Tarock |
Hello everyone,
I´m looking for good/interesting spells from the witches spell list for a wizard. I`m toying with the idea of a Samsaran wizard and i want to evaluate some options. Because it seems to be pretty unusual that wizards want spells form other arcane classes, there is not a lot of information for good options here on the boards.
Because the witch has a large spell list, I found a couple of really interesting ones. Yet I´m not sure which are the best options to take.
I´m looking more for utility than for blast spells and I tried to avoid spells with touch attacks.
Here is the list of spells I personally find worthwhile:
Augury and Divination
The Cure Wounds spells / Heal / Raise Dead
Remove/Delay - Desease/Blindness/etc
Ill Omen/Hermean Potential
Ironskin
Early Judgment
Mind Mazre
Free Spirit
Invoke Deity
So far there is no specific party around to consider but I don´t want to be a healer. I guess I just want to expand my options. UMD will not be part of my charakter.
Do you have other ideas or something to add? What are your favourite witch spells and why?
avr |
Cheetah's sprint is a 1st level spell you'll likely use for escape. Nature's paths may be useful if you're exploring in Kingmaker or similar.
Twisted innards, woodland rune and witness may be useful sometimes.
Ironskin is thought by many (including me) to be a duergar racial spell that didn't get clearly marked, BTW.
Kurald Galain RPG Superstar 2009 Top 32 |
Remove/Delay - Desease/Blindness/etc
For situational spells like these, I would buy them as potions instead, or let the party cleric deal with it after combat.
Early Judgment
Mind Mazre
Those are both single-target debuffs; the wizard list has similar spells already.
Do you have other ideas or something to add? What are your favourite witch spells and why?
I like Screech a lot.
Derklord |
Depends on the levels your character will reach. The hands down by far strongest spell you can grab is Nine Lives, which I consider to be the strongest 8th level spell in the entire game. The spell is literally made to save your life, be it from a failed save, enemy crit, just plain lethal damage, a nasty condition, or a grapple. Other good spells are Ill Omen (quickened to ensure a SoS spell), Dust Form (amazing defense thanks to immunity to non-magical and half damage or half chance on magical), Find the Path (turns "figure a location out" to "ask the GM"), and Heal (best healing spell in the game, natch). More campaign or group dependent but also good prospects are Speak With Dead, Death Ward, and Raise Dead.
Usually you want to look at the lists for the 6th level casters, especially Chained Summoner.
Not many GMs would let you grab discounted Wizard spells, and the cSummoner list doesn't have much to offer other than that.