O.K. Coral's page

86 posts. Organized Play character for Gayel Nord.


Full Name

OK Coral

Race

| SP 8/16 HP 18/18 | RP 3/3 | EAC 16; KAC 17 | Fort +4; Ref +4; Will +2 | Init: +3 | Perc: -1, SM: -1 (blindsense (scent))

Classes/Levels

| Speed 30ft | Active conditions: None.

Gender

Untyped N Copaxi Bureaucrat Solarion 2

About O.K. Coral

SFS # 43907-707
Experience 5
Slotted Faction Wayfinder
Wealth 22 Credits

Reputation 11 Fame, 0 Global Reputation
Reputation with Acquisitives:
Reputation with Dataphiles:
Reputation with Exoguardians:
Reputation with Second Seekers (Luwazi Elsebo):
Reputation with Wayfinders:11
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Name
Solarian 2
N Medium humanoid (Copaxi)
Init +3; Senses Perc -1, SM -1,

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Defense
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EAC 16, KAC17
SP 16 HP 18 RP 4
Fort +4, Ref +4, Will +1

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Offense
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Speed 30 ft.
Melee
Ranged
The Equilizer (Solar flare+apocalypse shard) +6; 1d4+2 Fire Critical 1d4 corrode (damage is considered force effect)
Semi-Auto Pistol, Tactical +6; 1d6+1 Piercing
Pulsecaster pistol +6 1d4+1 E Non lethal

Space 5 ft.; Reach 5 ft.
Special Attacks
Supernova dc 13 3d6
Distracting Glare (Su)Photon Revelation
Source Character Operations Manual pg. 85
Your shimmering power draws your enemies’ focus to the real threat: you. As a move action, you can focus your attention on a creature within 30 feet of you. The target must attempt a Fortitude save. If it fails, it takes a –2 penalty to attack rolls for attacks that don’t include you as a target for 1 round or until you leave photon mode. move
Spell-Like Abilities

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Statistics
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Str 10, Dex 14, Con 13, Int 14, Wis 8, Cha 14

Skills

Starship-Combat Version of Skills
Omitting Class features and items that do not affect Crew Actions

Feats

Languages Common,Copaxi, Aquan, Infernal, Aklo, Vesk, Castrovalian, Exoxian.

Other Abilities

Combat Gear
Other Gear

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Special Abilities
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Boons Slotted this Adventure
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Ally:
Faction: Wayfinder
Personal:
Promotional:
Social:
Starship:
Slotless:

All My Boons:

Bot Me!:

Here is where you include pertinent details needed to bot your character. Include dice expressions for your main attacks as well as tactics and any overriding philosophies that might guide your actions. Please include your main ship skills for Starship Combat here.

O.K. Coral searchs for cover first in the first round in a range of 30 feet of a foe and shoot. The next round until the end of the fight, he uses his glare ability and shoot.

[dice=The Equaliser (Solar flare)+Get ‘em EAC] 1d20+5[/dice]
[dice=fire damage]1d4+2[/dice]