Carousing Champion

Sumak DeVir's page

255 posts. Alias of Algar Lysandris.


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Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

count me interested also.

i can play whatever is needed in order to round up the party :)


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

I got back last night and currently at work (with a mountain of things to do) but we are resuming gaming (will be slow until monday as i have lots of IRL/PhB games do catch up etc :)


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

even if he did reduce the damage he still took a heavy hit :) So are we doing our round 6 ?


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

Posting this to all My Games:

I will be traveling this weekend to my vacation destination. There will be no post from me until Monday.

Please Bot me as needed.

From Sept 29 th to October 4th Expect little posting

From October 5th to October 15th Expect Next to no posting

(dunno the internet availability so i am assuming the worst case)

Thank you for your patience


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

Round 5:

Fred Having set himself into position with sumak on his back at his silent command Charges Challenging his target

Charge from current position to AI24 Ride by attack Otho and end moving in Y26. I provoke from enemy that are in AI23 and AJ24

PA Lance Fighting Def: 1d20 + 10 - 2 + 4 + 2 - 4 ⇒ (18) + 10 - 2 + 4 + 2 - 4 = 281d6 + 9 + 4 + 1 ⇒ (3) + 9 + 4 + 1 = 17

Total Damage is 51 with spirited charge

Current AC 33 Against challenged target and 31 vs every one else

And with a satisfactory smile Sumak awaits what is about to happen next


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

Already posted my actions for turn 4. did you mean to say we are doing turn 5 now?


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

DM:
i am not trying to get over the soldiers. I am going to jump over the palisade somewhere around AM 50 then make a large swing around the troops using my 100h mvt and end up in AD 28. Sumak will cast two more spells

Fred Climb: 1d20 + 4 ⇒ (13) + 4 = 17

Fred Acro: 1d20 + 0 ⇒ (14) + 0 = 14


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

Round 4

DM:
Sumak will continue to do his thing, fred will move 100 ft and get on the palisade. The idea is to jump on the outside by round 5 out of view from the attacking force. Fred and sumak will then come in from their back in the center of their column


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

your npc dm ?


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

ok tks so it would only be a 10ft jump :) on one side and a 25 ft drop on the other if needed


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

Round 2

DM:
Continue to cast a spell

Round 3

DM:
Continue to cast a spell

quick question how tall is the palisade?


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

Round 1

DM:
Remount (move action) cast a spell, Fred doubles moves to AT 34


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

DM:
No sweat DM i sometimes do that to when as i DM :)


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

DM:
fred has a 50ft move so a double move for him is a 100ft so reaching To AT 19 is easily done


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

Round 1

Sumak riding on fred will move from to AT 19

DM:
is there any one in the immediate vicinity that can see Sumak (he can dismount Fred and hide behind him to do his thing.


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

There is nothing for me to do until we get into hand to hand combat so i am going to check the perimeter he says riding quickly away


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

we are going to check the pallisade just in case there is a surprise attack coming from an other direction. Someone try to see if you can spot their leader.


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

having looked around the town a little bit and the fact that there is the party + 4/5 fighting men I actually wounder if it wouldn't be better to attack first then letting them have the initiative. Outside we would enjoy better mobility and if their line is a bit stretched we could attack on one side for a few moments then use our superior mobility to return to the town and if they pursue we can use then the wall and make them spring our traps. In the end we would have them reacting to our tempo and not the other way around. They are currently waiting for something my instincts tell me. I would rather deny them that advantage


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

DM:
having looked around the town a little bit and the fact that there is the party + 4/5 fighting npc Sumak actually wounder if it wouldn't be better to attack first then letting them have the initiative. Outside he would enjoy better mobility and if their line is a bit stretched we could attack on one side for a few rounds then use our superior mobility to return to the town and if they pursue we can use then the wall and make them spring our traps. In the end we would have them reacting to our tempo and not the other way around


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

They are probably waiting for night time when they get some initiative advantage ? If you say that there are 30 of them were are the missing 10 ?

Saya:
were you casting the detect magic normaly or with metamagic still / silent ?.


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

dm:
no i dont need to just the spell craft check is enough in order to try to identify a spell that is being casted.


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

well then that answers that.

spellcraft: 1d20 + 6 ⇒ (16) + 6 = 22

good luck on your hunt

DM:
sumak will study everyone's reaction when she cast the spell. He will also lend an ear to what is been whispered by those two.


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

is there someone with decent stealth skill able to head out and see what is taking so long for the attack to actualy happen he says to all those assembled.


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

I believe that this little town doesn't hold that many citizen am i wrong ?


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

Yeah well first we have to survive the impending combat. But i think it if safe to assume that he isn't getting up no more. One of my great great uncle always said that necromancer like their things to instill horrors upon those their creations visited. So an illusion would point to some unfinished business like a cover up wouldn't you say?


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

Earlier inside the inn Well i guess that you will know soon enought is you stick until the fight he replied to Kormek

----

Outside

DM:
Kn Religion: 1d20 + 7 ⇒ (17) + 7 = 24 what do we know about undead and that symbol or that god ?

Sumuck Are you in anyway responsible for the way this man looks ? he ask

first lets worry about the living before we worry about the undead he says to no one in particular


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

Sumak goes to have a drink as this is the first time you see him walk everyone can see that he is limping


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

AMdoran:
on the way to the inn sumak will whisper to him You and I seriously Need to talk Fast.


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

whispering to Tarius he only means to say that she will be properly dealt with in a manner that won't raise official questions he says winking at him


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

Of course i have included you, you will have you're share of the 40 he says fondly toying with one of Fred's ear

So once we have won i suppose this village will have to be abandoned and bring every one back to Nortfall


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

i don't really know about him his head tilts toward Amdoran

and i wouldn't really call my self military heavy cavalry, but yea we are the added fire power

in a much lowered voice

yup i suspect he is here for her he whispered to tarius

So 40 versus 4 isn't so bad. that means we each have to kill 10. Much better odd cause for a moment i felt like Ali Baba and the 40 thieves he says laughing getting close to the fire on his ride

DM:
is it possible to try and hear what the slave cat is whispering ?.


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

i don't get a perception check as there was no casting involved. the only sign would be that she concentrated / was absent for a a few seconds. (So really there is never a reason to expect that someone is casting a spell).

----

Therefore, such a character must also take more time to cast a metamagic spell (one enhanced by a metamagic feat) than he does to cast a regular spell. If the spell's normal casting time is a standard action, casting a metamagic version is a full-round action for a sorcerer or bard. (This isn't the same as a 1-round casting time.)


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

Yes he indeed tossed and reach from the grave to send me to you're rescue. See he says lowering his head toward Fred He knows who I am. he turns his gaze back toward the captain So you have rebels and they are going to attack here? Do you know why ? how many rebels are we talking about ? I mean if they had a problem with the lack of decent food and wine why would they go after the caravan if they wanted revenge on you ?


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

Nay you don't have to (that is for the dm to know should there be question :)

So since you are using Silent and Still spell there is nothing for me to see :)


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

that in order to do a spellcraft check to id magical effect one needs to cast detect magic.

so i was asking if you were casting said spell as it has Verbal and Somatic components allowing me the chance to see that you are doing so. (a spellcraft to ID the spell being casted for example)

And if you are casting said spell with the Silent and Still metamagic feats it would then become a level 2 Spell.

Or it could be a spell like power ( needs concentration / Standard action that provokes ) or A Supernatural power.

that is all :)


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

Since wen did I say i was from the military? do you see a uniform or a squad marking ? he replied back smiling

DM:
i am afraid i din't understand the answer DM. You mean that there is an other system of casting magic (Outside of the standard V,S,M component of casting spell, i mean besides the feats of still (+1 spell level) and silent (+1 spell level) + eschew material

Well then well meet Captain of the guards, seems that this guy could use a hot drink although wearing a large Wolf Fur cloak he doesn't appear to be suffering from the cold


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

DM:
is she casting a detect magic in order to make her spell craft to feel the different magical aura ?


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

Sent by Praetorian prefect Quintus Gaius from Norfall, he is Amdoran, this is Fred and I am Sumak DeVir Wolf Rider Extraordinaire of the Flame. We are looking for a long overdue Caravan. And You whom do I have the chance of being addressed by?


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

Just in case something goes terribly wrong Sumak will look at the gate and the height of the palisade as he continues to ride forward


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

DM:
question: how did i get paired up with "the carpenter" ?

Sumack has been pondering as he rode with Fred in the heavy snow So is this going to be the town, what new surprise will befall me

He will tie a white handkerchief to his lance and holding it up right as a pole he will continue to move forward


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

give me a couple of houres to digest the posts i have received and the last few pages of posts and i'll make my "move"


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

Hello and greetings to all


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

i am checking every day


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

Hello to all

I will be away until Tuesday so expect very very little posting from me.

Please bot me if needed

Tks

(traveling today and Tuesday, so i might be posting from phone)


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

And sumak will hopefully take it down

RS + PA Lance : 1d20 + 19 - 3 ⇒ (16) + 19 - 3 = 321d6 + 8 + 12 ⇒ (5) + 8 + 12 = 25

RS + PA Lance : 1d20 + 14 - 3 ⇒ (11) + 14 - 3 = 221d6 + 8 + 12 ⇒ (5) + 8 + 12 = 25

Current AC 33


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

well i am always here dm.

this is your game but i will be sad to let this character go...


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

Now that both creatures are dead we have to wait until the spell is dismissed and then we blast it to smithereens? :)


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

Noted. for this combat tks


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

Round 3

Sumack will again full attack the same target

RS+PA Lance: 1d20 + 19 - 3 ⇒ (3) + 19 - 3 = 191d6 + 8 + 12 ⇒ (6) + 8 + 12 = 26

RS+PA Lance: 1d20 + 14 - 3 ⇒ (16) + 14 - 3 = 271d6 + 8 + 12 ⇒ (5) + 8 + 12 = 25

Current AC 33


Hp 52/52 AC 26(26) / 18 / 22 (+5 Perc; +0 Init; Fort +5, Ref +3, Will +6)

perfect :) then Fred will 5ft step and we both full attack creature n°2

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