NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
No day job here either. Thanks for sticking with it everyone!
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
The earth rumbles restlessly underneath Sunlight Under Stone, ripples spreading like waves through the frozen ground. The leshy points at the spellcasting woman, and the ground heaves in a line underfoot as if some underwater predator were cutting through the ground before erupting underneath the false Pathfinder in a mass of half-melted soil and mud. Entangling Blast, EO, IC: 1d20 + 7 + 1 + 1 ⇒ (19) + 7 + 1 + 1 = 28
Gather Power (-1 burn) and use Earth Blast with Extended Range (1 burn) and Entangling Infusion (2 burn) on Melkora. Infusion Specialization kicks in (-1 burn), meaning that Sunlight Under Stone takes only 1 point of burn. If the blast hits (no way to avoid cover), Melkora will need to make a DC 17 Reflex save or become Entangled until she makes a Strength or Escape Artist check (same DC) or deals 10 points of damage to the elemental matter entangling her.
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
Sunlight Under Stone ignores the question of why someone would make a harvesting implement out of their sire and instead adds, "And you could add another chapter to the story of the Snowmask!" Diplomacy to Aid: 1d20 + 0 ⇒ (7) + 0 = 7
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
Perform (oratory) to Aid: 1d20 + 0 ⇒ (13) + 0 = 13 ”The Shadow Lodge clan we hunt is part of the Pathfinder clan,” Sunlight Under Stone adds honestly. ”As such, we feel honor-bound to prevent them from hurting other people.”
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
”You can call me Sunlight Under Stone,” the leshy answers. ”Are you the one in charge here?”
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
”Sounds like a plan!” Sunlight Under Stone answers cheerfully. ”Let’s get going!”
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
”A big one,” Sunlight Under Stone answers distractedly. ”Are we sure we’re still going the right way? Those tracks turned around.”
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
Perception vs DC 18: 1d20 + 10 ⇒ (7) + 10 = 17
"The mushrooms say there's stuff here that's getting in the way of their growth," Sunlight Under Stone announces from their perch atop the boulder before scrambling down to move the offending items out of the fungal patch they are currently residing in.
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
With the dinosaur back upright, Sunlight Under Stone takes aim from their perch. "Watch out for falling rocks!" they warn as the ceiling above the cluster of fighters crumbles and breaks. Kinetic Blast, PBS, EO vs Red: 1d20 + 7 + 1 + 1 ⇒ (14) + 7 + 1 + 1 = 23
Sunlight Under Stone does have Precise Shot, but does not have a way to ignore cover.
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
Sunlight Under Stone clambers up the rock for a better vantage point. ”Thank goodness all these dinosaurs have feathers to keep them warm,” the leshy comments, breaking off a large chunk of rock and throwing it at the hostile raptor. Kinetic Blast, PBS, EO: 1d20 + 7 + 1 + 1 ⇒ (16) + 7 + 1 + 1 = 25
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
Fortitude: 1d20 + 11 ⇒ (1) + 11 = 12
Ooo, let’s reroll that first one. Fortitude, GM Stars: 1d20 + 11 + 3 ⇒ (6) + 11 + 3 = 20 So, uh, 20 and 20 on the results. XD
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
"Tell them we want to get rid of them?" Sunlight Under Stone offers back. "Ask them if they want help driving out these outsiders? It's too cold here for anything besides these stuck-up pine trees here, so I don't know why they'd think we'd want to stay in their territory longer than we have to." The little leshy shivers slightly, but puts on a brave face.
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
”Um, Chaimus?” The leshy’s tone is strained. ”You did want to speak with them, yes?” Continue to Total Defense. Guess this is payback for the Crit on the wolverine. XD
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
"Um, maybe it's different for flesh people, but I don't think I would walk to talk to people who were hitting me," Sunlight Under Stone observes loudly. "And didn't Chamius say he wanted to talk to them?" They do not draw a weapon, but watch the stranger in front of them carefully. Total Defense - current AC 23
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
"Oh, hey, there's people hiding under the snow," Sunlight Under Stone calls to the rest of the group. "Or maybe they think they're seeds waiting the sprout? They're going to need to get under more dirt than that if they want proper nutrition." The leshy starts to pull power from the ground, then pauses. "Oh, yeah, Chamius - you wanted to talk to them, right?" They move forward to stand next to Bon Jon, no weapons visible in their hands. Move.
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
Doing their best to pretend they don't feel left out of the conversation, Sunlight Under Stone calls their familiar back to them and begins conversing a bit louder than necessary in what sounds like chirps and sing-song nonsense syllables with the stone reptile.
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
Sunlight Under Stone finishes climbing up the boulders and looks out over the snowy landscape. After a few seconds, the frozen soil caught in the cracks of the larger rocks quivers and takes flight in the shape of a small dinosaur. The familiar chirps and begins circling the area in large lazy circles. Just keeping watch while the talky folks do the talking.
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
"Enough!" Sunlight Under Stone marches through the snow and up the side of one of the boulders before grabbing one of them and throwing it at the furry creature below. Climb, Climb Speed, Take 10: 10 + 4 + 8 = 22 If that's not enough to climb up the boulder, they'll be 5 ft to the left instead. Kinetic Blast, EO: 1d20 + 7 + 1 ⇒ (20) + 7 + 1 = 28
0.0
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
Sunlight Under Stone digs around in the frozen ground for a few seconds before Ancient Stone Glider bursts forth, this time made of loose soil and gravel. The rock-dinosaur flies over the battlefield before returning to perch on the leshy's shoulder, chattering away in high-pitched chirps and clicks. Quick survey to look for obvious danger or survivors. The two of them can speak to each other, so hopefully we could get slightly more useful information than "Yes", "No", or "Shrug".
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
Pssh. Day jobs. Who needs 'em? Certainly not this leshy. XD
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
"Why not? If he had choked on someone else's vomit, then he would be dead. So he obviously hasn't done that - so how would he know not to do it? And how did he always say all this stuff? If you say one thing, you can't say another. Well, not with the same mouth anyway." The leshy pauses, considering the options. "Is your master one of those mouth eyeball blob creatures that never stops talking? He sounds like he might have a lot in common with one."
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
"Aren't there nice dragons though?" Sunlight Under Stone asks curiously. On their arm, Ancient Stone Glider chirps cheerfully and does their best impression of a hissing dragon. "And what about the skeleton dragons Chamius was telling us about on the trip here? They didn't sound very good, but they were also dead - right?" The leshy looks to the bard for confirmation.
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
"Would whoever this dinosaur belongs to kindly tell them that they're kinda in the way?" Sunlight Under Stone asks from behind Grunt. Another clod of frozen earth flies at the flying lizard thing, its edges seeming to melt slightly in the relative warmth of the room. Entangling Blast, PBS, EO: 1d20 + 7 + 1 + 1 ⇒ (14) + 7 + 1 + 1 = 23
Entertainingly, it's Bon Jon that's providing soft cover to the dragon, not Grunt. Gather Power and Entangling Blast (Reflex 17 to negate entangling effect).
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
Thank goodness for DR! Or do the dragon’s bites count as adamantine? Sunlight Under Stone doesn’t understand the dragon’s words, but that doesn’t stop them from from yelling back. ”Get down here you overgrown lizard!” Another cold of frozen earth flies through the air, trailing roots and streams of rapidly-thawing mud. Entangling Kinetic Blast, PBS, EO: 1d20 + 7 + 1 + 1 ⇒ (19) + 7 + 1 + 1 = 28
Move action to gather power and Standard to use entangling infusion on kinetic blast. If it hits, the dragon needs to make a Reflex 17 saving throw or become entangled (which will hopefully interfere with its ability to fly).
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
Sunlight Under Stone yells back over their shoulder, "If we're going to draw it back, then we need to make sure it doesn't freeze the prisoners with another cold breath!" They draw themselves up to their full forty inches of height, then stomp on the ground and send another clod of frozen earth at the flying reptile before taking a step back through the doorway. Kinetic Blast, PBS, EO: 1d20 + 7 + 1 + 1 ⇒ (7) + 7 + 1 + 1 = 16
Move action to gather power, Standard action to use kinetic blast with Entangling infusion, and 5 ft step.
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
Alternative plan - the tengu who likes getting big gets big and picks up Bon Jon (aka Lion King) so he can punch at the drake. XD
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
Sunlight Under Stone is trying to entangle the creature and make it difficult for it to fly around - maybe even bring it down to the ground. We'll see...
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
To clarify: Sunlight Under Stone didn’t enter the chamber - only their elemental whisper familiar. ”There’s a white flying lizard thing in here,” Sunlight Under Stone calls out as Ancient Stone Glider falls to pieces, pebbles clattering on the frozen floor. They bounce as the ground trembles around the leshy, who throws a large cloud of frozen earth at the creature. ”Maybe that’s why it’s cold in here?” Kinetic Blast, PBS, EO: 1d20 + 7 + 1 + 1 ⇒ (9) + 7 + 1 + 1 = 18
Move action to gather power, Standard action to use Entangling infusion (Reflex 17) on kinetic blast. If I remember how to do trig, the wyrmling should be juuuust within 30 ft of Sunlight Under Stone’s current location.
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
Sunlight Under Stone nods, then pulls out a handful of pebbles from their belt pouch. The stones clatter and clack as they shape themselves into the shape of a small reptilian creature with feathers of mica. With a screech like two sheets of glass rubbing against each other, Ancient Stone Glider takes to the air and swoops around the strange cold room. I mean, it might not really be that strange here in Irrisen, but Sunlight Under Stone hasn’t seen a cold room inside before.
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
”Feels like a door to outside,” the leshy calls back to the rest of the group. ”I’m gonna check it out.” They give the door a quick look for dangerous surprises, then pull it open. Perception: 1d20 + 10 ⇒ (6) + 10 = 16
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
"Working on it," the leshy replies from the hallway.
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
Sunlight Under Stone obliges, walking on the wall of the unexplored passageway again just for fun.
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
Sunlight Under Stone drops the chest at Jordun’s feet. ”There, you get to carry it now.” The leshy proceeds to get as far away from the chest as they can, ending up next to the passageway south. Curious, they peek around the corner. Perception: 1d20 + 10 ⇒ (4) + 10 = 14
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
The ceiling above quivers slightly, and flecks of stone float downward before racing to join a growing boulder in front of the leshy. ”Get out of the way!” they call, but it’s difficult to say whether they are telling their friends to duck or shouting a threat to the goblin in front of Bon Jon. With a heavy whoosh, the stone blasts towards the hapless goblin. Kinetic blast, PBS, EO, IC: 1d20 + 7 + 1 + 1 + 1 ⇒ (16) + 7 + 1 + 1 + 1 = 26
Move to gather power(-1 burn), standard to use Kinetic Blast against Yellow with Empowered (1 burn) and Pushing (1 burn) infusions (-1 burn from Infusion Specialization).
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
Sunlight Under Stone can only gape at their companions. "How did I end up with this stupid chest again!!" they yell, lugging the offending object with them behind Sven and Wrex. "What's holding you up now?" The leshy stomps the ground once, and a large piece of stone rises up from below the floor before flying at the goblin in the doorway. Kinetic Blast, PBS, EO, IC: 1d20 + 7 + 1 + 1 + 1 ⇒ (4) + 7 + 1 + 1 + 1 = 14
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
Wordlessly, Sunlight Under Stone walks down the walls of the pit, takes the chest, walks back up the side of the pit, and sets the chest back down on the ground.
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
Finally! Sunlight Under Stone drops the chest. "Someone else gets to carry that," they announce before trotting up the side of the stone wall and forward towards the next room. Wild Talent - Earth Climb wrote: You use your connection to earth to meld slightly into stone and earthen surfaces, granting you a climb speed equal to your base land speed when climbing such surfaces. Unfortunately it doesn't say anything about ceilings like spiderclimb, so I will assume only walls until I hear otherwise.
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
"Oh for crying out loud." Sunlight Under Stone pulls open the door. "You all would try the patience of a cactus."
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
Sunlight Under Stone marches back to the closed doorway and stares at it intently. "Let's go," they grumble, even their voice more rocky than usual. "The sooner we deliver this chest, the better. I'm getting tired of lugging it around everywhere." Perception to look for traps or surprises on door: 1d20 + 10 ⇒ (14) + 10 = 24
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
Sunlight Under Stone steps to the edge of the grease. An errant flash of light seems to make their leaf-covered skin sparkle like emeralds as a much-softer orb of earth and mud flies at the apparent leader of the rogue agents. Kinetic blast, PBS, EO, IC: 1d20 + 7 + 1 + 1 + 1 ⇒ (9) + 7 + 1 + 1 + 1 = 19
5 ft step, Gather Power, and use Entangling Infusion against Vermund (Reflex 17 to avoid becoming entangled if the blast hits).
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
Sunlight Under Stone stomps forward, a swarm of pebbles trailing behind them. Once they have a clear shot at what looks to be the leader, they twist a viney hand. The pebbles begin to clump together, a few of them breaking apart into clouds of dust that bind the larger pieces together before the entire mass flings itself through the air. Kinetic Blast, PBS, EO, IC: 1d20 + 7 + 1 + 1 + 1 ⇒ (6) + 7 + 1 + 1 + 1 = 16
Targeting Vermund. No infusions.
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
The floor trembles beneath the steps of the leshy as they make their way around the bookshelf. With one hand they make a scooping motion, collecting a large ball of earth and stone. Balancing themself with the other, they roll the makeshift boulder along the ground towards the swarm of spiders. Kinetic Blast, PBS, EO, IC: 1d20 + 7 + 1 + 1 + 1 ⇒ (7) + 7 + 1 + 1 + 1 = 17
Move and blast.
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
Sunlight Under Stone pushes past the knees of all the slow folks, still lugging the heavy chest with them. "'Scuse me." Finally getting clear of the forest of flesh-legs, they decide discretion is the better part of valor and tuck behind one of the partially-filled bookcases. Double move.
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
"At a monastery apparently?" The leshy shrugs. "Let's go find this person so they can start lugging this box around this freezing place."
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
”Someone has apparently never seen a sunset,” Sunlight Under Stone answers, slowly hauling the box along the ground. ”And the sun’s color really doesn’t have anything to do with potatoes. Maybe you need to get outside more?”
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
Sunlight Under Stone follows grumpily. Double move.
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
Frustrated, Sunlight Under Stone lets loose another blast of rock at the floorboard underneath another goblin. "Get down here!" they yell. Kinetic Blast, EO, IC: 1d20 + 7 + 1 + 1 ⇒ (20) + 7 + 1 + 1 = 29
Dunno if objects can be crit, but it's not like it matters here. Also don't think you can Sunder from a distance, which is a shame. XD
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
Sunlight Under Stone returns fire with an obsidian disk at the beam under the goblin. Kinetic Blast, EO, IC: 1d20 + 7 + 1 + 1 ⇒ (8) + 7 + 1 + 1 = 17
NG Vine Leshy Kineticist 5 | HP 43/53 | AC 19 T 14 FF 16 | DR 4/adamantine | CMB +0, CMD 13 | F: +11, R: +9, W: +6 | Init: +10 | Perc: +10, SM: +2, Low-Light Vision, Darkvision 60 ft | Speed 20ft | Burn: 2/8 | Active conditions: Pass Without Trace, Flesh of Stone, Elemental Overflow
Deciding to change tactics, Sunlight Under Stone aims at the beam underneath the vexing goblin. Kinetic Blast, EO, IC: 1d20 + 7 + 1 + 1 ⇒ (4) + 7 + 1 + 1 = 13
If slashing or piercing would work better against the wood, Sunlight Under Stone would change their attack to match.
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