So I just finished the cards for my custom character (but still saved in PSD format so I can make changes!) and I'm pretty happy with how they turned out. I've used some Tiefling art from the interwebz and I have asked the artist if I can upload an image of the completed card here. In the mean time, here it is in text form. I've based this character's stats on Lem's, with some variation according to the 'rule of 24' and with a few abilities borrowed (and in some cases, toned down) from Seoni, Lini and Merisiel.
CARDS LIST:
FAVORED CARD TYPE: YOU CHOOSE
WEAPON 1 □2 □3
SPELL 4 □5 □6
ARMOUR - □1
ITEM 3 □4 □5
ALLY 2 □3 □4
BLESSING 5 □6
SKILLS:
STRENGTH d6 □+1 □+2
DEXTERITY d8 □+1 □+2 □+3
CONSTITUTION d6 □+1 □+2
INTELLIGENCE d6 □+1 □+2
...KNOWLEDGE: INTELLIGENCE +2
WISDOM d4 □+1 □+2
CHARISMA d12 □+1 □+2 □+3 □+4
...ARCANE: CHARISMA +1
...DIPLOMACY: CHARISMA +2
...DIVINE: CHARISMA +1
POWERS:
HAND SIZE 6
PROFICIENT WITH □ LIGHT ARMOR [X] WEAPONS
* Once per check, you may recharge a chard to add 1d4 (□+1)(□+2) to a check attempted by another character at your location.
* Reduce Fire damage dealt to you by 2 (□ 3).
Role 1 - Heart Breaker
HAND SIZE 6 □7
PROFICIENT WITH □ LIGHT ARMOR [X] WEAPONS
* Once per check, you may recharge a chard to add 1d4 (□+1)(□+2)(□+3) to a check attempted by another character at your location.
* Reduce Fire damage dealt to you by 2 (□ 3).
□ At the start of your turn, you may exchange 1 card in your hand with 1 card of the same type in your discard pile.
□ Add 2 (□3)(□4) to your check to acquire an ally.
□ You may use Charisma in place of any skill on any check to recharge an armour, item, or weapon with the Magic trait.
□ When you play Blessing of Shelyn, add d12 instead of the normal die.
"You can never resist the urge to involve yourself in the lives of others. While some might think you shallow and meddlesome, you never have difficulty making friends and friends soon become allies who are drawn to your cause like moths to the flame. As long as they are by your side, they know that you will inspire them to greatness, fortune and glory."
Role 2 - Trouble Maker
HAND SIZE 6 □7
PROFICIENT WITH □ LIGHT ARMOR [X] WEAPONS
* Once per check, you may recharge a chard to add 1d4 (□+1)(□+2)(□+3) to a check attempted by (□ you or) another character at your location.
* Reduce Fire damage dealt to you by 2 (□ 3).
□ At the start of your turn, you may exchange 1 card in your hand with 1 card of the same type in your discard pile.
□ At the start of your turn, you may banish an ally to draw 3 cards.
□ You may discard a card to roll 1d10 (□+1) with the Fire trait instead of your Strength or Constitution for any check.
□ When you play Blessing of Calistria, add d12 instead of the normal die.
"A glib tongue will only get you so far; Sometimes you must embrace your heritage to stay alive and take what you need by force. You shroud yourself with fire and fury and to hell with everybody else."
Comments and feedback welcome :)
Edit: I've also created a basic Book Imp ally to go with this character (Recharge to add 1d6 to your next noncombat Intelligence or Wisdom check / Discard this card to explore your location) but again, it uses card art from the internet so I won't post the card itself unless I get permission from the artist.
2nd Edit: Huh, turns out the Imp artwork I used was actually from the Pathfinder Society Scenario 15 anyway lol