Turn - Hour: The Forge Hour Rules: On your check, add 1 for each type of boon played. HarrowHammers
SOT: None Give Card: Limning Starknife to Hakon Move: XX -> YY Location Powers: When you fail a check to defeat a bane, suffer 1 Acid damage. Explore: Zassrion the Tyrant
Dex 9:1d6 ⇒ 3
Fail, discard Brute Force Shield, Wand of Acid burst, Disable Mechanism, Divine Blaze
Dragonbane Greatsword - Hakon buries card for Diplomacy
Displayed:Sable Company Hide,
Deck: 15 Discard: 2 Buried: 5
"Hero Points: XP: 2
Tier:4"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Death's Touch, Light Crossbow (Core), Disable Mechanism, Fireball Beads, The Snakebite, Circlet of Mental Acuity, Lightning Bolt, Vampiric Touch, Korvosan House Drake, Wand of Enervation
Recharged: Good Omen, Good Omen 2, Liquid Courage, Magical Mansion, The Real Rabbit Prince,
Discard Pile: The First, Noble, Buried Pile: The Unicorn, Wand of Restorative Touch, Asmodeus's Tyranny, Acadamae Student, Djinn,
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Out of Turn Updates: Receive The Real Rabbit Prince
Con 7:1d6 ⇒ 4
-Fail, no negative effect
RNG Recharge:1d6 ⇒ 2 (Liquid Courage Recharged)
Turn - Hour:The Foreign Trader Hour Rules: On any non-combat check, you may freely recharge an ally that lists Diplomacy in its check to acquire to bless. HarrowWhen a bane has both a combat check to defeat and a non-combat check to defeat, the difficulty of the combat check to defeat is increased by 1d6.
SOT: None Give Card: None Move: XX -> YY Location Powers: When you fail a check to defeat a bane, suffer 1 Acid damage. Explore: Perplexing Text
Displayed:Sable Company Hide,
Deck: 14 Discard: 2 Buried: 5
"Hero Points: XP: 2
Tier:4"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Disable Mechanism, Wand of Enervation, Korvosan House Drake, Lightning Bolt, Vampiric Touch, Fireball Beads, Light Crossbow (Core), Death's Touch, The Snakebite
Recharged: Good Omen, Good Omen 2, Liquid Courage, Magical Mansion, The Real Rabbit Prince,
Discard Pile: The First, Noble, Buried Pile: The Unicorn, Wand of Restorative Touch, Asmodeus's Tyranny, Acadamae Student, Djinn,
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Turn - Hour:The Empty Throne Hour Rules: On your check, you may banish a boon to reroll a die. Harrow The difficulty of checks against summoned banes in increased by 4.
SOT: Display Magical Mansion @ Lab Give Card: None Move: XX -> YY Location Powers: When you fail a check to defeat a bane, suffer 1 Acid damage. Explore: Magical Mansion:1d4 + 1 ⇒ (2) + 1 = 3
-Heal all cards.
-Discard Academy Student to Explore
Good Omen Liquid Courage INT 9:1d8 + 1d6 + 4 ⇒ (3) + (5) + 4 = 12 Acquired
-Discard Noble to Explore
Good Omen 2 Disable Mechanism Arcane 10:1d12 + 1d6 + 4 + 4 ⇒ (7) + (2) + 4 + 4 = 17 Acquired
Seoni ends her turn.
Seoni attempts to recover all cards in her Recovery pile.
Seoni resets her hand.
Withering:1d2 ⇒ 1
--Academy Student.
[u]Summary[/u]
Acquired: Liquid Courage, Disable Mechanism Banished: None Examined: None Random Card(s) Used: None Displayed: None Other Player(s) Resources Used: None Actions needed by other Player(s): None
Displayed:Sable Company Hide, Magical Mansion,
Deck: 12 Discard: 1 Buried: 4
"Hero Points: XP: 2
Tier:4"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): The Snakebite, Wand of Enervation, Lightning Bolt, Circlet of Mental Acuity, Disable Mechanism, Korvosan House Drake, Death's Touch, Light Crossbow (Core), Fireball Beads, Vampiric Touch
Recharged: Good Omen, Good Omen 2,
Discard Pile: Noble, Buried Pile: The Unicorn, Wand of Restorative Touch, Asmodeus's Tyranny, Acadamae Student,
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Turn - Hour:The Idiot Hour Rules: When you fail a check, suffer the scourge Drained. HarrowWhen a bane has both a combat check to defeat and a non-combat check to defeat, the difficulty of the combat check to defeat is increased by 1d6.
SOT: None Give Card: Irori's Mastery - Talitha Move: XX -> YY Location Powers: Treat your hand size as 1 larger. Explore: Henchmen A6
Displayed:Sable Company Hide,
Deck: 9 Discard: 2 Buried: 3
"Hero Points: XP: 2
Tier:4"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Vampiric Touch, The First, Death's Touch, The Snakebite
Recharged: Lightning Bolt, Disable Mechanism, Korvosan House Drake, Wand of Enervation, Fireball Beads,
Discard Pile: Light Crossbow (Core), Asmodeus's Tyranny, Buried Pile: The Unicorn, Wand of Restorative Touch, Circlet of Mental Acuity,
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Turn - Hour: The Desert Hour Rules: When you move during your move step, bury a card. Harrow When your hand is empty at the end of your turn or when you fail a Constitution or Fortitude check, bury a card from your discards.
SOT: Display Sable Company Hide Give Card: None Move: XX -> YY Location Powers: Treat your hand size as 1 larger. Explore: The Unicorn
Charisma 8:1d12 + 2 ⇒ (6) + 2 = 8 Acquired
-Discard it to Explore
Disable Mechanism, Recharge Lightning Bolt for 1d4 power Death's Breath Door Dex 10:1d6 + 2d8 + 1d4 ⇒ (5) + (3, 4) + (2) = 14 Banished
Seoni ends her turn.
Seoni attempts to recover all cards in her Recovery pile.
All spells automatically recharge
Seoni resets her hand.
-The Unicorn buried via Withering.
[u]Summary[/u]
Acquired: The Unicorn Banished: Death's Breath Door Examined: None Random Card(s) Used: None Displayed: None Other Player(s) Resources Used: None Actions needed by other Player(s): None
Displayed:Sable Company Hide,
Deck: 12 Discard: 0 Buried: 1
"Hero Points: XP: 2
Tier:4"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Acadamae Student, The First, Noble, Wand of Acid Burst, Death's Touch, Djinn, Vampiric Touch, Magical Mansion, The Snakebite, Good Omen
Recharged: Lightning Bolt, Disable Mechanism,
Discard Pile: Buried Pile: The Unicorn,
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Displayed: Deck: 13 Discard: 0 Buried: 0
"Hero Points: XP: 2
Tier:4 // Seoni has the following scourges marked:
Poisoned:
While Marked:
After you reset, recharge a random card.
When you would heal any number of cards, you may remove this scourge instead.
"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Wand of Acid Burst, Magical Mansion, Vampiric Touch, Death's Touch, Djinn, Irori's Mastery, Noble, Good Omen, Acadamae Student, The Snakebite, The First, Circlet of Mental Acuity, Fireball Beads
Recharged: Discard Pile: Buried Pile:
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Out of Turn Updates: Per 8:1d8 + 3 ⇒ (4) + 3 = 7
--Discard Top card from Deck (Asmodious Tyranny).
Turn - Hour: The Juggler Hour Rules:On your check, you may discard a card to reroll a die showing 1. HARROWWhen you do not move during your move step or when you fail a check to defeat a barrier, either discard the top card of your deck or bury a card from your discards.
SOT: Display Impervious Chain Shirt Give Card: None Move: To Mountain Location Powers: WAt the start of your turn, succeed at a Wisdom or Survival 4+# check or suffer the scourge Exhausted. Explore: Villian!
Displayed:Impervious Chain Shirt,
Deck: 7 Discard: 8 Buried: 2
"Hero Points: XP: 0
Tier:4 // Seoni has the following scourges marked:
Poisoned:
While Marked:
After you reset, recharge a random card.
When you would heal any number of cards, you may remove this scourge instead.
"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Good Omen, Acadamae Student, Wand of Enervation, Fireball Beads, Knock
Recharged: Lightning Bolt, The Empty Throne,
Discard Pile: Asmodeus's Tyranny, Noble, Circlet of Mental Acuity, Light Crossbow (Core), Korvosan House Drake, Djinn, Winged Serpent, The First, Buried Pile: Ausio Carowyn, Disable Mechanism,
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Displayed: Deck: 10 Discard: 6 Buried: 1
"Hero Points: XP: 0
Tier:4"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Asmodeus's Tyranny, Disable Mechanism, Good Omen, Wand of Enervation, The Snakebite, Wand of Acid Burst, Soothing Word, The Empty Throne, Acadamae Student, Knock
Recharged: Discard Pile: Noble, Light Crossbow (Core), Korvosan House Drake, Djinn, Winged Serpent, The First, Buried Pile: Ausio Carowyn,
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Out of Turn Updates: Perception 8:1d8 + 3 ⇒ (5) + 3 = 8
Seoni Spots the Rabbit!
Turn - Hour: The Peacock Hour Rules: On your check, if no boons are played, it is blessed. Harrow When you do not move during your move step or when you fail a check to defeat a barrier, either discard the top card of your deck or bury a card from your discards.
-Discard Top card from Deck (Not Moving): Circlet of Mental Acuity
SOT: Soothing Word - Seoni:1d8 ⇒ 5 Give Card: Hakon Clairvoyance. Move: XX -> YY Location Powers: The difficulty of combat checks is increased by #. Explore: King of Briar Patch
Displayed: Deck: 5 Discard: 11 Buried: 1
"Hero Points: XP: 0
Tier:4"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Knock, Soothing Word, Asmodeus's Tyranny, Acadamae Student, Circlet of Mental Acuity
Recharged: Discard Pile: Irori's Mastery, Noble, The Snakebite, Good Omen, Vampiric Touch, Light Crossbow (Core), Korvosan House Drake, The Empty Throne, Djinn, Winged Serpent, The First, Buried Pile: Ausio Carowyn,
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Out of Turn Updates: Perception 8:1d8 + 1 ⇒ (1) + 1 = 2
Besieged Damage (Light Crossbow).
Draw Ausio Carowyn for condition met.
Turn - Hour:The Joke Hour Rules: On your check against a barrier, you may recharge a card to add your Intelligence die. Harrow: When a bane has both a combat check to defeat and a non-combat check to defeat, the difficulty of the combat check to defeat is increased by 1d6.
SOT: None Give Card: None Move: XX -> YY Location Powers: The difficulty of combat checks is increased by #. Explore: The Empty Throne
Bury Ausio Carowyn CHA 8:3d12 + 2 ⇒ (5, 5, 9) + 2 = 21 Acquired
-Discard Korvosan House Drake to explore.
The Empty Throne, Good Omen (Hakon) Impervious Chain Shirt Con 11:3d6 + 4 ⇒ (4, 4, 2) + 4 = 14 Acquired
-Display Chain Shirt.
Seoni ends her turn.
Seoni attempts to recover all cards in her Recovery pile.
Seoni resets her hand.
[u]Summary[/u]
Acquired: The Empty Throne, Impervious Chain Shirt Banished: None Examined: None Random Card(s) Used: None Displayed: None Other Player(s) Resources Used: None Actions needed by other Player(s): None
Displayed:Impervious Chain Shirt,
Deck: 7 Discard: 8 Buried: 1
"Hero Points: XP: 0
Tier:4"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Acadamae Student, Disable Mechanism, Vampiric Touch, Knock, Circlet of Mental Acuity
Recharged: Lightning Bolt, Asmodeus's Tyranny,
Discard Pile: Irori's Mastery, Noble, The Snakebite, Good Omen, Fireball Beads, Light Crossbow (Core), Korvosan House Drake, The Empty Throne, Buried Pile: Ausio Carowyn,
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Turn - Hour:The Winged Serpent Hour Rules: Your Ranged check is blessed. Harrows: After your check that was not blessed, recharge a random card.
Dex 8:1d6 ⇒ 3
Fail, Entangled
Harrow RNG:1d6 ⇒ 2 SOT: None Give Card: None Move: XX -> YY Location Powers: At the start of your turn, succeed at a Dexterity or Survival 4+# check or suffer the scourge Entangled. Explore: Henchmen A Irori's Mastery PER 8:2d8 + 3 ⇒ (7, 2) + 3 = 12 Before Acting Damage:1d4 - 1 ⇒ (4) - 1 = 3 Lightning Bolt Combat 18:1d12 + 3d6 + 4 ⇒ (3) + (1, 6, 3) + 4 = 17
Seoni ends her turn.
Seoni attempts to recover all cards in her Recovery pile.
Seoni resets her hand.
[u]Summary[/u]
Acquired: None Banished: None Examined: None Random Card(s) Used: None Displayed: None Other Player(s) Resources Used: None Actions needed by other Player(s): None
Displayed: Deck: 9 Discard: 5 Buried: 0
"Hero Points: 1
XP: 0
Tier:4"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Vampiric Touch, Winged Serpent, Acadamae Student, Circlet of Mental Acuity, Knock, Soothing Word, Disable Mechanism, The First
Recharged: Lightning Bolt,
Discard Pile: Irori's Mastery, Noble, The Snakebite, Good Omen, Fireball Beads, Buried Pile:
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Turn - Hour: The Winged Serpent Hour Rules: Your Ranged check is blessed. Harrows: After your check that was not blessed, recharge a random card.
SOT: Dex 8:1d6 ⇒ 6
-Failed, suffer Scourge Entangled.
Give Card: None Move: XX -> YY Location Powers: At the start of your turn, succeed at a Dexterity or Survival 4+# check or suffer the scourge Entangled. Explore: Henchmen Proxy A
Perception 8:1d8 + 3 ⇒ (6) + 3 = 9 Seoni - Rabbit Spotted Success Before Acting Damage:1d4 - 1 ⇒ (3) - 1 = 2
-Discard Noble, Good Omen
After Acting Power Ignored (Lighting Bolt)
Irori's Mastery Mad Prophet Diplo 14 Close Check:2d12 + 4 ⇒ (9, 9) + 4 = 22
Closed!
Draw Winged Serpent from Mad Prophet
Seoni Moves to The Forest
Suffer 1 damage - Besieged (The Snakebite)
Remove Entangled.
Seoni ends her turn.
Seoni attempts to recover all cards in her Recovery pile.
Seoni resets her hand.
[u]Summary[/u]
Acquired: None Banished: Henchmen A Examined: None Random Card(s) Used: None Displayed: None Other Player(s) Resources Used: None Actions needed by other Player(s): None
Displayed: Deck: 10 Discard: 4 Buried: 0
"Hero Points: 1
XP: 0
Tier:4"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Circlet of Mental Acuity, Djinn, The First, Disable Mechanism, Light Crossbow (Core), Asmodeus's Tyranny, Korvosan House Drake, Acadamae Student
Recharged: Lightning Bolt, Fireball Beads,
Discard Pile: Noble, Good Omen, Irori's Mastery, The Snakebite, Buried Pile:
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Displayed: Deck: 13 Discard: 0 Buried: 0
"Hero Points: 1
XP: 0
Tier:4"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Asmodeus's Tyranny, Circlet of Mental Acuity, Wand of Enervation, Korvosan House Drake, Wand of Acid Burst, Disable Mechanism, Soothing Word, Light Crossbow (Core), Acadamae Student, Vampiric Touch, Djinn, Knock, The First
Recharged: Discard Pile: Buried Pile:
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Turn - Hour: The Joke Hour Rules: On your check against a barrier, you may recharge a card to add your Intelligence die Harrow When a bane has both a combat check to defeat and a non-combat check to defeat, the difficulty of the combat check to defeat is increased by 1d6.
SOT: None Give Card: None Move: XX -> YY Location Powers: You may recharge an ally to explore. Explore: Landshark Whelp
Displayed: Deck: 16 Discard: 0 Buried: 0
"Hero Points: 1
XP: 0
Tier:4"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Wand of Force Missile, Disable Mechanism, Lightning Bolt, Djinn, Wand of Enervation, Circlet of Mental Acuity, Irori's Mastery, The First, Asmodeus's Tyranny, Light Crossbow (Core), Landshark Whelp, Knock, Acadamae Student, The Snakebite
Recharged: Good Omen, Vampiric Touch,
Discard Pile: Buried Pile:
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Displayed: Deck: 13 Discard: 0 Buried: 0
"Hero Points: 1
XP: 0
Tier:4"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Acadamae Student, The Snakebite, Djinn, Light Crossbow (Core), Circlet of Mental Acuity, Noble, Wand of Enervation, The First, Lightning Bolt, Disable Mechanism, Irori's Mastery, Wand of Force Missile, Asmodeus's Tyranny
Recharged: Discard Pile: Buried Pile:
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Displayed: Deck: 11 Discard: 4 Buried: 0
"Hero Points: 1
XP: 0
Tier:4"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Wand of Enervation, Good Omen, Disable Mechanism, The First, Asmodeus's Tyranny, Soothing Word, Acadamae Student, Knock
Recharged: Wand of Force Missile, Wand of Acid Burst, Vampiric Touch,
Discard Pile: Noble, The Foreign Trader, Light Crossbow (Core), The Midwife, Buried Pile:
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Turn - Hour: The Survivor Hour Rules: At the start of your turn, you may recharge any number of cards then reset. HarrowWhen your hand is empty at the end of your turn or when you fail a Constitution or Fortitude check, bury a card from your discards.
SOT: Soothing Word RNG - Target Seoni:1d5 ⇒ 1
Reset hand per Survivor. (Draw Wand of Acid Burst, Vampiric Touch)
Give Card: None Move: XX -> YY Location Powers: When you encounter a monster from this location, another local character may first summon and encounter the same monster. If no monster is summoned or the summoned monster is not defeated, the difficulty to defeat is increased by #. Explore: Chimera
Displayed: Deck: 12 Discard: 3 Buried: 0
"Hero Points: 1
XP: 0
Tier:4"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Acadamae Student, Wand of Enervation, Disable Mechanism, The First, Asmodeus's Tyranny, Good Omen, Soothing Word, Korvosan House Drake, Knock
Recharged: Wand of Force Missile, Wand of Acid Burst, Vampiric Touch,
Discard Pile: The Foreign Trader, Light Crossbow (Core), The Midwife, Buried Pile:
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Displayed: Deck: 11 Discard: 5 Buried: 0
"Hero Points: 1
XP: 0
Tier:4"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Wand of Acid Burst, Korvosan House Drake, Good Omen, Disable Mechanism, Asmodeus's Tyranny, Acadamae Student, Djinn, Knock, The First
Recharged: Vampiric Touch, Wand of Enervation,
Discard Pile: Irori's Mastery, The Foreign Trader, Light Crossbow (Core), The Midwife, Dimensional Jump, Buried Pile:
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Turn - Hour: The Publican Hour Rules: When you would discard an ally, recharge it instead. Harrow After your check that was not blessed, recharge a random card.
SOT: None Give Card: None Move: XX -> YY Location Powers: When you fail a check to acquire or defeat, suffer 1 Combat damage. Explore: Flanking Attack
other Player encounter 1=T, 2=H:1d2 ⇒ 1
Talitha Encounters Wax Construct
Displayed: Deck: 11 Discard: 4 Buried: 0
"Hero Points: 1
XP: 0
Tier:4"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): The First, Good Omen, Acadamae Student, Disable Mechanism, Asmodeus's Tyranny, Wand of Acid Burst, Knock, Korvosan House Drake, Djinn
Recharged: Vampiric Touch, Wand of Enervation,
Discard Pile: Irori's Mastery, The Foreign Trader, Light Crossbow (Core), The Midwife, Buried Pile:
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Turn - Hour:The Cyclone Hour Rules: The difficulty of your non-combat check against a bane is increased by 3. Harrow On your combat check, if the result does not exceed the difficulty by at least 5, discard the top card of your deck.
SOT: None Give Card: None Move: Pits
-Suffer 1 Damage (Beseiged)
Location Powers: When you fail a check to acquire or defeat, suffer 1 Combat damage. Explore: Dimensional Jump Arcane 8:1d12 + 4 ⇒ (5) + 4 = 9 Acquired
--Discard Midwife to Explore
Wand of Acid Burst Death's Breath Door Disable 10:1d12 + 2d4 + 4 ⇒ (7) + (1, 3) + 4 = 15
Seoni ends her turn.
Seoni attempts to recover all cards in her Recovery pile.
Wand recharges autmatically due to Seoni Powers
Seoni resets her hand.
[u]Summary[/u]
Acquired: Dimensional Jump Banished: Death's Breath Doo Examined: None Random Card(s) Used: None Displayed: None Other Player(s) Resources Used: None Actions needed by other Player(s): None
Displayed: Deck: 11 Discard: 4 Buried: 0
"Hero Points: 1
XP: 0
Tier:4"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Acadamae Student, Knock, Korvosan House Drake, The Snakebite, Good Omen, Disable Mechanism, Noble, Asmodeus's Tyranny, Djinn
Recharged: Soothing Word, Wand of Acid Burst,
Discard Pile: Irori's Mastery, The Foreign Trader, Light Crossbow (Core), The Midwife, Buried Pile:
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Turn - Hour: The Empty Throne Hour Rules: On your check, you may banish a boon to reroll a die. Harrow:The difficulty of checks against summoned banes in increased by 4.
SOT: None Give Card: None Move: XX -> YY Location Powers: When you encounter a monster from this location, another local character may first summon and encounter the same monster. If no monster is summoned or the summoned monster is not defeated, the difficulty to defeat is increased by #. Explore: Sable Company Hide
Con 11:1d6 ⇒ 4 Failed Hostile:1d6 ⇒ 1
-discard Academy Student
Cast Soothing Word
RNG:1d3 ⇒ 3
Seoni ends her turn.
Seoni attempts to recover all cards in her Recovery pile.
Seoni resets her hand.
[u]Summary[/u]
Acquired: None Banished: Sable COmpany Hide Examined: None Random Card(s) Used: None Displayed: None Other Player(s) Resources Used: None Actions needed by other Player(s): None
Displayed: Deck: 12 Discard: 2 Buried: 0
"Hero Points: 1
XP: 0
Tier:4"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Noble, Acadamae Student, Disable Mechanism, Knock, Korvosan House Drake, The First, Djinn, Good Omen, Vampiric Touch, The Snakebite, Asmodeus's Tyranny
Recharged: Soothing Word,
Discard Pile: Irori's Mastery, The Foreign Trader, Buried Pile:
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Turn - Hour:The Rakshaha Hour Rules: On your Charisma check, you may use your Intelligence die instead of the normal die. The Harrows: When a bane has both a combat check to defeat and a non-combat check to defeat, the difficulty of the combat check to defeat is increased by 1d6.
SOT: None Give Card: None Move: XX -> YY Location Powers: When you encounter a monster from this location, another local character may first summon and encounter the same monster. If no monster is summoned or the summoned monster is not defeated, the difficulty to defeat is increased by #. Explore: The Foreign Trader Irori's Mastery (discard per rules), Circlet Know 8:2d8 + 3 ⇒ (1, 8) + 3 = 12
Acquire
-Discard Foreign Trader to Explore
Good Omen, Circlet The Midwife WIS 8:2d6 + 5 ⇒ (2, 2) + 5 = 9 Acquire
Seoni ends her turn.
Seoni attempts to recover all cards in her Recovery pile.
-Spell Reset for Free
Seoni resets her hand.
[u]Summary[/u]
Acquired: The Foreign Trader, The Midwife Banished: None Examined: None Random Card(s) Used: None Displayed: None Other Player(s) Resources Used: None Actions needed by other Player(s): None
Displayed: Deck: 12 Discard: 2 Buried: 0
"Hero Points: 1
XP: 0
Tier:4"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Noble, Asmodeus's Tyranny, Wand of Force Missile, Wand of Enervation, The Snakebite, Korvosan House Drake, Vampiric Touch, The First, Knock, Disable Mechanism, Djinn
Recharged: Good Omen,
Discard Pile: Irori's Mastery, The Foreign Trader, Buried Pile:
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Displayed: Deck: 12 Discard: 0 Buried: 0
"Hero Points: 1
XP: 0
Tier:4"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Wand of Force Missile, Knock, Noble, The First, Wand of Acid Burst, Wand of Enervation, Vampiric Touch, Korvosan House Drake, Djinn, Asmodeus's Tyranny, Disable Mechanism, The Snakebite
Recharged: Discard Pile: Buried Pile:
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
With everyone checked in and ready to go, get the locations and starting stuff posted so players can state where they are going/starting hand stuff so we can hit the ground running Tuesday?
Hi folks, Seoni here. Just finished up DD with Hakon So, level 3 with 3 xp. Don't remember if you can tier up at that point or not. Anyway, link included for the past PbP with everything on it. Seoni and Hakon Level 1-3
Out of Turn Updates: 1 more Move Damage Asmodeus's Tyranny
Turn - Hour: Sands Hour Rules: None SOT: None Give Card: None Move: XX -> YY Location Powers: When you fail a check to defeat a bane, suffer the scourge Dazed. Explore: Snakebite Dagger
Dex 7:1d6 ⇒ 2 Autofail
-Discard Djinn to Examine, then explore
Examine Bracers of Protection. Boon, attempt to acquire per Djinn.
Arcane 5:1d12 + 4 ⇒ (8) + 4 = 12 Auto Acquire The First Ghastly Runes Arcane 10:2d12 + 4 ⇒ (5, 12) + 4 = 21 Banished
Seoni ends her turn.
Seoni attempts to recover all cards in her Recovery pile.
Seoni resets her hand. RNG:1d6 ⇒ 6
[u]Summary[/u]
Acquired: Bracers of Protection Banished: Ghastly Runes Examined: None Random Card(s) Used: None Displayed: None Other Player(s) Resources Used: None Actions needed by other Player(s): None
Displayed: Deck: 10 Discard: 3 Buried: 1
"Hero Points: 0
XP: 4"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Noble, Vampiric Touch, Riding Allosarus, Irori's Mastery, Circlet of Mental Acuity, Good Omen, Light Crossbow (Core), Knock, Wand of Force Missile
Recharged: The First,
Discard Pile: The Snakebite, Asmodeus's Tyranny, Djinn, Buried Pile: Immolate,
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Displayed: Deck: 12 Discard: 1 Buried: 1
"Hero Points: 0
XP: 4"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Circlet of Mental Acuity, Wand of Force Missile, Knock, Riding Allosarus, Noble, Light Crossbow (Core), Acadamae Student, Disable Mechanism, Irori's Mastery, Wand of Acid Burst, Vampiric Touch, Elixir of Healing
Recharged: Discard Pile: The Snakebite, Buried Pile: Immolate,
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Out of Turn Updates: Heal 5 from Hakon (all discarded cards in pile)
Turn - Hour: Benefaction Hour Rules: None SOT: None Give Card: None Move: XX -> YY Location Powers: The difficulty to defeat story banes is increased by 2. Explore: Ratling BA Another Local Character Summons and Encounters
Gave it to Arabundi, Reveal Hawkmoon Bow, Archer's Bracers
Combat 9:1d8 + 4 + 1d6 + 2 + 1d6 + 2 ⇒ (6) + 4 + (5) + 2 + (5) + 2 = 24
Displayed: Deck: 12 Discard: 0 Buried: 1
"Hero Points: 0
XP: 4"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Riding Allosarus, Noble, Irori's Mastery, Elixir of Healing, Disable Mechanism, Vampiric Touch, Acadamae Student, Light Crossbow (Core), Circlet of Mental Acuity, Knock, Wand of Force Missile, Wand of Acid Burst
Recharged: Discard Pile: Buried Pile: Immolate,
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Displayed: Deck: 9 Discard: 4 Buried: 1
"Hero Points: 0
XP: 4"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): The Snakebite, Noble, Asmodeus's Tyranny, Wand of Acid Burst, Good Omen, Light Crossbow (Core), Irori's Mastery, Disable Mechanism, Elixir of Healing
Recharged: Discard Pile: Circlet of Mental Acuity, Acadamae Student, Riding Allosarus, Wand of Force Missile, Buried Pile: Immolate,
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Turn - Hour:Gozreh’s Growth Hour Rules: On your check against an Animal or Elemental card, add 1d4. SOT: None Give Card: Immolate -> Quinn Move: XX -> YY Location Powers: When you would encounter a boon, draw a new one of the same type; encounter 1 and banish the other. Explore: Fangs Of Diomazul
Displayed: Deck: 9 Discard: 3 Buried: 1
"Hero Points: 0
XP: 4 // Seoni has the following scourges marked:
Wounded:
While Marked:
At the start of your turn, discard the top card of your deck.
When you would heal any number of cards, you may remove this scourge instead.
"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Disable Mechanism, The Snakebite, Good Omen, Light Crossbow (Core), Elixir of Healing, Wand of Acid Burst, Asmodeus's Tyranny, Noble, Irori's Mastery
Recharged: Discard Pile: Circlet of Mental Acuity, Acadamae Student, Riding Allosarus, Buried Pile: Immolate,
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Turn - Hour: Orison Hour Rules: None SOT: None Give Card: None Move: XX -> YY Location Powers: When you would encounter a boon, draw a new one of the same type; encounter 1 and banish the other. Explore: Drums of Panic
-Item Choice - Drums of Panic or CODEX.
Asmodius Tyranny Drums of Panic CHA 10:2d12 + 2 ⇒ (4, 2) + 2 = 8 FAILED Seoni ends her turn.
Seoni attempts to recover all cards in her Recovery pile.
Seoni resets her hand. Confusing:1d6 ⇒ 5
[u]Summary[/u]
Acquired: None Banished: None Examined: None Random Card(s) Used: None Displayed: None Other Player(s) Resources Used: None Actions needed by other Player(s): None
Displayed: Deck: 12 Discard: 1 Buried: 0
"Hero Points: 0
XP: 4 // Seoni has the following scourges marked:
Wounded:
While Marked:
At the start of your turn, discard the top card of your deck.
When you would heal any number of cards, you may remove this scourge instead.
"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Disable Mechanism, Wand of Force Missile, Noble, The Snakebite, Irori's Mastery, Light Crossbow (Core), Elixir of Healing, Knock, Good Omen, The First, Asmodeus's Tyranny, Wand of Acid Burst
Recharged: Discard Pile: Circlet of Mental Acuity, Buried Pile:
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Displayed: Deck: 12 Discard: 0 Buried: 0
"Hero Points: 0
XP: 4 // Seoni has the following scourges marked:
Wounded:
While Marked:
At the start of your turn, discard the top card of your deck.
When you would heal any number of cards, you may remove this scourge instead.
"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Light Crossbow (Core), Elixir of Healing, Acadamae Student, Irori's Mastery, Disable Mechanism, Noble, Vampiric Touch, Immolate, The First, Riding Allosarus, The Snakebite, Knock
Recharged: Discard Pile: Buried Pile:
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Turn - Hour: The Keep Hour Rules: When you would discard or bury an armor you play, you may recharge it instead. SOT: Suffer Wounded, Discard top card of deck: Good Omen Give Card: None Move: XX -> YY Location Powers: When you fail a check to defeat a bane, suffer the scourge Dazed. Explore: Seeking Shortbow
Displayed: Deck: 5 Discard: 8 Buried: 0
"Hero Points: 0
XP: 4 // Seoni has the following scourges marked:
Wounded:
While Marked:
At the start of your turn, discard the top card of your deck.
When you would heal any number of cards, you may remove this scourge instead.
"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Wand of Force Missile, Noble, Elixir of Healing, Acadamae Student, Disable Mechanism
Recharged: Discard Pile: Knock, Djinn, The Snakebite, The Empty Throne, Immolate, Sling, Good Omen, Riding Allosarus, Buried Pile:
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.
Displayed: Deck: 9 Discard: 6 Buried: 0
"Hero Points: 0
XP: 4 // Seoni has the following scourges marked:
Wounded:
While Marked:
At the start of your turn, discard the top card of your deck.
When you would heal any number of cards, you may remove this scourge instead.
"
"NOTES: Available Support: Blessings and Spells are available for use.
Movement: Move me to any non-occupied location if my location closes. If none available, move where needed.
Other: Hi I'm Seoni! Please bot me if I need to Guard my location!"
"
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Light Crossbow (Core), Asmodeus's Tyranny, Noble, Disable Mechanism, Irori's Mastery, Wand of Force Missile, Elixir of Healing, Good Omen, Acadamae Student
Recharged: Discard Pile: Knock, Djinn, The Snakebite, The Empty Throne, Immolate, Sling, Buried Pile:
Favored Card: Spell Hand Size: 6 ☐ 7 Proficiencies: Arcane POWERS:
For your combat check, you may discard a card ([X] or recharge a spell) to use Arcane + 2d4 plus the card's level and add the Attack, Force, and Magic traits. This counts as playing a spell.
On your check to recharge an Arcane spell ([x] or an Arcane item), you automatically succeed. (☐ You may instead shuffle it into your deck.)
☐ At the start of your turn, you may draw up to 2 (☐ 3) cards; if you do, recharge that many cards.
[X] Gain the skill Perception: Intelligence +2. On a local check against a barrier, you may recharge a spell (☐ or boon) to add 1d4
☐ After your exploration, you may recharge the top 2 cards of your deck (☐ then another local character may recharge the top 2 cards of their deck).
☐ After your location is shuffled, you may examine its top card.