My life has continued to be very busy and I just don't see things letting up for awhile. I think it would be best for me to step down at this time so that you can recruit someone who can be active daily.
GM Goblin King - This has been an awesome journey and I have really enjoyed the campaign. Thanks for running the original module and for continuing to run it as a campaign, allowing us to bring out our inner goblins :)
Klepy(Stix)/Bucko/Velag - I have really enjoyed playing in this campaign with you all. The experience of playing a goblin character would not have been the same without you guys! Please continue to spread goblin mayhem across the lands and the stars, in Tark's absence.
Thank you all for a truely unique roleplaying experience! I will certainly miss this campaign and my fellow players. Take care all!
Tark listens to the wild tales and remains doubtful and skeptical. Ships flying sky not natural he thinks to himself.
He looks over the ship in front of his eyes again and continues to stare at it in dis-belief. Stupid elven magic me thinks he mutters to himself.
Tark's interest wanes and just as he begins to turn and walk away, he hears Velag say "...and if we capture pirate ship it become ours..."
Tark's attention then wanes as be begins visualizing himself commanding the ship and dropping down upon his enemies. He sees wafts of goblins descending the sides of the ship on ropes, like lemmings over a cliff. Tarks grins, as much as the thought of the destruction he could cause, as well as the fruitful chore of constantly breeding goblins to keep his troop numbers bountiful.
As Tark's day dreaming comes to an end, he looks around realizing he completely missed what was being spoken about. Tark just looks at his goblin companions and says, "I'm in"
Hi all sorry about being non-involved again. I've been busy trying to get all my personal stuff done so that I can go and enjoy GenCon. I highly doubt I will have a chance to log in for the next 5 days, so I am sorry I will not be able to get Tark back into action until Tuesday.
A haggard and fatigued looking Tark rides back into camp.
"Ware you's alla been? You all git lost! Tark was ridin' around all over da place, but not able to find you's all. Now dat Tark finds you's, you's alla be safe! Now... ware's sum food? Me's very hungry and not eat for many moons."
Hi all. Sorry for my absence. Work has been very hectic and I took a week off for vacation. I have 1 more week of hell at work, and then life should return to some semblance of normality.. as will my posting. Thanks for not giving up on me :)
1. Do you have the stats for these or do we make them?
2. Do you control these or do we control them?
3. Are any of them healers? If so, Tark will declare that the healer is "his".
Note: Although Tark can do the above charge as a standard action since he only moved 10', I'm not certain if he can also rage (free action) and challenge (swift action). If not, then the attack roll and damage would need to be reduced.
Tark will do everything he can to try to lift, tug or pull Fangz up the ladder. If it just can't be done, he will do his best to instruct Fangz to run around and meet him.
Tark will now begin making great charges at single boggards. He moves 50' away from the nearest boggard, but before beginning his lightning fast charges, he consumes a potion.
With Ride-by-attack and Spirited Attack feats, Tark will begin doing 100' charges, keeping the enemies at the halfway mark (50') in the charge.
Assuming Tark sees endless streams of boggards coming at him, he will focus a single attack the one behind him, as will Fangz. Tark will then urge Fangz out of the crowd.
Beeming a proud smile from his last attack, Tark moves back 5' to allow more to come out of the water. He then begins smacking away at the boggards next to him.
Prestige Awards:
personal toymaker's workshop
Know the Sands
Faction Objectives: Season 6:
DM +
Explore Ancient Site + + +!
Recover Gem +!
Adventure in Osirion +!
School Patron +!
Exorcise Haunt +!
4+ ranks in Knowledge (Arcana) +!
Total Goals met: 6
Faction Rewards:
Scribe
Soul Warden
Titles:
Hero of the Five Kings
Savior of the Sages
Scion of Geb
Fossilblight's Savior
Honored Acolyte (Arcana)
Wavemaster
Master Archivist
Exemplar of the Order
Savior of Knowledge
Boons:
Kassen's Blessing
Snowmask Induction
Blessing of Malikeen
Ley Line Scholar
Spirits of the Past
Starkissed Sand
Ghalcor's Spellcraft (burst with light, detect demon, righteous blood)
Mendevian Commendation
Graveknight's Gratitude
Relic Guardian
Paranoid Observer
Magnimarian Debt
Formidable Renown
Torch's Respect
Perils: 2
- enthralled by a haunted mask
- mauled by an illusion-impervious div
Attacks:+1 Cane +6 (1d4) or "Simple Answer" +11 (1d6+2/19-20)
Saving Throws:
Fortitude: +3
Reflex: +6
Will: +6
Other: +2 versus shadow and death; endure cold temperatures above 0 degrees F as endure elements (Su); +3 on Constitution checks to stabilize; +7 effective Constitution for determining threshold of death
Other: +2 to Spellcraft checks to identify and learn Illusion spells; +6 to Day Job rolls; +2 to Charisma-based checks with Dwarves from the Five Kings Mountains; +3 to Knowledge (History, Religion) on checks regarding Osirion and Osirian gods; +2 to Knowledge (Religion) checks to identify undead and detect haunts; +2 to Knowledge (Geography) and Survival checks in Osirion; +1 circumstance bonus to Charisma-based checks against native Gebbites; +2 to Intimidate checks to demoralize Lissalans, can do so as a move action 1/encounter; +5 insight bonus to any Knowledge check when in Absalom or Osirion 1/adventure
DC to demoralize: 19
Favored Classes: Wizard (+6 hit points, +2 4th-level spells), Veiled Illusionist (+3 hit points)
Abilities:
Racial Abilities:
Darkvision 60 feet
Lurker
Light and Dark
Shadow Magic (ghost sound DC 11, pass without trace, ventriloquism DC 12)
Class Features:
Cantrips
Arcane Bond (Ring)
Extended Illusions +4
Blinding Ray 11/day
Invisibility Field 8 rounds/day
Veil Pool 11 (Visual, Auditory)
Sivanah's Veils:
- Human
- Halfling
Inventory:
GP: 27,772
spellbooks:
- "New Moon Grimoire"
- "Journey to the Shadowlands"
- "The Way Half In Light"
- Blessed Book Arcane Ring of Protection +3
spell component pouch
courtier's garb and jewelry
Handy Haversack shadow stencils
masterwork toymaker's kit
flint and steel
mess kit
grooming kit
scrivener's kit
1-oz. vial of ink
24 sheets of rice paper
4 days of trail rations
10 fortune cookies
2 boxes of mekainae
1 package of Lonoma eel +1 Cane
"Simple Answer" (+2 Darkwood Light Crossbow)
21 bolts
bedroll
umbrella
teapot
iron vial
1 flask of oil
3 flasks of holy water
3 flasks of alchemist's fire
3 flasks of liquid ice
3 doses/3 uses of saltpeter
20 doses/5 uses of urea
10 doses/2 uses of dew of Lunary
6 doses/3 uses of magnesium
80 doses/4 uses of natron
12 doses/3 uses of myrrh
12 doses/4 uses of quicksilver
5 doses/5 uses of black powder
80 doses/8 uses of reagent-grade silver
bell
dice
nice deck of cards
high-end board game (1 gp)
bag of marbles book of puzzles (8 left)
disguise kit (10 uses remaining)
wand of mage armor (20 charges)
wand of lucky number (21 charges)
wand of magic missile (CL 3rd) (12 charges)
wand of invisibility (4 charges)
wand of mirror image (5 charges)
wand of make whole (5 charges)
wand of Reach levitate (6 charges)
250 gp worth of granite and diamond dust
250 gp worth of incense
masterwork wooden toy sword
2 potions of cure light wounds
3 potions of inflict light wounds
potion of inflict moderate wounds
potion of cure moderate wounds
scroll box:
- scroll of air bubbleX4
- scroll of knock
- scroll of dispel magicX2
- scroll of shifting shadows Headband of Vast Intelligence +4 (keyed to Stealth/Knowledge [Engineering])
yeti-cradling-child statuette
weird monkey statue
copy of "Death's Gentle Caress"
Scarab Sage shabti
Mendevian commendation medal
flawed Sage Jewel (Arcana)
Veil of Veils
* = Illusion spells
additional +2 DC to Shadow spells (or +1 without shadow stencils)
+1 to caster level of all spells and spell-like abilities when in Amanandar, Jinin, Wanshou, and/or Zi Ha.
Specialty and Opposition: Illusion (-Conjuration, -Enchantment)