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I really like the detail of the custom class. I don't think you need to add a knowledge for gathering material because I feel that would be decent enough as part of a survival check, similar to the track skill for a ranger but make it more tuned for gathering the material itself. If you do keep the knowledge or decide on using my suggestion or just decide something else I don't like calling it a harvesting skill as that seems like some kind of farm work.
I like the idea of getting weapons from other planes and have them get special features depending on the plane taken from but I feel like that would be better for a different class as well. I feel like it took away from the fact that you have a character class that is all about gathering material and crafting armor and weapons from what they specialize in. I would like to see it as an alternate class feature maybe something that deals with planar crafting where you can get materials from other planes based off your character level and later be able to summon weapons from different planes also based off level. I like the thought of gaining this ability at level 2 and every 4 levels there after. Each time you can choose a different plane from a set list up to 5 planes at level 18. looking forward to more progress and again I can't wait to see what you do next.


Matthew Downie wrote:
SwiftStriker wrote:
oldsaxhleel wrote:
Slashing grace in the ACG, problem is it requires a 1 handed slashing weapon, so your choices are pretty limited. off hand, I can only think of 2 weapons that even qualify if you're wanting a weapon that actually qualifies for weapon finesse(why wouldnt you?), those being the dagger and the shortsword. rapier doesnt count because of piercing damage, and neither the longsword nor the scimitar can be used with weapon finesse. decent feat for TWF rogues, but that's about it.

I am actually using this for a TWF halfling rogue using daggers.

Also if you wanted to use dex based damage for a scimitar then you would just take Dervish Dance.
As previously indicated, daggers (and shortswords) are Light Weapons rather than One-Handed Weapons, so if you want to use Slashing Grace you have to hope for a GM who is willing to overlook that requirement.

Luckily I am the GM for this game and I am allowing our rogue to take this because without this he does 1d3-1 damage with daggers outside of his sneak attacks.


oldsaxhleel wrote:
Slashing grace in the ACG, problem is it requires a 1 handed slashing weapon, so your choices are pretty limited. off hand, I can only think of 2 weapons that even qualify if you're wanting a weapon that actually qualifies for weapon finesse(why wouldnt you?), those being the dagger and the shortsword. rapier doesnt count because of piercing damage, and neither the longsword nor the scimitar can be used with weapon finesse. decent feat for TWF rogues, but that's about it.

I am actually using this for a TWF halfling rogue using daggers.

Also if you wanted to use dex based damage for a scimitar then you would just take Dervish Dance.


I really like the concept of it. Having a full guide for crafting not just the time it takes to craft but what materials are needed and how to get them is great for new and veteran players alike. I can't wait to see how you expand on this.
I also really like the reference chart for the crafted materials. I think it would be neat to make ice increase hardness based off temperature/thickness ratio as ice becomes almost like steel if both thick enough and cold enough.


lhudek wrote:
SwiftStriker wrote:
I tried copy/pasting the link and it always comes up as doesn't exist. Please post a fixed link.

On it:

Screw it using dropbox since Docs is being goofy

https://www.dropbox.com/s/0qolbw0xotfeljy/CraftingCreations.doc?dl=0

I feel like there is supposed to be links in the document but dropbox doesn't have any.


I tried copy/pasting the link and it always comes up as doesn't exist. Please post a fixed link.
I found out why it didn't work before there is a weird space just before the end of the link. Also you have it set so we need permission to view the document.


Im not sure who is going to see this given how old the original and last post was but I found the best feat for Dex based Dmg for Melee weapons is Slashing Grace. It is the best that I have found as it doesn't force you to use a specific weapon like Dervish Dance. Piranha Strike has been mentioned by others above but that is a way to get Power Attack with out the Str prerequisite.