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Pentar wrote:
Multishot is a poor comparison, it is one attack roll. I still have yet to find a restriction for precision based damage that isn't tied to a limited number of attack rolls (either none in the case of Surprise Spell or 1 roll 2 arrows in the case of MultiShot). If you need to roll to hit multiple times, you should get all of the benefits unless the bonus would also apply in cases in which you do not require an attack roll. The argument that extra damage wouldn't apply when it is a flat bonus (such as point blank shot or weapon specialization) is even weaker than the sneak attack contention. Would you argue that one could not get sneak attack on Cleave or Whirlwind Attack? ![]()
Charender wrote:
I fail to see how weapon specialization (or any flat damage bonus) wouldn't add to all damage rolls using the relevant weapon, regardless of the action type. I can't think of a precision damage restriction that isn't related to the number of attack rolls (no roll for SS, 1 roll for multi shot, etc.) ![]()
Bascaria wrote:
Why would you consider that a misapplication? ![]()
drennier wrote: I'll throw one into the hat here. What happens when a Druid/Ranger uses his animal's stat boost on Int bringing it up to a 3? Does an animal just transform into a magical beast? How about a Heavy Horse: Pathfinder Bestiary page 177 wrote:
Pathfinder Bestiary page 294 wrote:
Perhaps we can just apply some good sense and make up our own minds. ![]()
Ravingdork wrote:
Number of posters that wish they never looked at this thread: At least 1 ![]()
Patfinder RPG page 199 wrote: When you attempt to perform a combat maneuver, make an attack roll and add your CMB in place of your normal attack bonus. Add any bonuses you currently have on attack rolls due to spells, feats, and other effects. These bonuses must be applicable to the weapon or attack used to perform the maneuver. The DC of this maneuver is your target’s Combat Maneuver Defense. Combat maneuvers are attack rolls, so you must roll for concealment and take any other penalties that would normally apply to an attack roll. Seems pretty cut and dried to me. ![]()
Ikos wrote:
House rule at my table was that it was a Penalty, not damage ![]()
Cartigan wrote: The 3.5 and Pathfinder Fighter are not notably different. I am not disputing the Bo9S points because it is one of those unending internet disputes. As for the PF fighter, those "few perks" are each worth more than a feat. Escalating attack and damage bonuses for weapon training, and defacto AC bonuses just because are pretty significant. ![]()
I would caution that any feat or spell that was excessively powerful in 3.5 will become absurd in Pathfinder because of accelerated feat access and expanded class features.
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