Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Any of the Aoo can be directed at fred also
Current AC 26
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
wahooooouh
let get some fighting done .
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Sniffing to body Wouf ! Wouf !
He just smell of decay not yet one of theo dead moving meat on a stick. Do I smell Dead People
Fred will get closer to the body and smell him
So lets see who do i smell besides the obvious ? who came into contact for long to work on the meat on a stick?
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Woof ! woof !
did i hear you correctly you said four. How have you some trouble counting ? cause i count more. So lets see: Me, You, i have to admits that you are decent in a fight for a cripple, Big dumb guy we came with that smell of fresh lilly, Old captain guy who smell like desillusion, and Kitty liter box. Man who smell of despair isn't going to be doing much at first but if he sees us winning he will join. And the She of conflict well i don't know. So that makes at least 5.
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Wooof ? Woof !
You are seriously thinking that he has heard of you? really ? get it trough you're small thick skull he was just being polite with you doorknob !
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Wouf ?
Do i look like a stupid Horse to you ? how can you can compared me to those poor sad tamed beasts?
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Wouf ! Wouf ! Wouf !
Yea you mean i am doing all the riding around. Remember who tamed you Dumbass, You make it sound like it is the other way around. Crazy hafling, like a wolf Born from the Great Wolf could be tamed like a dog.
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Not really concerned about the Snow Fred continue to trod gently
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Round 4
Fred will once again attack the rather large creature
PA Bite: 1d20 + 14 - 2 ⇒ (15) + 14 - 2 = 271d6 + 14 ⇒ (3) + 14 = 17
PA Bite: 1d20 + 9 - 2 ⇒ (12) + 9 - 2 = 191d6 + 14 ⇒ (5) + 14 = 19
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Round 3
fred will 5ft step against the next available target
PA Bite: 1d20 + 14 - 2 ⇒ (15) + 14 - 2 = 271d6 + 14 ⇒ (1) + 14 = 15
PA Bite: 1d20 + 9 - 2 ⇒ (4) + 9 - 2 = 111d6 + 14 ⇒ (4) + 14 = 18
Possible Trip: 1d20 + 15 ⇒ (4) + 15 = 19
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Round 2
Fred Will also full attack the creature
Bite: 1d20 + 14 ⇒ (16) + 14 = 301d6 + 12 ⇒ (2) + 12 = 14
Bite: 1d20 + 9 ⇒ (17) + 9 = 261d6 + 12 ⇒ (5) + 12 = 17
Possible Trip: 1d20 + 15 ⇒ (7) + 15 = 22
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Bodyguard (Combat)
Your swift strikes ward off enemies attacking nearby allies.
Prerequisite: Combat reflexes.
Benefit: When an adjacent ally is attacked, you may use an attack of opportunity to attempt the aid another action to improve your ally’s AC. You may not use the aid another action to improve your ally’s attack roll with this attack.
Normal: Aid another is a standard action.
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Fred will use his Bodyguard feat (he can't fail on aid an other action) and improves Sumaks's Ac to 36 => so first attack is a miss and the critical attack doesn't confirm.
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Round 1
Fred launches himself in a charge
PA Bite: 1d20 + 14 + 2 ⇒ (9) + 14 + 2 = 251d8 + 12 + 4 ⇒ (5) + 12 + 4 = 21 if it hits possible Trip: 1d20 + 15 ⇒ (12) + 15 = 27
Current AC 35
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Wouf, Wouf goes the large Wolf
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Fred crouch a bit getting ready to charge Grrrrrr! Wouf ! Grrrrr
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Stealth: 1d20 + 7 ⇒ (6) + 7 = 13
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Fred sits Wouf! Wouf You bet i did, not only was i able to follow the trail tothe cave but it was i who found the lost boy...
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Wouf !
That is right servant scratch me ... hum behind the ear... Hummmm...scratch me more
Wouf !
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Wouf !
Like most people he was wary when i bared my fangs !
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Intimidation Assist DC 10: 1d20 - 4 ⇒ (15) - 4 = 11
Grrrr ! Wouf ! Grrrrr !
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Grr, Wouf ! Wouf Fred will bare his fangs
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Running as fast as only a wolf can Fred will give chase
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Heu i am the one who could be there before them not you... Fred will just grin when sumak nods at him
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
dam that person is far away. Considering the 50ft movement speed of fred and the fact that he is a quadruped, would it be faster?
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
if the answer is yest then sumak mounted on fred wil go take a peak
Stealth: 1d20 + 2 ⇒ (13) + 2 = 15
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Fred immediately goes on the offensive and tries to bit the big dwarf's legs
Bite: 1d20 + 3 ⇒ (12) + 3 = 151d6 + 1 ⇒ (3) + 1 = 4
If it hits possible trip
Trip: 1d20 + 3 ⇒ (11) + 3 = 14
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
round 1
bite: 1d20 + 3 ⇒ (1) + 3 = 41d6 + 1 ⇒ (2) + 1 = 3
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
fred wigle all around in order to get rid of the water trough his fur, the process take a bit longer than normal as there is an encounbrant halfling sitting accross his back
Yea, you bet it counts. Wolf, Not a sheep.
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Wouf !
I usually am, you know...
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Grrrrr, Wouf! Wouf ! Grrrrr
I am a wolf a natural Predator, Born of the Great Wolf ! Hear me Roar..
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
fred having scent will search around to see if he can find any leads
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Wouf !
i am the one who does most of it you know !
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Don't you dare fall, you hear me? crazy bastard !
wouf, WOUF !
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
i know you don't realize it you big hobgoby but i can totally get in your face !
Wouf ! Wouf !
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Time to make my Grand Wolf entry fred moves forward
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Fred will double move (if he can't charge) since he can move faster then the hobgoblin assuming he has 30ft move and not 20ft due to mediam armor...
if he can charge
Bite: 1d20 + 3 + 2 ⇒ (15) + 3 + 2 = 201d6 + 1 ⇒ (3) + 1 = 4 if it hits Trip: 1d20 + 4 ⇒ (9) + 4 = 13
Current AC 12
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Round 1
Fred will move up and will bite the damaged Hobgoblin
Bite: 1d20 + 3 ⇒ (9) + 3 = 121d6 + 1 ⇒ (2) + 1 = 3 add plus +2 as it is considered flanked ?
Trip: 1d20 + 4 ⇒ (17) + 4 = 21 if bite hits
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
Reflex: 1d20 + 5 ⇒ (16) + 5 = 21
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
pff water.... Fred treads lightly in the water
Hp 57/57 AC 23 (23) / 11 / 21 (+6 Perc; +2 Init; Fort +10, Ref +7, Will +3)
I am always ready, actually i was born ready...
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