Full Name |
Slip |
Race |
Imp (Devil); hp 58/58; AC 24 (T19/FF19) CMD 23; Fort +2 Ref+11 Will+6; Perc +12, Sense Motive +1 |
Classes/Levels |
9 HD |
Size |
Tiny |
Age |
Unknown |
Alignment |
Lawful Evil |
Deity |
Asmodeus |
Languages |
Celestial, Draconic, Infernal |
Occupation |
Lindum's companion |
Strength |
15 |
Dexterity |
22 |
Constitution |
10 |
Intelligence |
13 |
Wisdom |
12 |
Charisma |
14 |
About Slip the Imp
Tiny Outsider (Devil, Evil, Extraplanar, Lawful)
Movement: 20ft; fly 50ft (perfect)
Hp: 58 (9d10+9)
Saves: Fort +2, Ref +11, Will +6
AC: 26 (+2 size, +6 dex, +1 dodge, +7 natural)
Feats: Dodge, Mobility, Multiattack, Spring Attack, Toughness, Weapon Finesse
Skills:
Acrobatics +17
Fly +22
Perception +13
Sense Motive +1
Stealth +19
Use Magic Device +11
BAB +6; CMB +9 CMD 23
Melee +14/+9 sting (1d4+2 & poison)
Special Qualities: Change Shape [as beast shape I: Boar], Telepathy 50ft, Evasion, Empathetic Link, Share Spell.
Special Attack: Poison(Ex): Sting - Injury: Save Fort DC 14 Freq. 1/round for 5 minutes, effect 1d2 Dex, Cure 1 save
Spell-Like abilities: (CL 6th; concentration +8)
Constant - detect good, detect magic, detect evil.
At Will - Invisibility (self only), Doom.
1/day - Suggestion, Grease.
1/week - Commune [6 questions, CL 12th]
Equipment: Wand of Cure Light Wounds with 16 charges left.