had so much great options. The stalker talent is amazing and combined with Flensing Strike and Double Debilitation I can debuff just about everyone I manage to hit with a sneak attack.
For example:

UCR lvl 11 vs a Glabrezu after one sneak attack:

AC 28 -> AC 16
to hit 20 -> to hit 11

These are now the stats of a Babau Demon

Do you have any remarks or advice for my build or maybe even more options?
Can you guys estimate the value of talents like Dispelling Attack? Are they really worth taking?
And are these three Scout/Vanish/Hellcat Stealth good enough to achieve sneak attacks?

I am happy and thankful for every hint or tip you can get me.


Hello everyone,

I´m looking for good/interesting spells from the witches spell list for a wizard. I`m toying with the idea of a Samsaran wizard and i want to evaluate some options. Because it seems to be pretty unusual that wizards want spells form other arcane classes, there is not a lot of information for good options here on the boards.

Because the witch has a large spell list, I found a couple of really interesting ones. Yet I´m not sure which are the best options to take.
I´m looking more for utility than for blast spells and I tried to avoid spells with touch attacks.

Here is the list of spells I personally find worthwhile:

Augury and Divination
The Cure Wounds spells / Heal / Raise Dead
Remove/Delay - Desease/Blindness/etc
Ill Omen/Hermean Potential
Ironskin
Early Judgment
Mind Mazre
Free Spirit
Invoke Deity

So far there is no specific party around to consider but I don´t want to be a healer. I guess I just want to expand my options. UMD will not be part of my charakter.

Do you have other ideas or something to add? What are your favourite witch spells and why?


Hello all. I´am going to play a new campaign and I thought I'd try to play a Wizard. The big problem with Wizards are, they are just bad at the early levels. So I'm searching for a concept to help me trough these first few ones.
My main concerns are Durability and Longevity. After 3 rounds of combat you are out of fuel and left with a crappy crossbow and Cantrips. And defense wise you have low hp with low ac and low saving throws.

I have some ideas but no one convict me for 100%

1. Start with one level of Rouge and then go the arcane trickster route.
2. Take the Arcane Bomber or Spellslinger Archetype and maybe retrain them later
3. Take the Wood or Universalist Arcane School to throw things around
4. Have the rich parents trait and by a wand of Snowball or True Strike

Do you have other ideas and do you think one of the points can handle my low level problems?

Thanks for your help.


My party triggered the "Cannibal Fury" event. On round 5 they were so frightful, that they teleport to there home in Magnimar and rest.

So they miss the essential monologue of Silas and where to find his brother. After that, Silas spirit doesn't have enough energy to maintain and is gone for a week.

If my party teleport back, they will not find any hind of what to do next and I ask my self what can I do.

First we play only once every 3 month so I dislike the idea, that they have to figure out what to do next for hours. Second I want punish them for just chicken out so the don't start to use teleport on every encounter that could be a challenge.

What would you do. Did you have an ideas?

btw sorry for my bad english