Grigori

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Strus wrote:

Hi. Please help me. :)

Since English is not my native language I might be interpreting the Discount for buildings in a wrong way.

DISCOUNT:
Some buildings halve the cost of constructing a related type of building in the same settlement. This cost reduction applies only to the first constructed building of the types listed in this line. For example, an Academy halves the cost of your next Library in that settlement; if you build a second Library in that settlement, you pay the normal cost for it. If 2 buildings give the same discount, only one discount applies per new building, but you may construct 2 buildings at the discounted cost. For example, Market and Theater both halve the cost of an Inn; if your settlement has a Market and a Theater, you may construct 2 Inns at half cost (the Market discounts one, and the Theater discounts the other).

"This cost reduction applies only to the first constructed building of the types listed in this line."

Does that mean I get to choose only one building on the list that will have it's cost halved.

First Example:
1st turn I build a University (78 BP): Discount list -> Academy, Bardic College, Museum, Library, Magical Academy, Military Academy

2nd turn I build a Library (3 BP)

3rd turn my discount is spent and I have to pay full price for Academy or any other building on University discount list.

Or does it mean I get the discount for each of the buildings on the list but only once (or until another building gives me that discount again)

Second Example:
1st turn I build a University (78 BP): Discount list -> Academy, Bardic College, Museum, Library, Magical Academy, Military Academy

2nd turn I build a Library (3 BP)

3rd turn I build an Academy (26 BP)

4th turn I build an another Academy (52 BP)

I'm asking because in the Overlords Guide to Kingdom Building it's heavily implied that 2nd example is the case, and my GM doesn't see it that way.

Overlords Guide quote:
Building Discounts

"It's a trap!" Admiral Ackbar

Don't get suckered into getting discounts with building chains in the early game. Keep it simple and just use a core list of cheap buildings. Buying an expensive building that gives you discounts early on will use all your BP and you will likely never catch up with the delay incurred.

Of course once you have BP to spare and start to add variety then take full advantage of all the discount chains. For example once you have a Castle then certainly build a Town Hall as this opens up cheaper Dumps, Barracks and Watchtowers, which you will be buying a lot of.


Recently I won a boon with which I can play an Aasimar character.

Now, my question is, will this be false malicious happiness (:P) for having an race option others don't have.
Or will others smirk and laugh at me in 6-7 weeks when Advanced Race Guide comes out and everyone get to play Aasimars. :P

In short. Which races are the ones expected to be legal for PFS, if any?


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I'm making a Elf Conjurer (Teleportation school) for Pathfinder Society.

The feat build (to me) is obvious ->
1st - Spell Focus (Conjuration)
1st - Augment Summoning
3rd - Superior Summoning
5th - Improved Initiative
5th - Extend Spell (Metamagic)

My question is, is it worth to dip 1 lvl into a cleric to get Sacred Summons.

And does anyone have any advice about such a build?