Kardinnyr Azrinrae

Syoryx's page

22 posts. Alias of Celestial Half-Porc.


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Brass Pigeon wrote:
Camris wrote:
Psst. Dude! Hit points are high average...
which is.. half your hd +1?

I'm guessing so.


Camris wrote:
Psst. Dude! Hit points are high average...

I'm only 2 below high average. I'm not to worried about it.


Syoryx wrote:

Hit Point Rolls:

Rogue 2nd Level: 1d8
Sorcerer 3rd Level: 1d6
Sorcerer 4th Level: 1d6
Sorcerer 5th Level: 1d6

Will reroll last three.

Rogue 3rd: 1d8 ⇒ 5
Rogue 4th: 1d8 ⇒ 6
Rogue 5th: 1d8 ⇒ 3


I think I mat take the minor and major magic rogue talents. So I can at least have a little magic.


I may rethink Syoryx a tad bit if we are still on. I know magic is highly regarded, but I think I want to play pure rogue for now.


Everything alright Belltrap?


I am under the impression 25 point buy and you get the 4th level stat point per the rules.


Belltrap wrote:
Celestial Half-Porc (NE Tiefling Sorcerer/Rogue): Syoryx checks out. Welcome to the first campaign.

Sweet! Ready and rearing to go.


I am done, though I am having trouble with a description. I may leave it to in game situations to describe him. I moved some money around and payed for the masterwork stuff and took improved feint.


Belltrap wrote:
Syoryx wrote:
I just need a description and he is done. You get a chance to look at the traits Belltrap?
Yes, and right now, I'm afraid to say I'm inclined to say no traits.

Cool with me, Thanks.


I just need a description and he is done. You get a chance to look at the traits Belltrap?


Does Weapon Finesse work for melee touch attacks also? Like for spells.


Belltrap wrote:

You can take up one above average (6 per level, in the fighter's case, 5 for a rogue, 4 for a wizard, and so on) after first level, max first, or you can roll; your choice.

Standard wealth for a 5th level character, which, unless I'm mistaken, is 10,500 gp.

Here :)


Belltrap wrote:
I'd rather you not spend it all on one item.

LOL, ok.


Is there a gold piece limit you want to keep on a single item?


Do you want us to use traits Belltrap? I didn't see anything about it, just wondering.


Hit Point Rolls:
Rogue 2nd Level: 1d8 ⇒ 4
Sorcerer 3rd Level: 1d6 ⇒ 5
Sorcerer 4th Level: 1d6 ⇒ 3
Sorcerer 5th Level: 1d6 ⇒ 6


Belltrap wrote:
Syoryx wrote:
I am going with the Elf and Yugoloth and being their grandchild, keeping it Tiefling. Can I switch the Cha penalty for Con anyway though?
Yes, you may.

Do I lose the Fiendish Sorcery then?


I am going with the Elf and Yugoloth and being their grandchild, keeping it Tiefling. Can I switch the Cha penalty for Con anyway though?


I was looking at the Half-Fiend template and it looks really powerful, would I be a lower level if I used that?


Would I be able to keep him as-is if I changed the Drow mother back to just Elven? To be a Tiefling in that situation would I have to be the spawn of the Elf and Yugoloths spawn?


Belltrap
Concept:

Spoiler:
Syoryx

NE Tiefling Rogue/Sorcerer aspiring to Assassin possibly:

Str 10 (0 Points)
Dex 17 (7 Points, +2 Racial)
Con 12 (2 Points)
Int 17 (7 Points, +2 Racial)
Wis 12 (2 Points)
Cha 13 (7 Points, -2 Racial)

Background:
Born into House Sthnis by an Drow mother and Yugoloth father, Syoryx has been used as a tool of death since his rightful passage into adulthood. Though the nobles of the house never concern themselves with whether or not he will return, Syoryx always finds a way to survive the demented plots they send him into. Tired of being ordered around, he has begun to twist nobles thoughts against each other and destroy the ones he can’t, hoping one day to rise to the position of representative to the High Council.

I will not play him stupid evil if you are concerned about that. Syoryx’s intelligence is what has kept him alive thus far.