Hellknight Signifer

Signifier Durion Kah's page

1 post. Alias of Jeremy Corff.



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Scarab Sages

This week, in our last blog of December, we explore the idea of a galactic racing syndicate in Starfinder!

https://solorunstudio.com/2025/12/14/sf2e-winning-the-space-race/

Scarab Sages

This week, inspired by Star Wars, grenades that can petrify your foes!

https://solorunstudio.com/2025/12/07/starfinder-2e-cockatrice-grenades/

Scarab Sages

This week, with the last season of Stranger Things out, we revisit the Upside Down, aka the Netherworld, and provide stats for a Starfinder Demogorgon.

https://solorunstudio.com/2025/11/30/starfinder-2e-netherworlds-and-demogor gons/

Scarab Sages

This week more spherical shenanigans, this time in robot form. It's Star Wars' Droideka for Starfinder!

https://solorunstudio.com/2025/11/23/starfinder-2e-rock-n-roll-robots/

Scarab Sages

This week, unlock the ability to transform into an arcane space soccer ball. It's the Morph Ball from Metroid!

https://solorunstudio.com/2025/11/16/starfinder-2e-metroid-morph-madness/

Scarab Sages

This week, it's spooky season so let's get some movie monster action. Specifically the rage infected from 28 Days/Weeks/Years later.

https://solorunstudio.com/2025/10/26/starfinder-2e-28-thousand-years-later/

Scarab Sages 2/5 5/55/55/55/5

1 person marked this as a favorite.

These look great. Love that Hellknight and Dragon!

Scarab Sages

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This week, with the release of TRON Ares, we look at incorporating the Grid into Starfinder, and some familiar batons.

https://solorunstudio.com/2025/10/12/starfinder-2e-tron-into-the-grid/

Scarab Sages

1 person marked this as a favorite.

So much great stuff in here!

Scarab Sages

1 person marked this as a favorite.

This week we take a look at the new show Knights of Guinevere, which tells a very Starfinder kind of fairytale.

https://solorunstudio.com/2025/09/28/starfinder-2e-knights-of-guinevere/

Scarab Sages 2/5 5/55/55/55/5

Hmm, I wonder if that Hylki woman will be important...

Scarab Sages

This week I'm starting spooky season early with my take on The Eye from the excellent Alien Earth series.

https://solorunstudio.com/2025/09/14/starfinder-2e-the-eye-from-alien-earth /

Scarab Sages

1 person marked this as a favorite.

This week a colossal creature for you. Goodness, gracious, it's great whales of fire!

https://solorunstudio.com/2025/09/07/starfinder-2e-great-whales-of-fire/

Scarab Sages

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Nice to have some classic cyberpunk style action!

Scarab Sages

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This week Starfinder and Warframe are teaming up like Chocolate and Peanut Butter! And to celebrate, we'll take a look at the Warframe predecessor, Dark Sector.

https://solorunstudio.com/2025/07/20/starfinder-2e-warframe-and-dark-sector /

Scarab Sages

2 people marked this as a favorite.

Really like this. Does a great job of showing just how confusing it could be to have access to a spread of realities.

Scarab Sages

1 person marked this as a favorite.

This week we take a look at Predator: Killer of Killers and steal some yautja tech for Starfinder 2E.

https://solorunstudio.com/2025/07/13/starfinder-2e-killer-of-killers/

Scarab Sages

This week a look at updating weapons from Starfinder 1E to Starfinder 2E, using some dwarven mining equipment as an example.

https://solorunstudio.com/2025/06/29/starfinder-2e-converting-weapons/

Scarab Sages

1 person marked this as a favorite.

This week, a visit to the fey realm of The Backrooms, an endless labyrinth of horror.

https://solorunstudio.com/2025/06/22/starfinder-2e-the-backrooms/

Scarab Sages

This week let's take a look at the Newborn, Starfinder 2E's newest Outer God

https://solorunstudio.com/2025/06/08/starfinder-2e-the-newborn/

Scarab Sages

1 person marked this as a favorite.

This week to celebrate the end of Andor we stat up the KX series Imperial Security Droid.

https://solorunstudio.com/2025/05/18/starfinder-2e-kx-imperial-security-dro id/

Scarab Sages

1 person marked this as a favorite.

A great deal, and if you haven't read Master of Devils yet, you are in for a real treat.

Wayfinders 4/5 5/55/55/55/5 ***** Contributor

Excited for both the Tanuki Trouble and for seeing Rat Rod again!

Scarab Sages

1 person marked this as a favorite.

This week, SFS 2E is announced, and we steal some cool gadgets from the new Moonrise anime!

https://solorunstudio.com/2025/04/13/starfinder-2e-sfs-and-moonrise/

Scarab Sages

1 person marked this as a favorite.

This week let’s take a look at the Drift, the Pact Worlds setting equivalent of Hyperspace. Also, 2E stats for the Garaggakal!

https://solorunstudio.com/2025/03/23/starfinder-2e-catch-the-drift/

Scarab Sages

This week we look at 2 pages from the playtest that might just save your character's life. Let's talk about Shields.

https://solorunstudio.com/2025/03/09/starfinder-2e-lets-talk-about-shields/

Scarab Sages

This week is a deep dive into Pathfinder and Starfinder lore to trace the origin of humanity and how they've spread through the Galaxy.

https://solorunstudio.com/2025/03/01/starfinder-2e-the-human-diaspora/

Scarab Sages

1 person marked this as a favorite.

This week a look at some of the more famous weapons from SciFi and their analogs in Starfinder 2E.

https://solorunstudio.com/2025/02/23/starfinder-2e-weapons-of-scifi/

Scarab Sages

This week, we take a look at the Incal as an alternate setting to run Starfinder 2E

https://solorunstudio.com/2025/02/09/starfinder-2e-into-the-incal-verse/

Scarab Sages

This week, going back to 2011's Tome of Horrors Complete, we update the Time Flayer for Starfinder 2E!

https://solorunstudio.com/2025/02/02/starfinder-2e-a-time-to-flay/

Scarab Sages

This week, in honor of the holiday, a seasonal threat your party won't soon forget. Introducing the Yule Cat.

https://solorunstudio.com/2024/12/22/starfinder-the-jolakotturinn-or-yule-c at/

Scarab Sages

This week we look at OGL monsters left behind by the remaster that could still find a place in your Starfinder 2E game, starting with the Grell.

https://solorunstudio.com/2024/12/16/starfinder-2e-ogl-monsters-grell/

Scarab Sages

This week a deep dive into the nature and methods of time travel in Pathfinder and Starfinder. Heavy!

https://solorunstudio.com/2024/12/07/starfinder-2e-its-about-time/

Scarab Sages

This week we stat up a storied, though rarely seen beast for the Starfinder 2E playtest - the Whiskered Renkroda.

https://solorunstudio.com/2024/11/30/starfinder-2e-save-me-from-the-renkrod as/

Scarab Sages

1 person marked this as a favorite.

This week we take a look at making monsters for Starfinder 2e, starting with the ubiquitous space goblin!

https://solorunstudio.com/2024/11/03/starfinder-2e-space-goblin/

Scarab Sages

This week, as Halloween approaches, we do a deep dive into the Corpse Fleet. It's a dead man's party, who could ask for more?

https://solorunstudio.com/2024/10/26/starfinder-the-corpse-fleet/

Scarab Sages

2 people marked this as a favorite.

This week we tackle a subject I've waited two years to take on. Spoilers for the movie Nope within!

https://solorunstudio.com/2024/10/20/starfinder-nope-jean-jacket/

Scarab Sages

This week we a rundown of the Starfinder equivalent to the Cenobites from Hellraiser. Open the box, we have such sights to show you!

https://solorunstudio.com/2024/10/13/starfinder-hellraiser-and-velstracs/

Scarab Sages

This week we take a look at a classic D&D monster that is actually a scifi alien. Catch up with the Displacer Beast, aka the Coeurl.

https://solorunstudio.com/2024/10/06/starfinder-displacer-beast-aka-coeurl/

Scarab Sages

This week we look at what a terminally online meme dragon might be in Starfinder. Post or die!

https://solorunstudio.com/2024/09/29/starfinder-meme-dragon/

Scarab Sages

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Wheel! Of!! MONSTERS!!!!

Scarab Sages

1 person marked this as a favorite.

This week we convert Narrative Starship Combat for the Starfinder 2E play test. Come get your space battle on!

https://solorunstudio.com/2024/09/15/starfinder-2e-narrative-starship-comba t/

Scarab Sages 2/5 5/55/55/55/5

4 people marked this as a favorite.

That's a great bunch of authors!

Scarab Sages

Journey back to 1997 as we plumb Capcom's Battle Circuit for Starfinder adventure!

https://solorunstudio.com/2024/09/08/starfinder-sleep-lightly-bounty-hunter /

Scarab Sages

This week a quick preview of Skatefinder, coming to Starfinder Infinite before September 1st!

https://solorunstudio.com/2024/08/25/starfinder-skatefinder-preview/

Scarab Sages

Looking for a quick scenario to slip into your Starfinder game? Try Showcase Slaughterfest! Map to the furniture showcase maze provided.

https://solorunstudio.com/2024/08/17/starfinder-showcase-slaughterfest/

Scarab Sages

1 person marked this as a favorite.

Fired up about the Starfinder 2E Playtest, but looking for more aliens and space monsters you can use in your adventures? We scoured the PF2E Bestiaries so you don't have to!

https://solorunstudio.com/2024/08/11/starfinder-2e-playtest-provisional-bes tiary/

Scarab Sages

This week we cast a wary look at the mundane vending machine, lying in wait to strike in our most vulnerable moments.

https://solorunstudio.com/2024/07/28/starfinder-vending-machines-gone-wild/

Scarab Sages 2/5 5/55/55/55/5

Awesome stuff!

Scarab Sages

This week we look to The Acolyte for inspiration and steal some Cortosis for Starfinder.

https://solorunstudio.com/2024/07/20/starfinder-cortosis/

Race

Retired

About Silas Womarsh

Background:

Womarsh has seen death up close.

Being the eldest of three brothers, he has known the way of battle since a young age. Once they reached manhood, he and his brothers (Joal and Orvus) left the north to make a bold name for themselves in the 'softer' southern lands. For almost ten years they worked for whomever would pay their swordprice. They eventually ended up in Lastwall. There they found foes aplenty in the orcs of Belkzen.

Womarsh began to see the unending cycle on the day his youngest brother died. They slew the orcs responsible, but more came. They defeated them and still more orcs came. Was there a point? When his middle brother died a year ago, Womarsh left Lastwall. His eyes were opened to the realization that battle for battle's sake was flawed and the responsibility for his brother's deaths rested on his shoulders alone.

He must balance the scales and atone for his brothers wasted lives.

Appearance:

Silas is a large man. He stands 6' 3" tall and weighs in about 210 lbs. He looks older then his actual 34 years would indicate. His shoulder-length blond hair is losing the war against gray and his ragged beard has already given up the fight. The visible skin on his thick arms as well as his face are cris-crossed with numerous small scars.

Basics:

Fighter 8
LG Medium humanoid (human - Ulfen)

Init +4; Senses Perception +9

Defense:

AC 24, touch 11, flat-footed 24 (+9 armor, +1 deflection, +4 shield)
HP 84 (8d10+40)
Fort +10 (+6 base, +3 Con, +1 Resilient), Ref +2 (+2 base), Will +3 (+2 base, +1 Wis)

Offense:

Speed 30 ft. (20 ft. in armor)

Sword Attack
Melee +2 longsword +17/+12 (1d8+10 17-20/x2; slashing)

Sword Power Attack
Melee +2 longsword +15/+10 (1d8+14 17-20/x2; slashing)

Shield Bash
Melee +2 longsword +11/+6 (1d8+10 17-20/x2; slashing)
Melee +1 heavy steel shield +3 (1d4+3 x2; blunt)

Bow Attack
Ranged composite longbow +6/+1 (1d8+4 x3; piercing) 110'

Statistics:

Str 21, Dex 10, Con 16, Int 11, Wis 12, Cha 10
Base Atk +8/+3; CMB +13; CMD 21
Languages Common, Skald

Feats:

Level 1 - 3

Armor Proficiency (Light):
Skilled at wearing light armor.

Armor Proficiency (Medium):
Skilled at wearing medium armor.

Armor Proficiency (Heavy):
Skilled at wearing heavy armor.

Simple Weapon Proficiences - All:
Trained in the use of all basic weapons.

Martial Weapon Proficiences - All:
Trained in the use of all martial weapons.

Power Attack:
You can choose to take a –1 penalty on all melee attack rolls and combat maneuver checks to gain a +2 bonus on all melee damage rolls. This bonus to damage is increased by half (+50%) if you are making an attack with a two-handed weapon, a one handed weapon using two hands, or a primary natural weapon that adds 1-1/2 times your Strength modifier on damage rolls. This bonus to damage is halved (–50%) if you are making an attack with an off-hand weapon or secondary natural weapon.

When your base attack bonus reaches +4, and every 4 points thereafter, the penalty increases by –1 and the bonus to damage increases by +2.

You must choose to use this feat before making an attack roll, and its effects last until your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage.

Blind Fight:
In melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.

An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.

You do not need to make Acrobatics skill checks to move at full speed while blinded.

Weapon Focus: Longsword
You gain a +1 bonus on all attack rolls you make using the selected weapon.

Level 2 - 1

Cleave:
As a standard action, you can make a single attack at your full base attack bonus against a foe within reach. If you hit, you deal damage normally and can make an additional attack (using your full base attack bonus) against a foe that is adjacent to the first and also within reach. You can only make one additional attack per round with this feat. When you use this feat, you take a –2 penalty to your Armor Class until your next turn.

Level 3 - 1

Shield Focus:
Increase the AC bonus granted by any shield you are using by 1.

Level 4 - 1

Weapon Specialization: Longsword
You gain a +2 bonus on all damage rolls you make using the selected weapon.

Level 5 - 1

Cleaving Finish:
If you make a melee attack, and your target drops to 0 or fewer hit points as a result of your attack, you can make another melee attack using your highest base attack bonus against another opponent within reach. You can make only one extra attack per round with this feat.

Level 6 - 1

Great Cleave:
As a standard action, you can make a single attack at your full base attack bonus against a foe within reach. If you hit, you deal damage normally and can make an additional attack (using your full base attack bonus) against a foe that is adjacent to the previous foe and also within reach. If you hit, you can continue to make attacks against foes adjacent to the previous foe, so long as they are within your reach. You cannot attack an individual foe more than once during this attack action. When you use this feat, you take a –2 penalty to your Armor Class until your next turn.

Level 7

Improved Initiative
You get a +4 bonus on initiative checks.

Level 8

Improved Critical: Longsword
When using the weapon you selected, your threat range is doubled.

Traits:

Grief-Filled:
You are no stranger to loss or intense emotions. You gain a +2 trait bonus on all saving throws against emotion spells and effects.

Resilient:
Growing up in a violent neighborhood or in the unforgiving wilds forced you to subsist on food and water from doubtful sources. You've built up your mettle as a result, and gain a +1 trait bonus on Fortitude saves.

Fighter Abilities:

Level 1

Bonus Feat: Weapon Focus

Level 2

Bravery: +1
+1 Will save vs. Fear.

Bonus Feat: Cleave

Level 3

Armor Training: 1
A fighter learns to be more maneuverable while wearing armor. Whenever he is wearing armor, he reduces the armor check penalty by 1 (to a minimum of 0) and increases the maximum Dexterity bonus allowed by his armor by 1.

In addition, a fighter can also move at his normal speed while wearing medium armor.

Level 4

Bonus Feat: Weapon Specialization

Level 5

Weapon Training: Blades, Heavy
+1 Attack, Damage, CMB, CMD with Heavy Blades.

Level 6

Bravery: +2
+2 Will save vs. Fear.

Bonus Feat: Great Cleave

Level 7

Armor Training: 2
A fighter learns to be more maneuverable while wearing armor. Whenever he is wearing armor, he reduces the armor check penalty by 2 (to a minimum of 0) and increases the maximum Dexterity bonus allowed by his armor by 2.

In addition, a fighter can move at his normal speed while wearing heavy armor.

Level 8

Bonus Feat: Improved Critical

Skills:

Total skill ranks: 24 (16 fighter, +8 Skilled)

Acrobatics -6 (-6 ACP)
Appraise +0
Bluff +0
Climb -1 (+5 Str, -6 ACP)
Diplomacy +0
Disguise +0
Escape Artist -6
Fly -6
Handle Animal +5 (2 ranks, +3 class skill)
Heal +1 (+1 Wis)
Intimidate +11 (8 ranks, +3 class skill)
Perception +9 (8 ranks, +1 Wis)
Profession (soldier) +7 (3 ranks, +3 class skill, +1 Wis)
Ride -2 (1 rank, +3 class skill, -6 ACP)
Sense Motive +1 (+1 Wis)
Stealth -6 (-6 ACP)
Survival +6 (+2 ranks, +3 class skill, +1 Wis)
Swim -1 (+5 Str, -6 ACP)

----------------------
Untrained Skills
----------------------
Disable Device --
Linguistics --
Slight of Hand --
Spellcraft --
Use Magic Device --

Gear:

Total Gear Value (including cash): 16,000 gp

+1 half-plate (1750 gp, 50 lbs.)
+1 heavy steel shield (1170 gp, 15 lbs.)
+2 longsword (8315 gp, 4 lbs.)
composite longbow (Str +5) (600 gp, 3 lbs.)
quiver with 20 arrows (20 gp, 3 lbs.)
ioun stone - ioun torch (75 gp)
ring of protection +1 (2000 gp)
belt of giant strength +2 (4000 gp)
belt pouch (1 gp, 0.5 lbs.)
[
coinage 450.13 gp
]

handy haversack (2000 gp, 5 lbs.)
[
bedroll (0.1 gp, 5 lbs.)
cold weather outfit (8 gp, 7 lbs.)
rope, hemp (1 gp, 10 lbs.)
sack (0.1 gp, 0.5 lbs.)
waterskin (1 gp, 4 lbs.)
]

Attack Macros:

[dice=Longsword Attack]1d20+17[/dice]
[dice=Longsword Attack]1d20+12[/dice]
[dice=Longsword Damage]1d8+10[/dice]

[dice=Longsword Power Attack]1d20+15[/dice]
[dice=Longsword Power Attack]1d20+10[/dice]
[dice=Longsword Damage]1d8+14[/dice]

[dice=Shield Bash]1d20+11[/dice]
[dice=Shield Damage]1d4+3[/dice]

[dice=Composite Bow Attack]1d20+6[/dice]
[dice=Composite Bow Attack]1d20+1[/dice]
[dice=Composite Bow Damage]1d8+4[/dice]