Sir Holton

Sir Florace's page

124 posts. Alias of alex000a.


RSS

1 to 50 of 124 << first < prev | 1 | 2 | 3 | next > last >>

M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

aaaand this is why dungeons and dragons corrupts our youth.

Sir Florace takes a closer look at the scriptures. Knowledge Religion: 1d20 + 5 ⇒ (15) + 5 = 20


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

We head down the unexplored passageway.


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Sir Florace lays his hands on Arden. Lay Hands on Another: 1d6 + 1 ⇒ (3) + 1 = 4


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Sir Florace moves forward and strikes at the remaining kobold.

To Hit: 1d20 + 6 ⇒ (11) + 6 = 17 Damage: 1d10 + 4 ⇒ (10) + 4 = 14


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Sir Florace steps over to engage the next enemy in the line. To Hit: 1d20 + 6 ⇒ (8) + 6 = 14 Damage: 1d10 + 4 ⇒ (2) + 4 = 6


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Sir Florace steps to give the others more room and then takes a swing at the nearest foe.

To Hit: 1d20 + 6 ⇒ (13) + 6 = 19 Damage: 1d10 + 4 ⇒ (3) + 4 = 7


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Sir Florace looks about to see where the rocks came from. Perception: 1d20 + 1 + 5 ⇒ (15) + 1 + 5 = 21. There are slits on the right side, and they're throwing rocks through He holds up his shield and makes his way to the far side since he doesn't like the idea of the pits next to him.


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Sir Florace crosses the ridge and looks down the shaft. Perception: 1d20 + 1 ⇒ (9) + 1 = 10. It appears to be some sort of hole. Shall we go down?


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

How about southeast?


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Not much point for the AoO. Sir Florace attacks one of the turtles.
Bastard Sword To Hit: 1d20 + 6 - 2 ⇒ (5) + 6 - 2 = 9 Damage: 1d10 + 4 ⇒ (10) + 4 = 14


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Nope, not enough movement.


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Sir Florace moves W of Arden.

I'm not sure I have enough movement for an attack on the kobold. Depends on interpretation.

Bastard Sword To Hit: 1d20 + 6 - 2 ⇒ (17) + 6 - 2 = 21 Damage: 1d10 + 4 ⇒ (6) + 4 = 10


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Sir Florace attempts the climb Climb: 1d20 + 4 - 4 ⇒ (15) + 4 - 4 = 15.

Tipped who off, a kobold?


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Sir Florace is ready to continue. He'll keep a close eye on this new "ally."


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Sir Florace looks apprehensive. Well, this might end badly. He strips out of his armour and attempts to jump across the pit, putting it back on if he makes it. Acrobatics: 1d20 ⇒ 15


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Sir Florace also takes 10 and climbs up.


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Sir Florace takes a look around the pit. Perception: 1d20 + 1 ⇒ (8) + 1 = 9

He shouts, Hey, anyone have a rope to help us up?


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

West, unless anyone has a different opinion.


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

AoO: To Hit: 1d20 + 6 ⇒ (12) + 6 = 18 Damage: 1d10 + 4 ⇒ (6) + 4 = 10


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

If we can't get a response from him it looks like there's a path to the south.


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Sir Florace fires at the most injured kobold in range. To Hit: 1d20 + 2 ⇒ (10) + 2 = 12 Damage: 1d8 ⇒ 5

If I'm taking chunks out of the wall I think the rock is actually plaster.


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Sir Florace returns fire.

Light crossbow To Hit: 1d20 + 2 ⇒ (10) + 2 = 12
Damage: 1d8 ⇒ 6


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

I'm not really clear where the trench is on the map. I'm guessing the room with the yellow sun is the main cavern and that the things with the arrows are the ledges.

Sir Florace walks into the main cavern and looks around. Perception: 1d20 + 1 ⇒ (5) + 1 = 6


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Perception: 1d20 + 1 ⇒ (17) + 1 = 18

Careful. There are creatures on the ledges on the other side of the trench.


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Sir Florace thanks them for their help. He then investigates the room. Perception: 1d20 + 1 ⇒ (15) + 1 = 16

If we find nothing else interesting here and no one else has any pressing business, I'd say we move on, taking the E corridor to the purple blob.


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Perception: 1d20 + 1 ⇒ (5) + 1 = 6

Are there any other captives?


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

The party picks up the kobolds' equipment. Florace takes the key and sees if it unlocks the prisoners' chains. He looks to see how they are holding up. Heal: 1d20 + 4 ⇒ (10) + 4 = 14

Are you all right? he asks.


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Sir Florace steps NE and shots his bow. To Hit: 1d20 + 2 - 4 ⇒ (2) + 2 - 4 = 0 Damage: 1d8 ⇒ 7

This turn could have been coordinated much better.


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Florace fires a bow at the kobold next to Tiger. To Hit: 1d20 + 2 - 4 ⇒ (20) + 2 - 4 = 18 Damage: 1d8 ⇒ 2

Crit To Hit: 1d20 + 2 ⇒ (19) + 2 = 21 Damage: 1d8 ⇒ 4


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Unless anyone wants to go swimming we should probably move on.


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Florace examines the pit. Perception: 1d20 + 1 ⇒ (8) + 1 = 9

How deep does it look?


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

To Hit: 1d20 + 6 ⇒ (15) + 6 = 21 Damage: 1d10 + 4 ⇒ (2) + 4 = 6 Sir Florace cleaves through the rat.

Then he wipes his sword clean with a dark cloth, feeling much relieved.


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Florace moves to the space 2 E of Arden and attacks 1 (or the other if 1 is dead. To Hit: 1d20 + 6 ⇒ (18) + 6 = 24 Damage: 1d10 + 4 ⇒ (2) + 4 = 6


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Knowledge Nature: 1d20 + 1 ⇒ (13) + 1 = 14 They're dire rats. Watch out for a delayed infection.


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Perception: 1d20 + 1 ⇒ (19) + 1 = 20 lol, so close!


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

I don't think we should chase them. Not really worth it. They might be leading us into an ambush. As to which entrance, either's fine. North maybe?


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Sir Florace charges to the nearest kobold and attacks. To Hit: 1d20 + 6 ⇒ (1) + 6 = 7

To confirm fumble (really?) To Hit: 1d20 + 6 ⇒ (13) + 6 = 19


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Florace rushes to Arden's defence, To Hit: 1d20 + 6 ⇒ (1) + 6 = 7 Damage: 1d10 + 4 ⇒ (4) + 4 = 8 but seems to make a botch of it.


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

i can see her account avatar, but i don't see a character one. Is it bc she's trying to add an image after the 10 post limit (like for changing the character name)?


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

sorry moving my character doesn't work on my phone. It drags the screen. Also I attack the other one instead if Arden kills the first.


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

We won't let let you harm the town any more!
ai to seigi no... :P

Sir Florace goes up to the nearest kobold and attacks. To Hit: 1d20 + 6 ⇒ (4) + 6 = 10 Damage: 1d20 + 4 ⇒ (18) + 4 = 22


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

It's on the paladin spell list so I'm guaranteed to be able to use it.


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

If you wanted to pool for a wand of cure light wounds that would be 150/person. Let me know if you wanted to do that.


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

This happens before Arden's post, obviously.

Florace gives her a small bow. Of course, my lady. I hope our investigation has brought you some kind of solace. We shall begin our work to clear out the kobolds on the morrow.


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Sense Motive: 1d20 - 1 ⇒ (4) - 1 = 3


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Florace takes the gold, murmuring his thanks. As it happens I believe we already have a lead for that. That's where I believe we were heading anyway. Sir Florace looks to his companions inquiringly.

Turning back to Lady Devy, he says, I must ask, my lady, what was the purpose of this "witch's tower" to the town? With its dungeons and torture chambers it seemed rather out of place.


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

As a POI now that I'm lvl 2 I can essentially cure light wounds 4x per day.

I assume we'll sell unneeded items. Also is there a monetary reward for this quest?

Also, Arden and Aki chose the correct number of hit points for low HP characters at level 3 :D


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

We found a number of strange things in the tower, my lady. It seemed an evil place, with torture chambers and evil creatures--an imp and a ghoul. There were also two rooms protected by enchantments and a golem. As to the demise of the tower, the kobolds knocked it down by their own admission. We also found spades on several of their bodies, presumably dying in the collapse they caused. One of the kobolds claimed that Hunclay hired them to destroy the tower. Hunclay himself lies dead in the tower. We don't know why he went inside before the collapse.

If we have enough money, I'd suggest investing in a wand of cure light wounds. So we have reasonably priced healing in situ.


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

ok if this is a good breaking point let's go back to town and rest/level up.


M Half-Elf Hospitaler 2 (HP 20/26; AC17-T10-FF17)

Perception: 1d20 + 1 ⇒ (1) + 1 = 2 Too dark to see anything. Objections to north?

1 to 50 of 124 << first < prev | 1 | 2 | 3 | next > last >>