Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
"Face it, you're outmatched!" Kess cries out as he rushes towards the remaining sniper. She stops a bit short of the archer, continuing to taunt it in hopes of drawing out an attack while preparing for just such a shot. Moved token while drawing out another javelin with first move action, remembered how to Deflect Arrows with my second.
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
"Poog!" Kess calls out as she runs from her hiding place. Guess that's what we get for trying subtlety for once... the brawler thinks as she sprints forward, reaching into her pack to pull out a javelin as she goes. Hearing Hakon's low chanting once more, she lets the music wash over her as she hurls the spear at the sniper standing by the ridge's edge. Then, as soon as it leaves her hand, she snaps into her defensive style. Kess accepts the rage, and will use her swift action to activate Snapping Turtle Style Attack: 1d20 + 3 - 2 ⇒ (13) + 3 - 2 = 14 for Damage: 1d20 + 5 ⇒ (7) + 5 = 12
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
"Yeah, so we skipped ahead of the breadcrumbs from your journal. We're great. Go us." Even given the ominous circumstances of their meeting, Kess can't help but crack a grin. "What's important now is we be somewhere else before the other people after you catch up." "Have you found this blade you're looking for yet? Becuase if so, I'd suggest we leave. Now."
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
[i]Well, that's not good.[i] Kess thinks to herself as she double-times past Kyra towards the merchant. "A deal taken then." The tall Taldan says as she shakes the dwarf's hand.
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
"C'mon Kyra," Kess joins in. "Are we amking a deal with this guy or what? It's a seller's market now: if he doens't want to take these goods if sure there's plenty of alchemists, guildmembers or bookies who would be very interested in finding some new reagents." Kess tries to put some subtle emphasis on the 'bookies' part of her statement, hoping to throw Ninefingers off of his game. Intimidiate Aid: 1d20 + 5 ⇒ (19) + 5 = 24
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
"Hmm..." Kess mutters as she looks down at the spider corpse at her feet. "I don't suppose the rest of you have any experience with vermin surgery, do you?" I'm ready to Aid Another, but Kess isn't quite the 'finesse' type
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
As the spider sprays web over the excited Poog, Kess runs wide of the stream of fluid and strikes at the spider from it's flank, letting Hakon's deep screams inspire her to strike even more furiously. Attack: 1d20 + 6 ⇒ (11) + 6 = 17 for Damage: 1d6 + 5 ⇒ (3) + 5 = 8 swift action to Snapping Turtle Style. Between that and Rage, AC now 16.
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
Razmiran cultists, weird space crashes, and now spiders? Ulisha has some odd combinations of interests... Kess thinks to herself as she roams Daggermark, trying to feel out any information about Johannes Vox and the adhesive trade. Gather Info: 1d20 + 1 ⇒ (18) + 1 = 19
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
Having gotten a chance to catch her breath, Kess darts past Poog and assaults the stubborn Kellid woman from her side. Attack: 1d20 + 5 ⇒ (14) + 5 = 19 for Damage: 1d6 + 4 ⇒ (5) + 4 = 9
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
"Thanks Kyra!" Kess cries as the cleric's healing hands knit up one of her cuts. "These guys hit exactly as hard as they look!" She tosses out another quick jab at the remaining warrior, then darts back next to Hakon before any retalitory strike. Attack: 1d20 + 5 ⇒ (18) + 5 = 23 for Damage: 1d6 + 4 ⇒ (2) + 4 = 6 Then five-foot step above Hakon
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
Okay, these folks mean business. Kess thinks as she takes a hit and Hakon drops like a stone. She takes a moment to recall a defensive tehcnique she learned in the pits, then strikes out and retalitaion. Swift action for Snapping Turtle Style, Move Action (Martial Flexibilty) to gain Dodge. AC is now 19 Kess will attack Pink if she's still up. If not, she'll attack Blue. If BOTH of them have been downed by Poog and Oloch, Kess'll five-foot step up to hit at Green. Attack: 1d20 + 5 ⇒ (19) + 5 = 24 for Damage: 1d6 + 4 ⇒ (5) + 4 = 9
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
"Anyone bring a sack?" Kess calls out as she joins Kyra and Oloch by the wreckage. She picks up the bracer and snakes it between her fingers. "Care to try it on Oloch? Bet it'll brings out your eyes."
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
Gather info: 1d20 + 1 ⇒ (19) + 1 = 20 "When that 'sky rock' could be adamantine or better? A lot." Kess replies. "And that's just the standard stuff. I've heard tell that there's weird devices out there; some even say that the 'Rain of Stars' was a ship full of them." "Of course we should hurry to get to this site if Ulisha think's it's legit." Kess frowns. "From what I gather some of the locals aren't exactly friendly to people who try and recover those strange pieces."
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
Kess pants a bit as the adreneline from the fight wears off. She smiles at Poog, impressed by her comrade's strike. "Well, Not sure if Ulisha's gonna end up wanting this thing now" She mutters as she picks up the seemingly inert baton. "But if Razmir isn't expanding, it's not a total loss."
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
Breaking Folloch's attempted enchantment has only made Kess angrier at the priest. She sprints over to the caster and tries to punch him square in his still-humming mouth. Charge!: 1d20 + 7 ⇒ (6) + 7 = 13 for Damage: 1d6 + 4 ⇒ (5) + 4 = 9 Charging to Folloch. At work so browser won't let me move the icon again.
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
Will: 1d20 ⇒ 20 Wait a minute... Kess thinks to herself. I don't think a Razmiran priest would know ANY combat style She shakes herself out of the stupor and notices that the combat has started to heat up. Can I take any actions this round, or just be able to break the effect?
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
Hmm, what's he up to? Is that a weird crane-tiger style mix? But wait, the sweep of that arm... Kess thinks to herself as she screeches to a halt, hyponitcally following Folloch's hand signals while lost in his sonorous humming.
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
Drat, just out of charge range :p Breaking through the packed mob, Kess makes it to the other side to see Folloch and two guards attempting to make off with the town's wealth. "Razmir huh? I have to say, I'm not finding your arguments con-vincing!" She yells as she races forward, unstrapping and hurling a javelin at the priest as she screams the last syllable. Having trouble with moving the icon again (just this computer, not the map's issue. I'll move it when I get home, but Kess'll be 6 squares forward Javelin attack: 1d20 + 3 - 2 ⇒ (1) + 3 - 2 = 2 for damage: 1d6 + 4 ⇒ (4) + 4 = 8 Swift action to snap into Snapping Turtle Style
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
Kess struggles hard to get past the encroaching mob, but can't seme to make her way through. Frustrated, the brawler lets out a yell of frustration. Fine, I tried to be nice but... "Move! NOW! Or else you're not going to like what comes next!" Intimidate: 1d20 + 5 ⇒ (12) + 5 = 17
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
As the Razmiran bolts, Kess reacts swiftly, trying to duck and tumble through the crowd to stop their quarry from escaping. She calls back as she does so, "Oh Oloch, looks like your mug scared him off. we should get a veil for when you're out in public!" Acrobatics: 1d20 + 4 ⇒ (9) + 4 = 13
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
"Sounds like a plan to me." Kess nods. "Though I'll admit, if we could skip the sermon part I wouldn't be opposed. I've heard enough preaching already to last a lifetime." Realizing her words could be construed as slightly undiplomatic, the Taldan quickly turns back to Kyra and Oloch. "Present company excluded of course"
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
While still at 'Cannibal's Grove' "Huh, well that was an, experience." Kess muses as the forest animal flees. Looking down at the small, bleeding form now lying on the rocks, she tilts her head in curiosity. "I wonder what this thing's deal was?" In Allenstead As the party enters the village square, Kess looks around warily. She looks at the looming oversized statue and tries to hide a frown. Diplomacy (gather info): 1d20 + 1 ⇒ (9) + 1 = 10 "Let's be a bit cautious here guys." she whispers as they move amongst the crowd. "I know Razmir's not exactly unheard of in these parts, but I don't like the sound of how fast this town 'converted'."
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
"Hey Hakon, you've got a tiny man on you!" Kess yells as she widely circles around towards the elk. "Should probably watch for that!" With that, she attempts to uppercut the forest creature. 1d20 + 5 ⇒ (1) + 5 = 6 for 1d6 + 4 ⇒ (2) + 4 = 6 Unfortunately, the absurdity of what she's doing distracts Kess, and the punch goes wild.
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
"Hmm, you know what else is a circle? A rock" Kess says. "And if that journal's right, Ulisha hid this lantern under the ones in the stream." Barely waiting for a response, Kess slowly makes her way towards the bubbling water. Oykiv, the icons on the map are different (maybe the other table's characters? I moved the bloodrager icon to represent myself.
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
"No it is not." agrees Kess as she too looks up at the absent mounted head. "Thought you have to admit this place certainly is liviing up to its name." As we arrive at the grove... As she and the group reach the end of the trail, the Taldan woman eyes the seemingly old altar to the right of the grove warily. "Kyra, I don't think Sarenrae's exactly a nature god, but do you have any idea what this thing might be for? Apart from what those stains are making me think of?" Also watch out! There's a group of six doppelgangers right on top of us :)
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
No knowledge here either "Well, that's fine enough then. This food's worth plenty on its own." Kess says, lifting up a chunk of the meat to snack on. "Oh, is there a room to let here? Woudln't mind a night's rest in comfort rather than posting up beside a trail." What time of day is this?
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
"...and I'll tell you this much," the Taldan woman brashly calls out to her comrades as she moves through the worn dorrway of the Restless Bear, "The look on his face when I caught the damn thing was almost better than winning the match!" Kess laughs heartily, then tries to mute her chuckles as she sees the rest of the inn's patrons glance at her. She quickly tries to brush the dirt and leaves from her armor, then turns to the hostess. "Hello Birdy! An ale'd be great. It's been a bit of a hike from where we were. And what's the menu this evening?" As she waits for the proprietor to respond, Kess sidles over to a large table and grabs a seat. She stretches her legs out as far as they'll go underneath the table, a sigh of relief escaping her lips.
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
"Yes, pretty clever Rix." Kess says as she hops down from the Sarvio's roof. "So, do you want to do the honors..." She gestures towards the now clear path into the mausoleum. "And after that, all that's left is to figure out what to do with you," Kess says as she makes her way back beside Oloch and Kyra, a frown on her face as she looks down at the groveling Rhiannon.
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
Kess listens to Rix's remarks, then lets out a deep laugh. "HA! I think I'm starting to like our departed friend then." She moves quickly towards the Sarvio mausoleum. "I think the how'll depend on how well they thought to build it. Anyone want to give me a lift?" Kess asks as she looks for a way up onto the crypt's roof. Perception to see if there are vines or things to brace off of: 1d20 + 4 ⇒ (5) + 4 = 9 Climb: 1d20 + 2 ⇒ (20) + 2 = 22
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
"Not so bad yourself" Kess replies. "Though I'd say another prayer to Gorum to thank him for having this fool still breathing." The brawler moves alongside Oloch to tower above the downed noble. Looking back to the casters still further towards the crypts, Kess calls back. "So, now that we've dealt with him," she gestures contemptously down towards the Sarvio boy, "any thoughts on what that riddle actually means?" If the noble starts to complain and make a fuss, Kess'll knock him back down with another punch. Non-lethal of course :p
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
A bit taken aback by the power of Oloch's assault, Kess is caught off guard, but recovers by the time the skald slashes at the man's horse. Well, THERE'S someone who can back up his bravado. Wonder what else he's adept at. Seeing the animal is still up and kicking, literally, Kess rushes in and tries to out the beast down, calling out to Kyra as she does so: "Kyra, can you get over here and stabilize him? I'd rather not have a second aristocrat dead before us in ine night!" Charge: 1d20 + 8 ⇒ (5) + 8 = 13 for non-lethal, because horses are useful: 1d6 + 4 ⇒ (6) + 4 = 10
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
Having stepped on too many twigs and knocked over ashovel lying against the crypt, Kess sheepishly emerges from her vantage point. "And if you're a Sarvio scion, what are you doing by the Tulliver tombs?" With the dwarf's agressive tone, Kess eyes the Sarvian's crossbow warily. Hmm, looks like a Taliver model, smooth reload time but a slight delay on the firing mechanism. Bolts launch a tiny bit to the left.... Bracing herself, the Tladan woman flexes her left arm. Move action to gain Deflect Arrows for 1 minute
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
At the sound of Oloch's calls, Kess darts further towards their guest, hugging the wall and peeking out to observe his reactions. Well, looks like this is happening then. Browser issues are stopping me from being able to move my icon right now. Kess'll move down a few squares to the corner of the building she's next to now, trying to keep hidden from the rider's sight. Stealth: 1d20 ⇒ 1 Welp, make that keep out of sight poorly. Very very poorly.
Female Human HP 12/12 :: AC 16 (T11, F14) CMD 17 (20 vs grapple) :: Fort +3 Reflex +4 Will +1 :: Perception +4 :: Initiative +2
Question about how this quest works, Oykiv: Is this going to run essentially like a slightly less-well-connected scenario, with one 'mission' leading right into another? Or will there be an indetemrinate ammount of time between each of the items we're procuring for Ulisha? I'm mainly wondering regaridng things like Martial Flexibilty with uses per day. Do you want us to treat them as if we know there will be more adventuring to come before we rest, or can we assume we can rest between each quest segment?
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