Kobold Catgirl wrote:
Definately some sort of school focusing around the concept of power words
Spin shadowmancy into it's own unique thing separate from whatever illusion is going to become
Give us a wizard school of whimsy, using all of the sillier spells pf2r will have to offer (Such as Musical Accompaniment, and other goofy spells)
Just make things fun!
Terevalis Unctio of House Mysti wrote:
Are they? I'm gonna be honest, I haven't looked at either class in a good while.
Jacob Jett wrote:
Well, I would like a few more golarion-unique animals, more animalistic ancestries (In design atleast), and maybe tools meant to be used to run wilderness-focused games? Also some nature leaning subclasses to add theme to things (Not many, like a nature sorcerer or witch).
Fair enough. I like them because of psychics being one of my favorite types of magic.
On the point of the Kuru, I would like to see their lore be reworked before they make an appearance as anything.
I would like the astomoi to make a return too, I really like their design and what little lore we got of them.
Kobold Catgirl wrote:
I actually made a construct race for 5e based off of steam trains, funnily enough, so I would like to see something like that.
Funnily enough, I was going to talk about both Lashunta and kuru, but didn't because lashunta are frankly pretty normal for pathfinder and I just didn't want to touch on the baggage they bring, but I would like both to eventually make an appearance!
An eldritch scion versatile heritage could fill the same role as the nephilem. just for the major aberrations at play.
And touching on wyrwoods, yes.
Ooh, I did not know that, thank you.
Might as well give my two cents on this whole thing.
Alignment is long overdue for it's departure, and I'm tired of trying to make it more nuanced. If I want a system of aligning my character with something, I'll just use a better system than a grid of 9 alignments (Like the MTG color pie for example).
Ability scores: I'm privy to clearing up this, since it's obnoxious in a system that doesn't actively affect them.
Removal of OGL monsters: I will miss some, I'll probably forget others.
Dragons: Nice to see a new take on dragons, but I will miss the classic chromatic/metallic dynamic.
I am hoping for drow to just get a redux to be unique from the OGL. Dark Elves are not a unique thing to dnd, and it would be fun to see Paizo come up with their own ideas regarding them.
Side note, this whole thread is kind of a mess, though I guess we will need something to fill the void of alignment threads/j
I think they mean custom stuff in a reflavoring sense.
Thanks, and I just wanted like a general guide so I can limit confusion for my friends.
Alright, so, I've been meaning to swap my homebrew efforts over from 5e to pathfinder to maybe encourage my group of trying it out, and since I used to mainly focus on races/species, I'd figure I give homebrewing an ancestry a shot. Does anyone have any advice regarding making feats and how many feats I should make for an ancestry?