HP 14/18| AC 18 | F +7 R +6 W +6 | Perception +6 | Hero 1/3
Gender
M Kobold | Fighter 1 |
About Simeek
background:
Simeek isn’t very brave. For years, the Hookclaws
despaired over finding him a job within the tribe, despite
his incredible strength. The militia commanders threw
Simeek out after he constantly failed the most basic of
instructions. Simeek’s stint as a trap re-setter ended when
he was too nervy to learn to work a crossbow without
causing accidents. Eventually the hapless kobold wound
up as a simple laborer, tasked with nothing more
complex than moving heavy crates from one place to
another. And yet, this simple decision would wind up
drastically changing the course of the Hookclaw tribe’s
history. When a bloodthirsty adventurer proved too
skilled for the kobolds’ traps and broke into the warren,
Simeek happened to be working in the area. For once, the
kobold reacted boldly in his panic and hit the adventurer
with a barrel until the intruder ran away.
Now Simeek is a hero to the tribe—at least, the
other kobolds reason, until something inevitably eats
him. The Hookclaws discovered they liked having a
hero, though, and have invested a lot of work to make
Simeek live up to the title. Simeek has been delighted
by unexpected gifts of clothing and armor, which allow
him to look like the shining knights he admired as a
hatchling (having crucially misunderstood the point of
knight and dragon tales, especially among kobolds). Of
course, Simeek is still completely hopeless, and so the
Hookclaws have made sure that several other kobolds
remain with him at all times to ensure he doesn’t freeze
and get himself killed.
Simeek himself is simply happy that the other kobolds
like him now, and cheerfully goes along with whatever
he’s told. He has survived his change in profession
mostly through luck, but on occasion, when he panics in
the right direction, he lives up to his title of hero again.
He has proven too oblivious to trick and too innocent to
corrupt, which drives the Hookclaws to despair,
but has also sparked a certain amount of
possessive pride. After all, Simeek has a heart
of metaphorical gold... which is the closest thing to real
gold most Hookclaws have ever encountered.
Simeek
Male Kobold fighter 1
LG, Small, Kobold, Humanoid Perception +6
Languages Common, Draconic
Skills Athletics +7, Acrobatics +4, Crafting +3, Diplomacy +4, Labor Lore +3
Str 18 (+4), Dex 12 (+1), Con 14 (+2), Int 10 (+0), Wis 12 (+1), Cha 12 (+1)
Other Items adventurer's pack, breastplate, candle, knife-on-a-stick (halberd), minor healing potion, whittling knife (dagger), wooden toys of a knight and a dragon, 9cp
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AC 18 Fort +7; Ref +6; Will +3
HP 19 Hero Points 1
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Speed 25 feet
Melee [1] halberd +9 (reach, versitile S), Damage 1d10+4 P
Melee [1] halberd with power attack +9 (flourish, reach, versitile S), Damage 2d10+4 P
Melee [1] dagger +9 (versatile Slsh, thrown 10 ft., agile, finesse), Damage 1d4+4 P
Ranged [1] dagger +6 (versatile Slsh, thrown 10 ft., agile, finesse), Damage 1d4+4 P
Feats Cringe, Hefty Hauler, Power Attack, Shield Block