Isuma

Syltorin Zylroris's page

7 posts. Alias of OmniChaos.


Full Name

Syltorin Zylroris

Race

Kasatha

Classes/Levels

Incanter 2

Gender

Male

Size

Medium

Alignment

N

Languages

Common, Kasatha, Draconic, Gnoll, Infernal, Aklo

Strength 8
Dexterity 16
Constitution 12
Intelligence 14
Wisdom 18
Charisma 14

About Syltorin Zylroris

Syltorin Zylroris
Male Kasatha Incanter 2
N Medium Humanoid (kasatha)
Init +8; Senses Normal; Perception +9
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AC 19, touch 15, flat-footed 14
(+3 Dex, +2 Dodge, +3 AC, +1 Shield)
hp 14 (2 HD)
Fort +2, Ref +4, Will +8
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Speed 30 ft.
Melee:
Ranged:
Atk Options:
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Abilities: Str 8, Dex 16, Con 12, Int 14, Wis 18, Cha 14
Base Atk +1; CMB +0; CMD 13
Feats: Improved Initiative, Extra Magic Talent x2,
Traits: Survivor, Illuminator
Boon: Easy Focus
Drawback: Magical Signs, Elongated Summoning
Skills:
Diplomacy +9
Knowledge (Arcana) +7
Knowledge (Geography) +7
Linguistics +7
Perception +9
Sense Motive +10
Stealth +8
Languages: Common, Kasatha, Draconic, Gnoll, Infernal, Aklo
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Spell Pool: 6
Caster Level: 2nd
Spheres: Conjuration (Greater Summoning), Death, Destruction (Extended Range), Life (Ranged Healing)
Companions: Naomi (Lingering Companion)
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SQ: Greater Defensive Training, Desert Runner, Stalker, Spinal Sword Proficiency, Jumper, Desert Stride, Multi-Armed,
Combat Gear: Potion of Hide from Animals, Potion of Cure Light Wounds (2), Potion of Pass Without Trace, Potion of Protection from Evil (2)
Possessions: Combat gear plus Explorer's Outfit, Scholar's Outfit, Cold Weather Outfit, Masterwork Studded Leather, Buckler, Wizard's Kit, Common Riding Kit, Combat Trained Light Horse, Cloak of Resistance +1, Sleeves of Many Garments, Ioun Torch,

Money: 85 gp

Background:

Syltorin lead a rather average life among his tribe. He was weaker then the others yet he was quick and perceptive above his fellows. Making him a passable hunter and better scout. As his year of tempering approached his life changed forever with the rise of his power and his tribes reaction. One day as he took part in a hunting party, they were ambushed by slavers. During the desperate and intense fighting one of his arms burned with intense pain and power. Turning black with glowing red runes that bled through even his clothes he instinctively brought it towards an enemy, blasting them with an explosive force. Shocked with this new ability, he used it against the slavers to drive them away. Afterwards they returned to the tribe where he was brought before the elders. While they were grateful for the turn of events, Syltorin's power was unlike anything they knew of. If that was not enough while his arm had returned to it's original coloration, the strange runic symbols that had covered his arms had not disappeared. They only glowed red when his power flowed, appearing as black tattoos otherwise, yet clearly marked him none the less. So it was advised he go on his tampering early, to better prove his control and the use of his abilities so it was said. With little choice he agreed and left the tribe.

A year later Syltorin returned to the tribes surprise and ill ease. For he came not only with knowledge and riches as was custom but with his other arms similarly tattooed with even greater power then when he left. It appeared he was welcomed back but it did not take long for him to notice his tribes unease. Soon after Syltorin realized his home was no longer among his tribe. During one late night he packed his things and left, having found the road more welcoming.