Elamdri wrote:
Ah I was planning on using it on a longbow, so that's unfortunate. Makes it a little less appealing if it only works for 3 rounds.
Hi everyone, My Inquisitor just hit level 4 and "Flames of the Faithful" is looking attractive as a spell option. My question is that it takes 1 standard action to cast and then it lasts for 4 rounds, do the rounds start the turn I cast the spell or the next turn when I can actually reap the benefits? wrote:
Hi everyone, I'm looking into making an Inquisitor for the Shadow Lodge and just wanted to get a group consensus from DM's out there. APG wrote: With the GM's approval, an inquisitor can be devoted to an ideal instead of a deity, selecting one domain to represent her personal inclination and abilities. The restriction on alignment domains still applies. So does this mean that I could create an Inquisitor that upholds the ideals of the Society and hunts down those that break the tenets and go rogue instead of a specific faith? My local GM has approved this but thought it might be a good idea to crowd-source the question. *There would also be no PVP against party members as I know that is not allowed, maybe just a stern in character warning if they break something, lest they be subject to the quisition. ;D* To facilitate the ideal side the domain would be Law. Secondary question, an inquisitor still needs a deity to perform holy magic, even if he follows an ideal correct?
Quote: Additional class and race options from resources like the Pathfinder RPG Advanced Player’s Guide, Pathfinder RPG Ultimate Magic, Pathfinder RPG Ultimate Combat, Pathfinder RPG Advanced Race Guide, and Pathfinder Campaign Setting: The Inner Sea World Guide are generally available with few or no alterations, as well. I took that from the latest "Guide to Pathfinder Society Organised Play" and it seems to lend credit to a vagueness that can be interpretted into allowing almost any race (some are obviously to powerful, although I'd say Aasimar is more powerful then goblin.) I'm creating two characters, the goblin and another common race in case it can't be approved as backup, and I understand that even if the goblin is approved by the local GM it's a group by group basis I just think it's a fun idea.
Hey Everyone! So I want to make a goblin-sorcerer I'm just not sure which faction would work better so I'm crowd-sourcing thoughts. He's a little fellow striving for power beyond what his maniacal little fellows could understand and so he left, for this I was thinking possibly Osirion but I'm not sure. And yes I realize it's vague but all input is appreciated! |
