Merisiel

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Organized Play Member. 13 posts. No reviews. No lists. No wishlists. 3 Organized Play characters.


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Silver Crusade

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Hey all

I am about to start Part 2 of Hells Vengeance and I came up with this flow chart to make things easier to run as the book seemed really all over the place to me. I have mapped out all of the major encounters in the order that the book laid them out. It was really helpful to me, so perhaps it will help some of you as well.

Wrath Of Thrune Flowchart

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Daaaang Congrats !

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Just wanted to put up a post in regards to what I thought of this scenario after running it for a group of players today.

First up, this scenario has the silliest boss mob I have seen with the Big bad demon having Resist cold and Vulnerability to cold. Whhhy?? XD Not sure if that was an error in the writing and that he wasn't supposed to have resist cold at all considering he was a fire demon.

I also took issue with the optional encounter which was, don't step on the bugs of they will swarm. My group recognized the danger with their rolls and just walked on by.

I also thought that the way the party were supposed to convince Ser Illamen (i think that's his name) to do the morally right things were a bit strange, particularly the one where he began frightened at the possibility of loosing control, its understandable but for pcs who don have the dip stat or the spells to calm him down it could become a big road block.

These are just my thoughts, would love to hear everyone else's.

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Congrats Chris *big smile*

Silver Crusade

6 people marked this as a favorite.

I have a shirt in my wardrobe that says in big letters "Because im the GM, Thats why". Perhaps you should invest in one

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Charles M Wright wrote:
Sibel Yilmaz wrote:
... and the other 2 where Andoran and I can't remember the last one...

I was Sczarni, and yeah, it was literally just finding the info in the archives.

Sibel Yilmaz wrote:
... they all rolled fantastically on stealth checks without being stealth orientated classes. Maybe it was just a fluke, but we got to the end and were wondering what to do with the rest of our time.

I think the problem as a whole was that both myself (the Conversion Inquisitor who was geared up for Bluff, Diplomacy, Intimidate, Sense Motive and Perception) rolled amazingly on everything that moved us along, and our Ninja rolled amazingly in both Combats and in stealth stuff. We didn't run into anyone that needed negotiating interaction after getting into the building, so again it took little time. I think the dice played a large part.

Sibel Yilmaz wrote:
I think this scenario is well written, but can be short if some members of the party have no reason to go into the ball room, or other areas where they could be caught by gaurds or just people who may be around.
One suggestion if you're running it again Sibel: limit our information so that we have to spend more real world time on it. I think the best bet would be covering more of the map (printing off two copies and cutting up individual rooms maybe?) so that we had 0 understanding of the layout and therefore had to stumble/stealth our way through. Could you imagine if our pyromaniacal Magus had stumbled into that ballroom accidentally?

Oh hi XD

and yes, chopping up the map may be a good idea XD

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I ran this scenario yesterday at our monthly game, and the party of four managed to finish the whole thing in an hour, real time. I blame the fact that 2 out of the four of them were from the Cheliax faction to start, so didn't have to do anything more but finish the mission, and the other 2 where Andoran and I can't remember the last one, but he also had to get information out of the archive room. Basically, none of them had any reason to be in the ball room, or any well populated areas and they all rolled fantastically on stealth checks without being stealth orientated classes. Maybe it was just a fluke, but we got to the end and were wondering what to do with the rest of our time.

The only part they really had any difficulty was when they had to work out the chipher using the letter left behind by Zarta, but I allowed them to make a few intelligence checks so that they knew that it was atleast a code.

I think this scenario is well written, but can be short if some members of the party have no reason to go into the ball room, or other areas where they could be caught by gaurds or just people who may be around.

Silver Crusade

Humphrey Boggard wrote:
Andrew R wrote:
hasbro should totally make a my Little Pony table top game with watered down D20 rules to get the girls young into the idea of role play.

My girlfriend's 18 year old step brother would kill for that game. All he talks about is MLP:FiM. He'd never make the leap to PF though (doesn't even watch PG13 movies).

edit: The dude made his own MLP t-shirt with math jokes on it, completely unironically.

It already exists,but with pathfinder rules.

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I also use an Asus Transformer Tab. Love that thing to bits.

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Thanks again everyone :3

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Caderyn wrote:
Congrats Sibel, I havent yet had the time to make it down to Wollongong for a game but I hope to do so in the near future

Come dooooown, Dooo eeeet XD

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Thanks Guys :3

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Hi everyone!

*waves*