Gambler

Stromar's page

41 posts. Organized Play character for ThorGN.


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Grand Lodge

Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • No Day Job for me.

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Since there is no longer a barkeep around, Stromar helps himself to a mug of Ale.

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Man, don't I feel useless. No damage delt, no one grappled. I was hoping for tales to tell from this! Ah, well.
    :)

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Stromar curses as the bartender dives away. I almost had her!

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • AoO: 1d20 + 2 ⇒ (5) + 2 = 7, miss.

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Stromar leaps over the bar after the barkeep and attempts to grab her.
    Acrobatics: 1d20 + 6 ⇒ (13) + 6 = 19
    Grapple: 1d20 + 4 ⇒ (2) + 4 = 6

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Stromar double moves to behind the bar, eyeing the bartender suspiciously.

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Stromar leans against the wall close to the door, sipping a mug of ale.

    Don't want to get their chairs dirty.

    Twigg:
    Squirrel! :)

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Stromar smoothly turns and leaves. That went well.

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • My friends an I are looking to hire a dependable boat and her captain. How much would you need to take us to Escadar?

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Ha! If you you don't want to travel with her, just say so!

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Stromar grunts, but follows. No self respecting Dwarf would turn down a free drink!

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Going around will probably be the more peaceful rout. For once I agree with Wingy. Don't worry, I won't make it a habit.

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Twigg:
    Might want to mention your other friends traveling with you. Or you will get by and the rest of us will get eaten. :)

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Stromar stays hidden, observing her reaction.

    Speaking in Draconic may have been a better option...

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Stromar moves quietly, fists in hand.

    Stealth: 1d20 + 6 ⇒ (13) + 6 = 19

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Well, if they live this close to the earth, they can't be all bad!

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Us short folk have to stick together! ;)

    Huh, I just realized that we have four tall women in our party. That is unusual.

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Well now, how did that get there? Stromar says with a wink in Twigg's direction. He says a prayer and makes a respectful deposit.

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • I'm sorry, fair lady, for I am pennyless at the moment. I'm sure your sacrifice was great.

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Stromar scrambles up. (Take 10 for 12 total.)

    Hey, there is a shrine up here. Anyone know who the lady might be?

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Stromar stretches a bit in preparation for the day’s journey.

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Stromar curls up beside the campfire outside, not feeling as welcome with this group as he had previously.

    Fort 1: 1d20 + 15 ⇒ (6) + 15 = 21
    Fort 2: 1d20 + 15 ⇒ (16) + 15 = 31
    Fort 3: 1d20 + 15 ⇒ (7) + 15 = 22
    Fort 4: 1d20 + 15 ⇒ (17) + 15 = 32

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Smell?! Are disgusted by gardening?! Do you wash your feet every time you walk a path? You perceive that I stink because you expect me to do so. I stink no more than the dirt on your feet!

    To Twiggy, Wet? Do I look wet to you?

    To Veniera, Use one of those outfits, those folks don’t need them anymore.

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Bah! Soap smells bad, unnatural. Give me good, clean dirt any day.

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Hmm, a keen observation. Now that all is well, Lord Urdel, I would offer you or one of your party a bit of sparing. I’m a little stiff and could use the practice.

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • I will be unavailable Friday through Sunday.

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Make sure it's dead first, Moll.

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • And I was just getting to sleep! Stromar gets up from the ground and, if possible, moves into a charging lane for next round.

    I can't edit the map from work, so move me as you see fit.

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • If we want to meet this cat, then staying here should be a sure fire way to do it.

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Stromar looks around. Whoa, where did our Gnome go? I didn’t hear a splash... He scratches his head as he scans the river for a drowning figure.

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Stromar moves easily across the trunk. (Acrobatics take 10: 16) Here kitty, kitty, kitty...

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • A panther seems to be a rather mundane creature to be able to avoid skilled hunters as yourself. It most be some cat.

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • My name is Stromar and I'm not afraid of getting my hands a little dirty. He says in an ironic tone. I am eager to begin some actual missions for the Society and Amara Li. To gain more wisdom and understanding while we travel.

    To Tyra, You seem to be a bit ruffled. Anything you would like to talk about?

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Well then, let's go! Maybe we will find a bear. I have not wrestled a bear yet...

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Nice!

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • You flatter me, sir. But I see just as many stars by your name as by mine. :)

    I have GMed this scenario before. I'm really looking forward to being able to say that I have wrestled a couple of the creatures we will meet.

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Covered in a thin layer of dirt with mud caked on his boots, Stromar is a startling contrast to the well dressed lady talking down her nose at the new recruits.

    Grand Lodge

    Character Stats:
  • 10 HP
  • AC 15 (T 15 : FF 10)
  • Fort +4: Ref +4: Will +5
  • Initiative +4
  • Perception +7
  • Hoo Rah!

    Grand Lodge

    Reporting for duty!

    Decided to go with my monk.

    Grand Lodge 1/5

    Be careful when touching my tattoos, they bite…