Abra Lopati

Sven Marsh's page

215 posts. Alias of Ilmakis.


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Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

I think I will give the chronicles to Tamerius.
But before to do it I will asks the other players.

Anyway thanks a lot DMS for finishing the game for us It was as always a very good run :)


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Before entering the debate chamber, Sven asks Whitestripe to stay outside and to not make trouble.

He also bought new clothing, more suitable than his usual to present himself to the parliament members. buy noble outfit with some additionnal ornament and took a true bath while adding a slight of perfume.
He hopes it will help him be seeing more like a normal person than a simple adventurer.

A little nervous, he moves in, bowing to the crowd.

Ladies and Lord of this noble Assembly. I am Sven Marsh, follower of Erastil. Along my three other comrades, here present, we were hired for a secret mission by Lady Eliza Baratella. This mission was to know what is making the guardians bersek.
We went to the Kargath mines and to Megator Facient an ancient forge.
There, we found many evidences of what was going on and who's behind the malfunctionnal guardian.

Sven makes a small pause and continues

First,we found the journal of Captain Retham who was in charge of the Kargath mines. In it, the late captain write about the story of how the mine came to be controlled solely by the Sultur Family, and his succumbing to a fatal illness shortly after her crew discovered a strange mineral known as eidite.
The details on this crystalline substance are vague and scattered, since the toxin appeared to have a grave effect on the captain’s memory as her condition progressed. Even memories of her treacherous fellows, mentioned as untrustworthy and despicable early on in the journal, decayed near the end and she see them a true friend !
But the best way to understand how it is important is to read you a small passage.

Sven shows the journal, open it and begin to read the passage giving her state of mind

Second we found slaves, who tell us that the mines were used anew and that an ogre and a follower of a demon prince were runing the show. We freed the slaves and kills both the ogre and the demon.
We also found Lady Eliza Baratella's assistant Arvanor alive and free him too.

He continues

We found in a hallowed out copy of Braving the Wastes a sealed letter with the official seal of the Grand Duchy of Alkenstar.

Sven shows the letter and give it to the an assistant.

We also found a Brass Guardian in this place matching the descriptions of the ones going crazy here in Alkenstar and another journal, written by a someone named Krauss. It recounts progress on work for Gurstweld and someone named Syckar. Within she frequently mentions meeting with Gurstweld in the Magator Facient. Her journals make several mentions of a "minister".

Again, Sven gives the journal to an assistant before continuing.

After a last round of exploration we found something... huge. No less than a Quake Cannon !

But Bill's here could tell you more about it.

After a short pause he says.

With all these informations, we went to the abandoned factory called Megator Facient.
There, we face a cleric of Brigh and kill the mine's guardain, the Hill giant named Gurstweld.
In the cleric's office we find evidences ! Correspondances where Minister Sultur's seal appears on many of it as well as uncashed payment slips to the banks owned by Minister Sultur. We also found hundreds of luckies stamped with consecutive serial numbers.

Sven stops for a few seconds and says turning to Sultur.

Minister Sultur is the true mastermind behind all the problem you have with the brass guardian !

Diplomacy: 1d20 + 15 ⇒ (11) + 15 = 26 no bonus included


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

In this case, I will try my best to represent the evidences we found.


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

I'm not the best talkative person, but I know the drill.

Says Sven

Sven has +13 in diplomacy (+15 with a spell)

Before they will go expose the traitor, Sven will casts Hunter's Blessing on himself and his friends and comrades.

Choosing Human and Urban

Hunter's Blessing:
When casting this spell, you designate a type or type and subtype of creature (using the ranger’s favored enemy categories; Pathfinder RPG Core Rulebook 64) and a type of terrain (using the list of ranger’s favored terrain categories, Core Rulebook 65). Targets of the spell gain a +2 sacred bonus on Bluff, Perception, Sense Motive, and Survival checks attempted against creatures of the selected type, and a +2 sacred bonus on attack rolls and damage rolls made against creatures of that type. Furthermore, they gain a +2 sacred bonus on initiative checks, Perception, Stealth, and Survival checks while they are in the type of terrain you designate. Lastly, when tracking the designated creature type in the chosen terrain, the targets can follow the tracks of such creatures untrained, even if the DC for the task is 11 or higher.


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

I agree with Bill. Lady Eliza Baratella gave us this mission, I think the first thing to do is going right to her.
We have enough evidence and with her help we will end the mastermind behind all of this.
It is our duty to protect community from such harm.


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Sven casts named bullet and commands Whitestripe to attack the giant.


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Sven casts bloody claws on his friend and moves with Withestripe to have a good view on their ennemy.

RM :) for whistripe: 1d20 + 14 ⇒ (6) + 14 = 20


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Followed by Whitestripe, Sven follows his comrades not without calling the strength of the bull and the dexterity of the tiger to his help.

double move


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Sven casts again gravity bow and aspect of the falcon on himself.


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Sven follows with Whitestripe.

I can casts protection from fire on another of you. Says Sven looking at the red hot door.


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Because we have nothing against the fumes except for a few second of wind to blow away the steam.


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

moved my character :)


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Let's try something !

Sven casts gust of wind on the room.


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Still in delay


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

unfortunatelty only the summoner could command the creature summoned ...

I don't think it's possible. Could you make me speaks any language ?

still delay


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

I understand bill. Oh ! Now I remember something we could try !
Are you able to summon an air elemental ? I could but I don't know their language and will be unable to command it to dissipate the smoke...

Says Sven to Bill.

delay


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Seeing nothing, Sven and Whitestripe hold their action until something is near them and seeable.

delay


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Have you other bubble available Bill ?

Asks Sven


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Is there any passage to go around the fumes ?

Asks Sven.


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

The spell I cast has a duration of 14 hours :) So don't forget you have +2 to your initiative and perception checks as well as your knowledge geography and nature while in the fortress.

Is these real or fake ? Sven asks to Bill


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

@Zelkin : bane increase your weapon alteration bonus while my spell gives you a sacred bonus, so yes it stacks :)

Sven uses his wand to heal himself and Zelkin

CLW: 1d8 + 1 ⇒ (2) + 1 = 3
CLW: 1d8 + 1 ⇒ (3) + 1 = 4
CLW: 1d8 + 1 ⇒ (3) + 1 = 4
CLW: 1d8 + 1 ⇒ (7) + 1 = 8
CLW: 1d8 + 1 ⇒ (7) + 1 = 8

==back to full==

CLW: 1d8 + 1 ⇒ (4) + 1 = 5
CLW: 1d8 + 1 ⇒ (3) + 1 = 4
CLW: 1d8 + 1 ⇒ (2) + 1 = 3

==back to full for Zelkin==

CLW: 1d8 + 1 ⇒ (6) + 1 = 7 if anyone need healing


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Reflex (fail on 1): 1d20 ⇒ 13

Sven dodges a part of the lighting.

This time, guided by Erastil, Sven decides to enter the fray and begins to shoot at the creature, asking for the strength of the Bull and the Dexterity of the Tiger.

+3 longbow (Manyshot): 1d20 + 15 + 1 + 1 + 2 ⇒ (1) + 15 + 1 + 1 + 2 = 20
Damage: 2d6 + 12 + 1 + 2 + 2d6 + 12 + 1 + 2 ⇒ (1, 1) + 12 + 1 + 2 + (1, 4) + 12 + 1 + 2 = 37
+3 longbow (Rapid Shot): 1d20 + 15 + 1 + 1 + 2 ⇒ (6) + 15 + 1 + 1 + 2 = 25
Damage: 2d6 + 12 + 1 + 2 ⇒ (6, 1) + 12 + 1 + 2 = 22
+3 longbow (Haste): 1d20 + 15 + 1 + 1 + 2 ⇒ (20) + 15 + 1 + 1 + 2 = 39
Damage: 2d6 + 12 + 1 + 2 ⇒ (2, 6) + 12 + 1 + 2 = 23
+3 longbow: 1d20 + 10 + 1 + 1 + 2 ⇒ (2) + 10 + 1 + 1 + 2 = 16
Damage: 2d6 + 12 + 1 + 2 ⇒ (6, 6) + 12 + 1 + 2 = 27

+3 longbow (Haste) - Crit Confirm: 1d20 + 15 + 1 + 1 + 2 ⇒ (17) + 15 + 1 + 1 + 2 = 36
Additionnal Damages: 4d6 + 24 + 2 + 4 ⇒ (1, 4, 5, 4) + 24 + 2 + 4 = 44


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Sven casts Hunter's blessing on all his comrades and friends.

May our community be best in contructed lands and against monstrous humanoid.

RM vs 19: 1d20 + 14 ⇒ (7) + 14 = 21

When casting this spell, you designate a type or type and subtype of creature (using the ranger’s favored enemy categories; Pathfinder RPG Core Rulebook 64) and a type of terrain (using the list of ranger’s favored terrain categories, Core Rulebook 65). Targets of the spell gain a +2 sacred bonus on Bluff, Perception, Sense Motive, and Survival checks attempted against creatures of the selected type, and a +2 sacred bonus on attack rolls and damage rolls made against creatures of that type.


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Know. Nature: 1d20 + 11 ⇒ (6) + 11 = 17

Sven is unable to recognize the creature. Having cover he decides to just commands Whitestripe to attack.

Attack !


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Sven seeing Zelking and Whitestripe having things well in hand delays.

Delay


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

@DMS Sven has already played his turn (healing Zelkin)


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Sven moves to help Zelkin and casts cure serious wounds on him

CSW: 3d8 + 14 ⇒ (7, 7, 6) + 14 = 34

May Erastil's healing keep you alive.

He turns to whitestripe and commands him to bite the undead creatures.

Attack !

Know. Religion: 1d20 + 11 ⇒ (13) + 11 = 24


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Sorry for the delay ! Week-end are always difficult for me to post.

Sven moves to see better the scene. Looking at the woman he knew it was her who cast those spells and asks Whitestripe to get rid of her.

Flanks with Zelkin he says pointing at Zelkin.


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Reflex. DC24: 1d20 + 19 ⇒ (9) + 19 = 28

Sven dodge a part of the holy fire brought by the newcomer.

@Aiuda don't forget you have resist fire 30


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Sven shoots at the last standing ratfolk and if he drops continues on the last gnoll.

+3 longbow: 1d20 + 15 + 1 ⇒ (11) + 15 + 1 = 27
Damages: 2d6 + 12 + 1 + 2d6 + 12 + 1 ⇒ (3, 2) + 12 + 1 + (1, 2) + 12 + 1 = 34
+3 longbow: 1d20 + 15 + 1 ⇒ (15) + 15 + 1 = 31
Damages: 2d6 + 12 + 1 ⇒ (1, 4) + 12 + 1 = 18
+3 longbow: 1d20 + 10 + 1 ⇒ (2) + 10 + 1 = 13
Damages: 2d6 + 12 + 1 ⇒ (5, 5) + 12 + 1 = 23

He says to Whitestrip Attack the female human !


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

When Aidua hit the ratfolk, Sven shoot at it too ! Immediate action thanks to Target Of Opportunity

+3 longbow: 1d20 + 17 + 1 ⇒ (1) + 17 + 1 = 19
damages: 2d6 + 12 + 1 ⇒ (2, 2) + 12 + 1 = 17

But he miss miserabily :(


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

forgot to move my mini on the map

Sven casts protection from energy (fire) on Aiuda.

May Erastil protect you from the harm of fire resist fire 30


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Reflex DC19: 1d20 + 17 ⇒ (7) + 17 = 24

Sven dodges a part of the bomb and moves to have a clear shot on the rats.

Calling again for the strength of the bull and the agility of the tiger.

+3 longbow: 1d20 + 17 + 1 ⇒ (6) + 17 + 1 = 24 vs blue
damages: 2d6 + 12 + 1 ⇒ (3, 6) + 12 + 1 = 22

He commands Whitestripe to stop the fleeing gnoll.

Go get it my friend !


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Sven drinks two potions

CMW x2: 2d8 + 3 + 2d8 + 3 ⇒ (1, 2) + 3 + (6, 3) + 3 = 18

And calls for his god to heal Bill

CSW: 3d8 + 14 ⇒ (8, 6, 6) + 14 = 34


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Sven go back to help his comrades staying behind.

He shoots at the first one he sees Purple

hit AC18 for 22 damages


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Sven, takes a 5ft. step towards the black rats and to have in visual Aiuda.

He then shoots at the rats.

+3 longbow: 1d20 + 15 + 1 ⇒ (2) + 15 + 1 = 18
damages: 2d6 + 12 + 1 + 2d6 + 12 + 1 ⇒ (5, 4) + 12 + 1 + (2, 3) + 12 + 1 = 40
+3 longbow: 1d20 + 15 + 1 ⇒ (9) + 15 + 1 = 25
damages: 2d6 + 12 + 1 ⇒ (1, 4) + 12 + 1 = 18
+3 longbow: 1d20 + 10 + 1 ⇒ (15) + 10 + 1 = 26
damages: 2d6 + 12 + 1 ⇒ (4, 2) + 12 + 1 = 19


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Sven continues to shoot at the rats.

+3 longbow: 1d20 + 15 + 1 ⇒ (13) + 15 + 1 = 29
Damages: 2d6 + 12 + 1 + 2d6 + 12 + 1 ⇒ (6, 3) + 12 + 1 + (6, 2) + 12 + 1 = 43
+3 longbow: 1d20 + 15 + 1 ⇒ (8) + 15 + 1 = 24
Damages: 2d6 + 12 + 1 ⇒ (1, 2) + 12 + 1 = 16
+3 longbow: 1d20 + 10 + 1 ⇒ (18) + 10 + 1 = 29
Damages: 2d6 + 12 + 1 ⇒ (2, 3) + 12 + 1 = 18


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Ref (+17): 2d20 ⇒ (6, 16) = 22

Sven avoid most of the failed bomb but is hit twice by the other.

Badly burn he decides to shoots at the rats, hoping to killing them quickly than they hit him and asks Whitestripe to attack too.

He calls again for the strength of the Bull and the agility of the Tiger and shoots.

+3 longbow: 1d20 + 15 + 1 ⇒ (8) + 15 + 1 = 24
Damages: 2d6 + 12 + 1 + 2d6 + 12 + 1 ⇒ (6, 5) + 12 + 1 + (5, 5) + 12 + 1 = 47
+3 longbow: 1d20 + 15 + 1 ⇒ (10) + 15 + 1 = 26
Damages: 2d6 + 12 + 1 ⇒ (6, 3) + 12 + 1 = 22
+3 longbow: 1d20 + 10 + 1 ⇒ (10) + 10 + 1 = 21
Damages: 2d6 + 12 + 1 ⇒ (2, 1) + 12 + 1 = 16

Aiuda has an immediate action against one of my target if I hit


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

As the bomb are touch attack and Sven is flatfooted I think all the attacks hit... unfortunately


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Sven moves near the rats, trying to know if they were ennemies here or people able to bargain with.

Stealth: 1d20 + 24 ⇒ (4) + 24 = 28
Sense Motive: 1d20 + 7 ⇒ (10) + 7 = 17
Perception: 1d20 + 30 ⇒ (18) + 30 = 48


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

I can do both.

Says with a smile Sven

May be they are slaves here ? We could try to speak to them. he adds.


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Sven lets Whitestripe and Aidua finish the remaining creature.

Delay


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Sven takes a 5ft. step to have in visual all the ennemies and shoots at them. White then Black Gnoll

+3 longbow (manyshot): 1d20 + 15 + 1 ⇒ (1) + 15 + 1 = 17
damages: 2d6 + 12 + 2d6 + 12 ⇒ (2, 3) + 12 + (3, 4) + 12 = 36
+3 longbow (rapid shot): 1d20 + 15 + 1 ⇒ (10) + 15 + 1 = 26
damages: 2d6 + 12 ⇒ (3, 3) + 12 = 18
+3 longbow (haste): 1d20 + 15 + 1 ⇒ (17) + 15 + 1 = 33
damages: 2d6 + 12 ⇒ (1, 4) + 12 = 17
+3 longbow 2: 1d20 + 10 + 1 ⇒ (8) + 10 + 1 = 19
damages: 2d6 + 12 ⇒ (2, 1) + 12 = 15

Aiuda could use an immediate action to shoot at the one I hit :)


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Seeing Bill waiting too, Sven commands Whitestripe to attack the nearest creature and begins to shoot at the gnoll, following Aidua's lead.

+3 longbow (manyshot): 1d20 + 15 + 1 ⇒ (17) + 15 + 1 = 33
damages: 2d6 + 12 + 2d6 + 12 ⇒ (2, 1) + 12 + (1, 4) + 12 = 32
+3 longbow (rapid shot): 1d20 + 15 + 1 ⇒ (15) + 15 + 1 = 31
damages: 2d6 + 12 ⇒ (4, 5) + 12 = 21
+3 longbow (haste): 1d20 + 15 + 1 ⇒ (7) + 15 + 1 = 23
damages: 2d6 + 12 ⇒ (1, 1) + 12 = 14
+3 longbow 2: 1d20 + 10 + 1 ⇒ (8) + 10 + 1 = 19
damages: 2d6 + 12 ⇒ (5, 2) + 12 = 19


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Sven waits for Bill's action.

Delay


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Don't think anyone is hurt :D

Let's go inside.


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Whitestripe, flanks with Zelkin

Asks Sven to his friend and waits to see if the creature is still standing.


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Seeing that his arrows barely put a scratch on the creature, Sven lets his friend taking care of the creature while looking around for any reinforcement.

Perception (in combat): 1d20 + 30 - 5 ⇒ (20) + 30 - 5 = 45


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Before entering the forge Sven casted barskin on himself and Whitestripe.

== Round Prep ==

Sven casts gravity bow

== Surprise Round ==

Sven calls for the spirit of the bull and tiger to help him swift action then shoots at the creature, ordering whitestripe to attack it too ! free action

Attack !

Longbow: 1d20 + 17 + 1 ⇒ (15) + 17 + 1 = 33
damages: 2d6 + 12 + 1 ⇒ (5, 4) + 12 + 1 = 22

@EF Aiuda has an immediate action to attack the creature !


Spells (Used):
Level 1 : 1/7 | Level 2 : 2/6 | Level 3 : 1/5 | Level 4 : 1/4 | Level 5 : 0/2
Human Divine Hunter AC29 T18 FF24 CMD31| HP 109/109| F +14 R +17 W +12 | Init +6, Perc +30 |

Perfect spell Bill !

Says Sven who asks Whitestripe to follow him closely.

Stealth: 1d20 + 24 ⇒ (8) + 24 = 32 +20 with invisibility