Syberion's page

Organized Play Member. 8 posts. No reviews. No lists. No wishlists. 10 Organized Play characters.


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I started playing pathfinder at a local game shop as society was coming out to test out the game as a favor. I ended up enjoying it but wanted to play more.

Eventually I even went to cons like gen-con. I really enjoyed it. Even just walking around to see the cosplay was a blast.

After a while I wanted to start playing in private games like campaigns. Every person I ever asked never wanted me in their games. Even one person didn't want me playing in other peoples games.

The guy I tested the first game out for society when I asked him to keep me in mind when others were starting a campaign or looking for players refused to mention my interest to anyone at my local game shop.

Another guy at my local game shop advertised online that they needed players for a campaign. I responded and was refused for a "lack of experience" but I wasn't asked what my experience was or told what amount of experience I needed.

A little while later I started running society games dispite not being interested in doing so. To me I disliked the experiences because I second guess myself and think the worst things about my performance as a DM.

After a while I noticed another player being treated poorly for their enthusiasm with the game. I had to stop playing. It felt as though these games being ran at my local game shop were merely being ran/facilitated to find players for the groups that were excluding myself and others.

The guy I noticed that was being treated poorly... I haven't seen him at that shop in a very long time. I also have stopped going because I don't feel welcome there.

Game shops, tabletop groups, etc. Need to stop acting like bullies. I'll never play another RPG because of these experiences and I may never come up to my local shop to play another game ever again. And in my case this one shop is practically my only option.

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You know what. Screw it. I don't want to play anymore. The dicks up there don't want me in their campaigns and exclude me from everything roleplaying anyway even though I have been asking for years. They only started doing society because they needed more players for their exclusive games and they wanted to cherry pick the ones they liked to hang out with. Hell not long after they started society games a group in a club that I am a part of (because I pay for it) asked individuals apart of the club if there was any interest in playing pathfinder and other RPGs. I told them I was interested and they told me I didn't have enough experience roleplaying without even asking me about my previous experience. Then months later I find out they couldn't run any games because of a lack of interest. They dislike me so much that they don't even want to play if I was their only option.

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Thralls of the Shattered God:
We were sent by a venture captain to some ruins inside the worldwound to an excavation that some priests were unearthing. We were accompanied by that woman experimented on in the traitors lodge because of some connection with her possession. We get there and explain to the main priest of the excavation that we need inside for some reason I cannot remember. We offer to clear the site of dangers for their group and he agrees. At no point did we tick him off or lie to the individual. We go inside the entrance that has teeth around the frame and out pops a mimic after 3 of us are in front of it and it deals 7 points of strength damage to two of us and 4 of us are dazzed. I asked the GM how long that would last because at that point I was losing 5 AC. He wouldn't answer but he does need to keep track because it could affect the outcome. I and another member of our party were grappled. Each turn until I died we took about 23 points of damage on average per attack from the grapple. I tried to escape 3 times but apparently its impossible even with a 32. Our oracle kept having to use his channel positive energy to keep me alive so I could keep hitting it because the rest of the party was unable to do so but then the oracle was being stingy with his channeling energy. The entire time I'm worrying about my health because I only have 65 hp at lvl 8. When I got down to -11 hp the oracle channels again but only brings me back up to 12. The party tells me to hit it and the GM is telling me to hurry and I'm flustered because my character is about to die and nobody gives a crap even though I did most of the damage. I'm trying to find something in my chronicle sheets to save my life and the GM only gave me a minute or so making it difficult to read things carefully. It gets back to the mimic and the GM rolls 25. I eventually find something in one of my chronicle sheets that would have made a difference but given that I was taking too long the GM essentially took away 12 prestige and 2540 gp from me for being a nuisance. The Magus in our group goes outside to speak with the cleric and he or the GM refuses to cast raise dead on me. On top of that our oracle could have at the very least saved me 2340 gp by performing the restoration on my character given that he was able to cast the spell but he also decided to keep his spell list a secret from me.

Also You guys are forgetting something. In the start of the thread I pointed out that A. I could spend the prestige even when dead and as though I had made the necessary preparations for this outcome and B. that the prestige point cost doesn't change based on distance at that point. I also put quotations around the part you should re-read because it is a rule in the guild guide.

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MadScientistWorking wrote:
Drahliana Moonrunner wrote:
Ragoz wrote:

Can Dead Characters Be Brought Back to Life Mid Scenario?

If he disagreed for some reason I would have at least demanded the chronicle sheet right away so I could leave.

Even that thread agrees that you can't conjure a cleric in the middle of nowhere just with Prestige points.
The problem with this logic is I don't believe anything stops you from finding a cleric in that scenario as there is no time limit plot wise. If you really are that adamant you should be able to be resurrected in that scenario.

There was a cleric NPC not 100 squares from where I had died in the scenario.

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I need some rule clarification on raise dead and restoration. So I played an adventure tonight and got to the first encounter and died because a mimic with tentacles tried to eat me. I'm sure you guys can figure out for yourselves which adventure I'm referring to.

Right after I died I wanted to get raise dead cast on me using prestige points but the GM wouldn't allow me to during the adventure even though on the guild guide it says "Note that it's possible for a player to spend her character's prestige points even if the pc is dead, petrified, or otherwise out of commission. In essence this represents the pc having made prior arrangements with her faction to perform certain action on her behalf, such as recovering her dead body and returning it to a specific location or having it raised from the dead. In this event, the pc's actual location does not impact the prestige point cost."

Should I have been able to get raise dead cast on me mid adventure to continue the scenario instead of having to sit around for 4 hours just to get my chronicle sheet with no credit?

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Martin Weil wrote:
** spoiler omitted **

Thanks that is useful information. I think we are probably going to be in that subtier because 3 level 1's have signed up using warhorn already.

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I'm running the Devil We Know pt. 1 Shipyard Rats this friday because our group needs a third table and we have consistently had those 3 tables filled ever week for the past 3 months. Because I hate exclusion with a passion I volunteered to run a game to get started and I eventually want to run The Rebel's Ransom because I loved the scenario.

I read the Core Rulebook in its entirety in a week and a half and have read over the Scenario multiple times and I have read it every day for the last 2 weeks to memorize it and come up with some ideas to make the game better for the players.

I'm running out of time and because of work (a whole lot of 12's) I have had little time to do some of the prep work I have been meaning to do. Because I do not know all of the rules by heart I wanted to be able to quick reference them in my Core Rulebook (physical copy) by using sticky notes for rules pertaining to combat, spells, and anything useful for GMing and this scenario specifically. At work I am only able to read my digital copy so I couldn't do that.

I ask as a first time GM that someone who is has read the adventure (The Devil We Know Pt. 1) reference some pages in the comments so that I can get my quick references on the pages for the table to run more smoothly. I don't want the players to feel jipped because I had to end the scenario before we were finished. I may have work that night And the scenario might run a bit longer than I hope it will because I can't get prep work done in time.

Any help would be greatly appreciated.


I recently ordered the Pathfinder adventure Path #100: A song of Silver(hell's rebels 4 of 6) and it has been raining a lot in the area recently. Today when I got the order the package was wet on one side. I opened the package and along the pages of the book there was water damage. Obviously I don't blame anyone. My advice is that you should send your products wrapped in plastic or at least when you're shipping out to Central Illinois.

The damage is just really going to bug the crap out of me in the future I know it.