Male Human (Ulfen) Cleric (Crusader)/1 | AC 17/Touch 10/Flat Footed 17 | HP 13 of 14 | Fort +4: Ref +0: Will +5 | Init: +0 | Perception +3
Still enjoying Iomedae's blessing in the form of a shield of faith, Targ swings his longsword at the halfling foe. Attacking Ledford: 1d20 + 3 ⇒ (11) + 3 = 14 Don't know if that's a hit, but just in case... damage: 1d8 + 3 ⇒ (1) + 3 = 4
Male Human (Ulfen) Cleric (Crusader)/1 | AC 17/Touch 10/Flat Footed 17 | HP 13 of 14 | Fort +4: Ref +0: Will +5 | Init: +0 | Perception +3
Is there a map? What do these people look like? Races and weapons and armor and so on? Targ casts shield of faith on himself, raising his AC to 19 for the next ten rounds. Then he moves to engage the most dangerous looking foe.
Male Human (Ulfen) Cleric (Crusader)/1 | AC 17/Touch 10/Flat Footed 17 | HP 13 of 14 | Fort +4: Ref +0: Will +5 | Init: +0 | Perception +3
Targ kicks a bottle into a corner and tries to swallow his anger. He turns to the old woman and says in a low, dangerous, voice, "You were supposed to be a caretaker."
Male Human (Ulfen) Cleric (Crusader)/1 | AC 17/Touch 10/Flat Footed 17 | HP 13 of 14 | Fort +4: Ref +0: Will +5 | Init: +0 | Perception +3
"I was at sea on a raiding ship by the time I was twelve years old. But that is not what childhood should be. These children are supposed to be here getting well, not working."
Male Human (Ulfen) Cleric (Crusader)/1 | AC 17/Touch 10/Flat Footed 17 | HP 13 of 14 | Fort +4: Ref +0: Will +5 | Init: +0 | Perception +3
When the Pathfinders gather to compare notes, Targ points out the things that stand out to him. "She drinks a lot, she cheats at games, and she sends the children off on their own during the day? And has business dealings of some kind with shady characters?"
Male Human (Ulfen) Cleric (Crusader)/1 | AC 17/Touch 10/Flat Footed 17 | HP 13 of 14 | Fort +4: Ref +0: Will +5 | Init: +0 | Perception +3
"Good day, Master Millitivis. I will be direct. My comrades and I have been asked to deliver some medicine to the orphanage in the street here, and to make inquiries as to the character of its owner, a woman called Auntie Baltwin. Is she a good caretaker, so far as you know?" Diplomacy: 1d20 + 6 ⇒ (10) + 6 = 16
Male Human (Ulfen) Cleric (Crusader)/1 | AC 17/Touch 10/Flat Footed 17 | HP 13 of 14 | Fort +4: Ref +0: Will +5 | Init: +0 | Perception +3
Telling the others what he's up to first, Targ will wander over to the market while they talk to the children (or perhaps canvas the neighbors). He's interested in identifying the shopkeeper who seems to be in charge, with plans to ask about this "Auntie's" reputation.
Male Human (Ulfen) Cleric (Crusader)/1 | AC 17/Touch 10/Flat Footed 17 | HP 13 of 14 | Fort +4: Ref +0: Will +5 | Init: +0 | Perception +3
Targ grins up at Azizi sheepishly. "I'm actually a pretty strong swimmer, except for, um..." He gestures down at his scale mail and the heavy steel shield at his feet, then shrugs.
Male Human (Ulfen) Cleric (Crusader)/1 | AC 17/Touch 10/Flat Footed 17 | HP 13 of 14 | Fort +4: Ref +0: Will +5 | Init: +0 | Perception +3
"Well, if no one has any objections, then, I guess I'll go see a man about a boat. If I can arrange to borrow it, I'll paddle it around under the hole here." I'll wait a bit to see if somebody spots a flaw in this plan, but if nobody does, I'll go out ask those people we saw fishing on the boat if they know who owns the boat.
Male Human (Ulfen) Cleric (Crusader)/1 | AC 17/Touch 10/Flat Footed 17 | HP 13 of 14 | Fort +4: Ref +0: Will +5 | Init: +0 | Perception +3
That could work, maybe, though I'm not quite sure what you mean by a staircase. leading from where to where? We're above water, right? The area around the hole might be weak, but there are timber planks and coffins (presumably empty, sheesh) among the sundries in the warehouse. Maybe we could "bandage" the hole?
Male Human (Ulfen) Cleric (Crusader)/1 | AC 17/Touch 10/Flat Footed 17 | HP 13 of 14 | Fort +4: Ref +0: Will +5 | Init: +0 | Perception +3
"There was a boat tethered outside. Perhaps it belongs to one of those fishermen we saw and we could ask to borrow it. Maneuver it under the warehouse to a spot beneath the hole, so just in case our plan to use the crane goes awry it might drop into the boat instead of into the bay?"
Male Human (Ulfen) Cleric (Crusader)/1 | AC 17/Touch 10/Flat Footed 17 | HP 13 of 14 | Fort +4: Ref +0: Will +5 | Init: +0 | Perception +3
Three 20s in a row! And then a 1, of course, but still, that probably uses up Targ's blessings from Iomedae this scenario. --- In completely unrelated news, I'm chuffed because I was just appointed Venture-Captain of my city, Lexington, Kentucky.
Male Human (Ulfen) Cleric (Crusader)/1 | AC 17/Touch 10/Flat Footed 17 | HP 13 of 14 | Fort +4: Ref +0: Will +5 | Init: +0 | Perception +3
Targ moves into a position from which he can attack the final monstrous rat... attack: 1d20 + 3 ⇒ (20) + 3 = 23 ZOMG! Rolling to confirm! critical confirmation: 1d20 + 3 ⇒ (1) + 3 = 4 Hah! Had to end sometime, and it might as well end in a spectacular fashion. Still, automatic hit, so here's the damage. damage: 1d8 + 3 ⇒ (1) + 3 = 4
Male Human (Ulfen) Cleric (Crusader)/1 | AC 17/Touch 10/Flat Footed 17 | HP 13 of 14 | Fort +4: Ref +0: Will +5 | Init: +0 | Perception +3
"Blessed Iomedae!" Targ shouts. "Look at the size of the filthy beasts! With that, he brings his sword down hard on the rat attacking him. Attack: 1d20 + 3 ⇒ (20) + 3 = 23 That's an automatic hit and a critical threat! Rolling to hopefully confirm the critical. critical confirmation: 1d20 + 3 ⇒ (20) + 3 = 23 Woohoo! "Take that, filthy thing!" Targ roars. damage once: 1d8 + 3 ⇒ (6) + 3 = 9
Sixteen points of damage to the rat attacking Targ!
Male Human (Ulfen) Cleric (Crusader)/1 | AC 17/Touch 10/Flat Footed 17 | HP 13 of 14 | Fort +4: Ref +0: Will +5 | Init: +0 | Perception +3
Kazuo Kuroba wrote: What kind of check is that? Heh, I haven't a clue. I just made all that up, as I don't know a thing about cranes as used in pre-industrial, pre-powered equipment days. I would imagine it's either simply a pulley system that can be moved back and forth along a rail or a system of locking gears that can be maneuvered with a lever to crank loads up. But that's pure speculation.
Male Human (Ulfen) Cleric (Crusader)/1 | AC 17/Touch 10/Flat Footed 17 | HP 13 of 14 | Fort +4: Ref +0: Will +5 | Init: +0 | Perception +3
Targ looks up at the rail-mounted crane and shrugs. "We can probably figure it out. Slide the crane along this rail to above that box, tie off the rope, then heave on the trailing rope across those pulleys. Somebody will have to clamber out there and secure the crate, though. And I'm afraid that's not something I'm very good at."
Male Human (Ulfen) Cleric (Crusader)/1 | AC 17/Touch 10/Flat Footed 17 | HP 13 of 14 | Fort +4: Ref +0: Will +5 | Init: +0 | Perception +3
Targ eyes the shopkeeper suspiciously, listening to the halfling's rationalization. He remembers his obligations to the Society, and is heartened when Torgil agrees to go along. "Very well," he grumbles. "If this turns out to be petty larceny, then Iomedae have mercy on all of us."
Male Human (Ulfen) Cleric (Crusader)/1 | AC 17/Touch 10/Flat Footed 17 | HP 13 of 14 | Fort +4: Ref +0: Will +5 | Init: +0 | Perception +3
Targ eyes the man incredulously. "I take it you don't have a key to this 'pelican?' Or are we expected to break into it for the privilege of looting it while the lawful owner is away?"
Male Human (Ulfen) Cleric (Crusader)/1 | AC 17/Touch 10/Flat Footed 17 | HP 13 of 14 | Fort +4: Ref +0: Will +5 | Init: +0 | Perception +3
Hey guys, just a quick note to let you know I was running a (fairly epic) session of PFS at the local game store today and will catch up here tonight or tomorrow.
Male Human (Ulfen) Cleric (Crusader)/1 | AC 17/Touch 10/Flat Footed 17 | HP 13 of 14 | Fort +4: Ref +0: Will +5 | Init: +0 | Perception +3
A 27? Let me just check and see...why yes. Yes, a 27 hits. ;) "Beast!" shouts Targ, swinging the dagger again... Attack of Opportunity: 1d20 + 3 ⇒ (7) + 3 = 10 ...to little effect. He shudders at the imp's sting. Fort save vs poison: 1d20 + 4 ⇒ (5) + 4 = 9
Male Human (Ulfen) Cleric (Crusader)/1 | AC 17/Touch 10/Flat Footed 17 | HP 13 of 14 | Fort +4: Ref +0: Will +5 | Init: +0 | Perception +3
Seemingly unable to get the imp's attention with his words, Targ grimly slices at the unholy thing with the silver dagger once more. Attack: 1d20 + 3 + 2 ⇒ (18) + 3 + 2 = 23 (+2 is from flanking) Damage on a hit: 1d4 + 3 ⇒ (4) + 3 = 7
Male Human (Ulfen) Cleric (Crusader)/1 | AC 17/Touch 10/Flat Footed 17 | HP 13 of 14 | Fort +4: Ref +0: Will +5 | Init: +0 | Perception +3
So, rereading the game thread, it seems that the attack Targ just took might have been an attack of opportunity on the imp as it stood? Do I still need to make another post for this round?
Male Human (Ulfen) Cleric (Crusader)/1 | AC 17/Touch 10/Flat Footed 17 | HP 13 of 14 | Fort +4: Ref +0: Will +5 | Init: +0 | Perception +3
Targ darts forward, stabbing at the imp with the ornate letter-opener. "You're surrounded and outnumbered. Leave off and surrender the box!" Attack: 1d20 + 3 ⇒ (13) + 3 = 16 Damage on a hit: 1d4 + 3 ⇒ (1) + 3 = 4
Male Human (Ulfen) Cleric (Crusader)/1 | AC 17/Touch 10/Flat Footed 17 | HP 13 of 14 | Fort +4: Ref +0: Will +5 | Init: +0 | Perception +3
Targ sighs deeply, draws the silver dagger from his belt, and bellows "We tried to reason with you," before lashing out at the imp. Attack with silver dagger: 1d20 + 3 ⇒ (11) + 3 = 14 That seems unlikely to have hit, but here's damage just in case... Damage: 1d4 + 3 ⇒ (3) + 3 = 6
Male Human (Ulfen) Cleric (Crusader)/1 | AC 17/Touch 10/Flat Footed 17 | HP 13 of 14 | Fort +4: Ref +0: Will +5 | Init: +0 | Perception +3
Targ shrugs, tucks the silvered dagger into his belt, and bends over and attempts to pick up the box with his free hand (his other hand is occupied with his heavy shield.) Sheathe a weapon (move action). Pick up an object (standard action traded down to a second move action). And because I can't think of what else you might ask for, I'll go ahead and roll a combat maneuver check just in case it's applicable. 1d20 + 3 ⇒ (11) + 3 = 14
Male Human (Ulfen) Cleric (Crusader)/1 | AC 17/Touch 10/Flat Footed 17 | HP 13 of 14 | Fort +4: Ref +0: Will +5 | Init: +0 | Perception +3
Tomorrow's my travel day home from Mexico, where I've had a fantastic and productive working vacation. Hopefully I'll be able to sneak in a post in the morning if one is called for, but it might be Sunday before I make another appearance.
About TayanallaTayanalla
Special Attacks arcane pool (+1, 4 points), deeds (derring-do, dodging panache, opportune parry and riposte), panache (4), spell combat
Appraise (1 rank, +3 int)
Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Snowshoes, Winter Blanket, Cold Weather Outfit Scoll of Magic Weapon: x1
Captured spellbook (contains alarm, chill touch, expeditious retreat, feather fall, identify, locate object, and ray of enfeeblement) --------------------
Elf:
Feats:
Magus:
Deeds
Spellbook:
1st Level:Burning Hands, Feather Fall, Color Spray, Grease, Jump, Shield, True Strike, Vanish |
