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291 posts. Organized Play character for kuey.
GM Debug's SFS 1-31: Treading History's Folly (inactive) Maps and Handouts GM Copypasta: 16/21/26 [dice=Desha]1d20+1[/dice] [dice=Fionne]1d20+8[/dice] [dice=Marcus]1d20+6[/dice] [dice=Omen-Seeker]1d20+1[/dice] [dice=Speck]1d20+3[/dice] [dice=Baddies]1d20+2[/dice] Gameplay Discussion Recruitment Players Characters
Maps and Handouts
[dice=Baddies]1d20+2[/dice]
GM SFS's 1-22: The Protectorate Petition (inactive) Sideshow slideshow Gameplay Discussion Recruitment Players Characters
Sideshow slideshow
Outpost III - GM Valen's Fate of the Scoured God (Tier 3-4) (inactive) Maps and Slides Fleet Locations Gameplay Discussion Players Characters
Maps and Slides
Fleet Locations
Pre-gameday SFS: Commencement (1-2) (inactive) Map/handouts Gameplay Discussion Recruitment Players Characters
Map/handouts
[Gameday VIII - SFS] GM Mjolbeard's 2-00 Fate of the Scoured God (Tier 3-4) (inactive) Gameplay Discussion Players Characters
[PbP Gameday VII] GM Mjolbeard's SFS 1-12 Ashes of Discovery (inactive) Initiative: [dice=Zez'ka]1d20+4[/dice [dice=Cournae]1d20+2[/dice [dice=Mordin]1d20+1[/dice [dice=Chirrk]1d20+1[/dice [dice=Speck]1d20+3[/dice [dice=Asterion]1d20+5[/dice Starship Combat Roles: Chirrk Do'Tak: Captain Asterion: Pilot Speck: Science Officer Mordin: Gunner (turret) Zez'ka: Gunner Gameplay Discussion Players Characters
[PBP Gameday VII] GM Red's The Scoured Stars Invasion Special (inactive) Link to Maps Initiative: [dice=Speck]1d20+3[/dice [dice=Ehdd]1d20+1[/dice [dice=Faraeon]1d20+4[/dice [dice=Swirsz]d20+3[/dice [dice=Eevee]1d20+5[/dice Gameplay Discussion Players Characters
Link to Maps
[SFS_Aerondor] 01-13 On the Trail of History (inactive) Map init: [dice=Fionne]1d20+8[/dice] [dice=Kasza]1d20+6[/dice] [dice=Jackojare]1d20+5[/dice] [dice=Pvt Hudson]1d20+5[/dice] [dice=Speck]1d20+3[/dice] [dice=Medrick]1d20+3[/dice] [dice=baddies]1d20+0[/dice] Purchases: Medric translator for 500 credits Pegasus: STARFINDER SOCIETY PEGASUS TIER 4 Medium explorer Speed 10; Maneuverability good (turn 1); Drift 1 AC 13+4=17; TL 14+4=18 HP 65; DT —; CT 13 Shields light 60 (forward 20, port 15, starboard 15, aft 10) Attack (Forward) light particle beam (3d6) (range 10) Attack (Port) laser net (2d6) (range 5) Attack (Starboard) light laser cannon (2d4) (range 5) Attack (Turret) light particle beam (3d6) (range 10) Power Core Pulse Red (175 PCU); Drift Engine Signal Basic; Systems advanced medium-range sensors, crew quarters (good), mk 2 duonode computer, mk 3 armor, mk 4 defenses; Expansion Bays cargo hold, escape pods, science lab, tech workshop Modifiers +2 to any two checks per round, +4 Computers, +1 Piloting; Complement 4–7 Gameplay Discussion Players Characters
Map