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The Ki Serenity Necklace increases your Ki Pool by +2 (4 levels) and your effective level for Ki Ability by +4. Would a Qinggong Monks spell like abilities count as KI Abilities for the purpose of this bonus given they use Ki?


I was thinking of playing a paladin at some point but was not certain of how binding the code actually is. Are paladin entirely forbidden from necessary evil actions ? if so are they then responsible for the potentially dire consequences of in-actions?

Say they were tasked with over seeing a quarantine situation and the solider on guard decided to pepper those trying break quarantine (scared peasants) with arrows. Would the paladin have to stop them even though doing so would not be a lawful action (stopping members of the watch carrying out their duty) and not necessarily a good act (if the plague spreads hundreds more might die)?

Also does a paladin get to kill the joker?


Is there any way for a anti-paladin to fool a paladin into believing he isn't evil (block detect evil, mask evil powers etc), and if there isn't how hard would building a home brew archetype around that idea be? It's just as is it is very hard for a Anti-Paladin to subtly influence a Paladin towards darkness when the paladin instantly knows the anti-paladin is evil.


So can a vow of poverty monk decides to spend his share of the party funds renting magic equipment (not borrowing renting)?


So a zen archer monk rolls perception and beat the +20 stealth bonus from invisibility, does this that he can attack the invisible caster without worrying about miss-chances ? or does it just mean he knows which square the caster is in?


How badly would simply saying all non-plot device enchanted items don't exist effect the games balance? Would it worsen the power advantage of the caster classes?


I have a few first I will start with grab the power says that you automatically do the natural attack used to start the grapple in damage to the target after a successful maintaining roll. Does this stack with using your turn to harm the enemy (single natural attack)if this doesn't stack with harm does it stack with moving or pinning your opponent?

With greater grapples you can do two maintaining actions in a turn does that mean on the round after you grapple an opponent you can both pin and tie them up?

As maintaining an grapple is a standard action does master of maneuvers flurry allow you to do it alongside a full attack as maintaining a grapple is a standard action combat maneuver and master of maneuver flurries allow you to do a number of standard action combat maneuvers along with your full attack.

If an enemy is tied up do they count as helpless for coup de gras attacks?


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I was thinking of letting a monk take (fist damage) boxing gloves as an unarmed weapon so he can avoid the ridiculously costly necklace of mighty fist do people think this is balanced?


Holly Berry bombs say that they are activated by a word of command what type of actions is this? Could a surrounded druid (with a successful defensive casting check) and with resist energy fire (20) cast the spell and detonate the spell in the same turn effecting everyone within 5 ft of her dealing (1d8 + level - fire resist) x 8 damage.


If a player has a shield with +5 defending shield spikes on top of a +5 (two sets of enchantments and two different sets of costs) shield and they decide to attack with shield and use all of the shields spikes enhancement on defense could they still use the Shields Enhancement bonus (not the spikes) to attack due to shield master feat?


If a Druid transformed into a diminuative scorpion whilst wearing an agile necklace of mighty fists would he get all of the dex bonus to damage as well the bonus to hit and defense from being small?


In game I attempted to grapple a enemy npc with mirror image on and the gm told me that I had to roll to see if I attempted to grapple one of the images. I argued that a CMB roll was not an attack roll and therefor was not affected by the mirror image spell which states to roll randomly only on attack rolls. Obviously the gm can rule what ever way he likes but I was wondering who was right by raw?


Assuming a pc is mounted and wielding a lance he does 3x damage on a charge, if he has either mounted blade or cleaving finish and his charge kills the enemy and there is an enemy adjacent he gets an extra attack does the extra attack do the full x3 damage or does it just do normal damage?


Wild Shape says it works like Beast Shape 3 at level 8 does that include allowing you to turn into a medium magical beast?


One of the Ultimate Combat feats dragon style gives a significant boost to charging and I was wondering who would need to take it to apply it to a mounted charge, the rider or the intelligence 3 (so he can take normal feats) mount with all the pre-req's?