
Star Sentinel |

So some context on the matter. I was playing in a homebrew campaign today where we are level 8 using the automatic bonus progression system. My character had run across a very deadly poison that ended up killing her due to con damage. One of the other pcs decided to get my character revived via the raise dead spell since it was the most accessible resurrection spell available. Being brought back via raise dead puts an ability score at 1 if it was at 0.
Now the problem here is that her max hp before dying was 65. Taking into account the loss of hp from the con and from the negative levels of raise dead, her max hp would be -1, killing her as soon as she was brought back.
Given the fact we are using the automatic bonus progression system, there aren't any stat boosting items. On top of that, magic item of 12 level or higher is nonexistent.
So, is there any conceivable way to prevent her from dying as soon as she gets raise dead?