Male Human Paladin 2/Bloodrager 1 (AC: 23 [T: 23 FF: 10] | HP: 31/31 (0NL) F+9, R+3, W+5) | Init: +1 |Perc: +7) Bloodrage: 6/6 LoH: 3/3
Kyrie, the Remorseless wrote:
Welcome back.
Male Human Paladin 2/Bloodrager 1 (AC: 23 [T: 23 FF: 10] | HP: 31/31 (0NL) F+9, R+3, W+5) | Init: +1 |Perc: +7) Bloodrage: 6/6 LoH: 3/3
Stops briefly occasionally and consults with his deity detect evil as the party progress into the bowels of the temple complex once again. Well we know there is a sizable human enemy presence guarding parts of it at this level. Not to mention monstrous humanoids.
Male Human Paladin 2/Bloodrager 1 (AC: 23 [T: 23 FF: 10] | HP: 31/31 (0NL) F+9, R+3, W+5) | Init: +1 |Perc: +7) Bloodrage: 6/6 LoH: 3/3
Bataleigha Silvercrest wrote:
cool!
Male Human Paladin 2/Bloodrager 1 (AC: 23 [T: 23 FF: 10] | HP: 31/31 (0NL) F+9, R+3, W+5) | Init: +1 |Perc: +7) Bloodrage: 6/6 LoH: 3/3
Looks around at his companions. "We really should quit resting on our laurels. There was evil we left afoot in the temple, and they are probably gathering their forces to invade. if not at least they are setting traps for us, so the longer with dither, the worse off!" Looks around, "And our trapfinder seems to have flitted off..."
Male Human Paladin 2/Bloodrager 1 (AC: 23 [T: 23 FF: 10] | HP: 31/31 (0NL) F+9, R+3, W+5) | Init: +1 |Perc: +7) Bloodrage: 6/6 LoH: 3/3
Personally I liked our dragon sorcerer, but I'm not so hip on all these homebrew/houserule/etc builds Feel like there is a lot of optimization going on, especially the feral build. Its WAY overpowered. +4 nat armor at 3rd? Come on. And with all the other base bonuses no other PC race gets with only ONE minus to ability. And a full-blade (cough 3.5 variant)? 2d8 damage? I don't even understand from the background, where around hommlet expanded area you might have run into it to get trained in such an exotic weapon. Magus - Again, optimization... wis 7? cha 7? I can see dropping one but not two, especially wis. Yeah, yeah, wizard is high bab for will saves, and elf so makes up the difference for enchantment will saves, but...
Bataleigha Silvercrest wrote:
I'm still here.
Male Human Paladin 2/Bloodrager 1 (AC: 23 [T: 23 FF: 10] | HP: 31/31 (0NL) F+9, R+3, W+5) | Init: +1 |Perc: +7) Bloodrage: 6/6 LoH: 3/3
Sounds like a good idea... best to root out evil so that it doesn't take hold while we are gone fighting at the temple I dunno, didn't seem like we've tracked that much loot on the loot sheet There might be other adventurers at the inn... maybe we can give them the once over, see if there are any of goodly persuasion that might be willing to lend a hand
Male Human Paladin 2/Bloodrager 1 (AC: 23 [T: 23 FF: 10] | HP: 31/31 (0NL) F+9, R+3, W+5) | Init: +1 |Perc: +7) Bloodrage: 6/6 LoH: 3/3
I don't mind the pace... I game enough on the side, so I'm more than patient at the pace the DM needs to go. And honestly, I sorta like low level stuff anyways. But I understand its been going on for several years, so others may want to step out, but as long as Fezzik is game, I'm game.
Male Human Paladin 2/Bloodrager 1 (AC: 23 [T: 23 FF: 10] | HP: 31/31 (0NL) F+9, R+3, W+5) | Init: +1 |Perc: +7) Bloodrage: 6/6 LoH: 3/3
Give no quarter to evil, onwards I say! he shouts! Prepare for your doom you foul betrayers of goodness! Quietly to the group I hate to retreat, but if we need to be better prepared to take on these foes, then so be it... but just be aware, more time we give them to regroup, the more prepared they will be
Male Human Paladin 2/Bloodrager 1 (AC: 23 [T: 23 FF: 10] | HP: 31/31 (0NL) F+9, R+3, W+5) | Init: +1 |Perc: +7) Bloodrage: 6/6 LoH: 3/3
swift action lay on hands: 1d6 ⇒ 3 Grunts, but swings his sword in return at the man to the right of him. attack, power attack, furious focus, rage, inspire: 1d20 + 8 - 1 + 1 + 2 + 1 ⇒ (7) + 8 - 1 + 1 + 2 + 1 = 18
if I defeat the solider, I step up into his place... trying to leave room for others to move up
Male Human Paladin 2/Bloodrager 1 (AC: 23 [T: 23 FF: 10] | HP: 31/31 (0NL) F+9, R+3, W+5) | Init: +1 |Perc: +7) Bloodrage: 6/6 LoH: 3/3
Moves up to attack the javelin of lightning thrower if possible, and then attacks while calling forth fire on his blade. attack, power attack, furious focus, rage, inspire: 1d20 + 8 - 1 + 1 + 2 + 1 ⇒ (17) + 8 - 1 + 1 + 2 + 1 = 28
Male Human Paladin 2/Bloodrager 1 (AC: 23 [T: 23 FF: 10] | HP: 31/31 (0NL) F+9, R+3, W+5) | Init: +1 |Perc: +7) Bloodrage: 6/6 LoH: 3/3
holy rages... cuz why not!!
power attack, rage: 1d20 + 7 - 1 + 2 ⇒ (19) + 7 - 1 + 2 = 27
Male Human Paladin 2/Bloodrager 1 (AC: 23 [T: 23 FF: 10] | HP: 31/31 (0NL) F+9, R+3, W+5) | Init: +1 |Perc: +7) Bloodrage: 6/6 LoH: 3/3
Joins Bat the door, first listening then asking Heironeous to give him guidance if evil lurks beyond. Then does the same going south. perception: 1d20 + 7 ⇒ (2) + 7 = 9
Male Human Paladin 2/Bloodrager 1 (AC: 23 [T: 23 FF: 10] | HP: 31/31 (0NL) F+9, R+3, W+5) | Init: +1 |Perc: +7) Bloodrage: 6/6 LoH: 3/3
Not going to kill them in cold blood. he says as he frowns And can't let them loose upon unsuspecting populace. Turns to the dragon and thinks How long would it take for you to fly back to town and get some solidery or our mercs to take these fellows somewhere?
Male Human Paladin 2/Bloodrager 1 (AC: 23 [T: 23 FF: 10] | HP: 31/31 (0NL) F+9, R+3, W+5) | Init: +1 |Perc: +7) Bloodrage: 6/6 LoH: 3/3
Well that sucks... I can't kill them, but I can't let them leave... laughs at bat's gnoing gnuttin' Shrugging he tries anyways What are you doing here? If we let you go, will you just attack again?
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