Divine Scourge
Though all Paladins are called to the front lines of the battle against evil, there are some that are selected to be the white hot flame of justice and light that burns evil to nothing wherever they find it. These engines of Holy destruction are known as Divine Scourges.
Judgment: At second level, a Divine Scourge gains the ability to call down judgment on their foes. This functions as the Inquisitor ability of the same name, and uses the character's Paladin level as their Inquisitor level. This ability replaces lay on hands.
Bonus Feat: At third level, and again at level nine and fifteen, the Divine Scourge may select a Bonus Feat from the following categories: Any combat feat or any feat that applies to the Smite Evil, Judgement or Bane abilities. The Divine Scourge must meet the prerequisites to select the feat and can not take feats for a feature they have not yet attained.
This ability replaces the mercies gained at levels three, nine and fifteen.
Bane: At sixth level, the Divine Scourge gains the ability to grant her weapon the Bane magical ability. This functions as the Inquisitor ability using the character's Paladin level as their Inquisitor level. This ability replaces the mercy gained at sixth level.
Greater Bane: At twelfth level, the damage bonus of the Divine Scourge's Bane ability increases to 4d6. This ability replaces the mercy gained at twelfth level.
Aura of Execution: At eighteenth level, the Divine Scourge may grant all allies within 10 ft the benefit of their Bane ability. Doing this uses two rounds for every rounds it is active. The Divine Scourge still gains the benefit of their Greater Bane ability while doing so. This ability replaces the mercy gained at eighteenth level.
[Notes:] A Pally that drops almost all of their healing for more smash evil's face off. Tell me what you think.[/Notes:]