Steve, Paladin of Abadar |
Greetings,
During the Playtest, I found the wording of the Righteous Ally class feature of the now Champion class to be a bit limiting. Perusing the new Core Rulebook, I notice that the wording is very similar and it still has the same issues as before.
Here is a link: https://paizo.com/threads/rzs42d1y?Righteous-Ally-Question
Divine Ally Level 3
Your devotion attracts a spirit of your deity’s alignment. Once you choose an ally, your choice can’t be changed.
The following are divine allies:
Blade Ally: A spirit of battle dwells within your weapon. Select one weapon when you make your daily preparations. In your hands, the weapon gains the effect of a property rune. For a champion following the tenets of good, choose disrupting, ghost touch, returning, or shifting. You also gain the weapon’s critical specialization effect.
Shield Ally: A spirit of protection dwells within your shield. In your hands, the shield’s Hardness increases by 2 and its HP and BT increase by half.
Steed Ally: You gain a young animal companion as a mount (page 214). Ordinarily, your animal companion is one that has the mount special ability, such as a horse. You can select a different animal companion (GM’s discretion), but this ability doesn’t grant it the mount special ability.
To sum up the issue, as an archer, Shield Ally is beyond worthless, Steed Ally is not super desirable, and then we come to Blade Ally.
Blade Ally allows you to apply one of four property runes, which at first glance looks great. Then you look at the descriptions of the property runes and you find that three are strictly for melee weapons and one is for throwing weapons. So rules as written, you cannot use this feature for bows or crossbows.
Or do I presume that the class feature allows me to bypass the normal restrictions of the property runes?