Feiya

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Organized Play Member. 31 posts. No reviews. No lists. No wishlists. 1 Organized Play character.




Quick note: We’re using Pathfinder Rules for a game set in Sengoku Japan, just because it’s the system i’m used to. I’ve limited races to Aasimar, Tieflings, Humans, and Half-Elves with some flavoring. Also, all players are level 6 at the current moment.

Anyway, I’m running a campaign based on Sekiro: Shadows Die Twice where the characters are trying to escort a young prince out of a war torn province, however, this is in order of the emperor. So far I have an NPC who is based on the One Armed Wolf himself (Level 5 Ninja/Level 1 Constructed Pugilist Brawler).

What I’m trying to figure out is some enemies based on enemies and bosses, specifically:

Genichiro Ashina: He’s a bit broad as he’s a bowman, a swordsman, and can summon lightning. This means he’d Be a Jack of All Trades but Master of None. Is there any way I can fulfill his legendary status? (Was considering two separate builds, one was Swordmaster/Bowman samurai and the other was a Kensai Magus)

Headless: Not the Guardian Ape, but the headless enemies that must have Divine Confetti used to actually be hit. Can take some mechanics fudging if a special item is not possible.

O’Rin of the Water: The Shamisen playing specter who dances around and fights with a Wakizashi in her instrument.

Also, are there any books with monsters of Japanese origin that I can use?

Thanks! I know I’m asking a lot, I’m just a bit stuck.


I am a big fan of difficult but aesthetically pleasing games such as Dark Souls and Bloodborne. I like some dark fantasy and have recently been planning something similar to Sekiro: Shadows Die Twice and Nioh but set in Minkai.

I’m just wondering how I set the starting levels and encounters so they’re not too difficult where TPK is incredibly easy each battle, or too easy, where CR is low. We tried a campaign at level 20 and well, it just ended up with a lot of cheesing past enemies and such, and I don’t want that again.

I just don’t know what to do because I feel trapped between mechanics and aesthetic. I know what level to start at (enemies I like and that fit range around various CRs).


Basically, the character I want to grapple with is within a crowd of people and I want them to be grabbed from behind, but the enemy doing the grabbing does not have Grab or Improved Grapple.

Is there a way I can use stealth to stand in and prevent AoO, or... what's a good solution here?


So, I've been trying to work out character for a gestalt Jade Regent campaign when I came upon a character I liked:

Kasumi from the Dead Or Alive fighting game series.

I'm assuming some kind of Ninja/Monk Gestalt, but I'm not really sure how to go about that, since:

1. I don't know how well they mesh
2. I am not used to building a gestalt character.

ANy help would be much appreciated!


I’m wondering: What would you consider the worst archetype in the game?

Not just “Oh it’s bad for its class” or “I don’t like it’s features.” And not in a specific class (though I am curious about that as well) but what archetypes are just so rotten, so bad, that not even the most skilled Min-Maxer could fix them to be usable?

What puts them above ALL the others in terms of their badness, and not just worse than the others in their class?


I was wondering:

How do I go about finishing my build based around Isaac Clarke. I got the character all statted out: A Dex-based soldier of the spacefarer theme who will take ranks in Engineering every level. Low WIS because, let's be honest, Isaac sucks at Will Saves.

All I'm really asking about is:

1. What feats should I take for this build?
2. What armor should I take? I know it has to be heavy, but I'm blanking on ideas as to what to use.
3. IS there anything I can use to simulate His Telekinesis and Stasis? Any armor mods or anything?
4. What Soldier Fighting Style would be best?

Thanks for the help!


So, in another game, we’re also doing a level 20 characters, and I wanted to do a build based on Richter Belmont from Castlevania.

Now, Richter is the first Belmont to use Item Crushes which can be flavored as spells. According to other sources, the best class to build him would be Warpriest.

I’m just wondering how much sense this makes, and how I can go about building this character.

Thanks!


What is a feasible Hellknight Prestige Build where the original class was Investigator (specifically Empiricist). The flavor is that he was so dedicated to law, he joined the Hellknights as an inspector. Kinda like a local cop joining the FBI, I guess.

I am completely willing to take the feat taxes regarding armor proficiencies, I’m just wondering what stats I should have for this build before stat boosting items like headbands, belts, and tomes (25 point build), specific weapons I should use, and anything else I need to know.

The starting (and ending level) is 20.

Thanks!