About Zhao Gang
Zhao Gang
Human (Tian Shu)
Monk 2 (Favoured Class: Monk)
Languages: Tien, Taldane (badly).
Ability Scores: Str: 18, Dex: 14, Con: 11, Int: 8, Wis: 16, Cha: 7
Defence:
AC: 16 (+2 Dex, 3 Wis, +1 Dodge)
Touch: 16
FlatFooted: 13
CMD: 17
HP: 18 (13, +3 Toughness, +2 Favoured Class)
Fort: +4 (+3 Class, +1 Trait)
Ref: +5 (+3 Class, +2 Dex)
Will: +6 (+3 Class, +3 Wis)
Offence:
BAB: +1 (Flurry: +0/+0)
CMB: +5
Speed: 30ft
Unarmed Strike: +5, 1d6+4, x2
Temple Sword: +6, 1d8+6, 19-20 x2
Flurry: +4 /+4, 1d6+4 /1d6+4, x2
Flurry w/Temple Sword: +5/+5, 1d8+6/1d8+6, 19-20 x2
Sling: +3, 1d4+4 x2
Shuriken: +2 /+2, 1d2+4 /1d2+4, x2
Skills: 4 R/L (+1 Human)
Acrobatics: 7 (2 Dex, 2 Rank, 3 Class)
Climb: 8 (4 Str, 1 Rank, 3 Class)
Perception: +7 (3 Wis, 1 Rank, 3 Class)
Sense Motive: +7 (3 Wis, 1Rank, 3 Class)
Stealth: +6 (2 Dex , 1 Rank, 3 Class)
UMD: +4 (-2 Cha, 2 Rank, 3 Class, +1 Trait)
Feats:
Improved Unarmed Strike (monk)
Dodge (1st Level)
Toughness (Human Bonus)
Throw Anything (Monk Bonus)
Deflect Arrows (Monk Bonus 2nd Lvl)
Traits:
Dangerously Curious
Resilient
Class Features:
Flurry of Blows
Evasion
Gear:
M.W. Temple Sword (Cold Iron)
M.W. Kama (Silver)
Sling
Sling Bullets x10 (1sp)
Shuriken x15 (3gp)
Explorers Outfit
Backpack 2gp
Bedroll 1sp
Trail Rations x10 5gp
Waterskin 1gp
Flint and steel 1gp
Rope Silk 10gp
Tent 10gp
Alchemists Fire x2 40gp
Acid flask 10gp
Potion of Mage Armour x3
Potion of CLW x 3
Wand of Mage Armour
Wand of CLW
Gang was an orphan brought up in Tian Xia by a group of adventurers. Kusuma a Monk of considerable power and discipline in particular took Gang under his wing. Attempting to teach him the way of the Quiggong with limited success. Gang always found it more fun however to annoy the groups Mage by getting into his gear and causing havoc waving wands and blowing up scrolls much to the fellows annoyance.
Eventually the group made their way across to Avistan and joined the pathfinders.
Chronicle Sheets:
Shades of Ice, Part 1: Written in Blood
Shades of Ice, Part 2: Exiles of Winter
Shades of Ice, Part 3: Keep of the Huscarl King