Gillman

Sh'yl M'sshakul's page

214 posts. Alias of Ilmakis.


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Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

PFS #22523-32
Adishrii
Sovereign Court (yes, not Dark Archive !)

Sad to see this game end, but it was great nontheless !
Thanks again EF for GMing this one and giving me the opportunity to play with a Jedi Knight :D


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Sh'yl maintain his focus on his rowing with Karter's help.

Profession (sailor): 1d20 + 10 + 5 + 2 ⇒ (8) + 10 + 5 + 2 = 25


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Thanks to Francis' mage armor and his training, Sh'yl dodged or stopped all the attacks against him.

Letting Xerxes and Karter fighting the invisible attackers, Sh'yl continue to focus on the drive and the race.

May the Force be with me

Profession (Sailor): 1d20 + 10 + 5 ⇒ (3) + 10 + 5 = 18


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Used to fight without seeing, Sh'yl dodges all the attacks from the invisible attackers.

He continues to concentrate on his drive, hoping of win the race.

Profession (Sailor): 1d20 + 10 + 5 + 2 ⇒ (12) + 10 + 5 + 2 = 29 as a standard action


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Shy'l heals himself as he continues to pilot the ship.

Cure Serious Wounds: 3d8 + 8 ⇒ (6, 6, 7) + 8 = 27 as a swift action

Profession (Sailor): 1d20 + 10 + 5 + 2 ⇒ (10) + 10 + 5 + 2 = 27 As a standard action

Now Sh'yl has his all AC :) even against invisible creatures :)


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

I understand very well and I thank you for offering me the possibility to participate to this one :)
It was/is quite fun !

Will you be at GenCon ? Or your exam will take all your time for this summer ?


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Hit but still standing, Sh'yl says I will take care of the Yak take care of the assaillants !

Sh'yl has blind-fight (but is still flat-footed as he has not act yet


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

After his effort and concentration, Sh'yl was a bit tired but quite excited when the Force made him one with the Yak.

Understanding better the ship, he takes the commands with a more practical way.

Profession (sailor): 1d20 + 10 + 5 + 2 ⇒ (7) + 10 + 5 + 2 = 24


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Stuck with the gargantuan creature, Xerxe's bold maneuver wasn't enough to get pass the creature.

Sh'yl takes the commands of the ship, making the void in him as his master told him to.

let the Force go. The Force is everywhere in everybody.

Using the Yack as a powerful focus, he lets the force go through him and the ship making one with it. An entity of wire, metal and mind...

Let the Force unleash he repeats in his mind Let the Force be

Then he pushes himself to the brick of his own consciousness to pass the creature.

Use the Force check (using several Ki): 1d20 + 12 ⇒ (18) + 12 = 30


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Sorry wasn't able to post. Will have "take 10" for the check, giving an auto-sucess with the console bonus.

As Sh'yl was calculating the best course to avoid the creature in his mind, his few seconds of meditation were interupted by the Captain who take commands.


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

@EF Does our fancy new console could be use for this check ?
(I have not it count on my rolls for the first part of the race

Thanks Xerxes, your navigation skills are unmatched on this part of the Galaxy !


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Sh'yl has +10 in profession (Sailor) so I suppose it will be him who makes the checks

Francis give the helm of the Millenium Yack to Sh'yl for the Race.

Profession (Sailor) 1: 1d20 + 10 + 2 ⇒ (9) + 10 + 2 = 21
Profession (Sailor) 2: 1d20 + 10 + 0 ⇒ (9) + 10 + 0 = 19


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

I agree, It's time our ship and crew to be recognize for his worth ! Captain, we must participate at this event ! The Force will be with us.

Excited by the news, Sh'yl begins to asks for the rules, the contestants and all the thing they need to now about the race.

Diplomacy (Gather Information): 1d20 + 12 ⇒ (5) + 12 = 17


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Sh'yl says I remember that the Diamond Star was captured by the Sontarons 6 months ago. Several months before that, however, the Diamond Star’s captain, Elliece Farhaven, retired—an unusual occurrence, considering her relatively young age.
May be we could try to find this Elliece ?


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

== after the fight ==

Sh'yl was ashamed for having failed the captain during their fight in the water. He thanks Karter for saving their life and their honor.

I don't know what that creature is, but I'm happy it had not the spirit of a warrior. Your bravery and hardness save us all. I will repay my debt to you.

== the present ==

Sense Motive DC20: 1d20 + 8 ⇒ (14) + 8 = 22

Sh'yl recognize that the creature was upset but not to them exactly . With kind words and diplomacy they will be able, he hopes, to convince her to not attack them.

He bows to her begin to talk with respect.

Greetings Sarlis. We are sorry to come unannounced but we are in need of your infinite wisdom. I'm am Sh'yl Lord of Tidewater Rock, servant of the Force, son of Sh'aar and Sh'uu M'sshakul, blood scourge of the Space, Captains of the Starship Blackheath and Free Captain under Sir Francis Ulhutch command.
We've heard that you know the location of a smuggler and spy for a foreign power and we hope that you will be able to provide us with this information.
If we can help you in any way in exchange of this, we will be happy to do it.

diplomacy (take 10): 10 + 12 = 22


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Will DC22: 1d20 + 11 ⇒ (10) + 11 = 21

AoO: 1d20 + 11 + 3 - 2 - 2 ⇒ (3) + 11 + 3 - 2 - 2 = 13
Damages: 1d8 + 7 + 4 + 3 ⇒ (8) + 7 + 4 + 3 = 22


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

does it provoke ?


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Sh'yl tries again to come close to the "thing".

Swim: 1d20 + 5 ⇒ (8) + 5 = 13 I suppose the DC underwater is 10

This time, he comes closer and tries to hit the creature.

+1 Lightsaber: 1d20 + 11 - 2 - 2 - 5 ⇒ (16) + 11 - 2 - 2 - 5 = 18
damages: 1d8 + 7 + 2 + 4 ⇒ (2) + 7 + 2 + 4 = 15


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Sh'yl turns to the new creature, wondering if it's another illusion or something more real.

Bloob...orce...bloob...me casts shield of faith

Concentration DC16: 1d20 + 12 ⇒ (8) + 12 = 20
Swim DC10: 1d20 + 5 ⇒ (1) + 5 = 6

Despite his training, Sh'yl is unable to swim towards the creature.


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

The Shark is an illusion !

Says Sh'yl when he sees his saber get through without harm !


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

forgot we are still underwater, lessen by 2 my attack rolls an divide by 2 the damages. Sorry !


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

hope you made it


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Following Xerxes thirst for battle Sh'yl attacks the creature with all his might !

May the Force give me haste Swift action : Ki for an additional attack

+1 Lightsaber (power attack): 1d20 + 9 + 3 - 2 ⇒ (5) + 9 + 3 - 2 = 15
damages: 1d8 + 7 + 3 + 4 ⇒ (4) + 7 + 3 + 4 = 18
+1 Lightsaber (power attack) - Ki: 1d20 + 9 + 3 - 2 ⇒ (7) + 9 + 3 - 2 = 17
damages: 1d8 + 7 + 3 + 4 ⇒ (7) + 7 + 3 + 4 = 21
masterwork Lightsaber (power attack): 1d20 + 9 + 3 - 2 ⇒ (9) + 9 + 3 - 2 = 19
damages: 1d8 + 6 + 3 + 4 ⇒ (3) + 6 + 3 + 4 = 16
masterwork Lightsaber (power attack): 1d20 + 9 + 3 - 2 ⇒ (11) + 9 + 3 - 2 = 21
damages: 1d8 + 6 + 3 + 4 ⇒ (4) + 6 + 3 + 4 = 17
masterwork Lightsaber (power attack): 1d20 + 9 + 3 - 2 ⇒ (20) + 9 + 3 - 2 = 30
damages: 1d8 + 6 + 3 + 4 ⇒ (2) + 6 + 3 + 4 = 15

crit confirm: 1d20 + 9 + 3 - 2 ⇒ (5) + 9 + 3 - 2 = 15
damages: 1d8 + 6 + 3 + 4 ⇒ (4) + 6 + 3 + 4 = 17


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Looking at the map seems like it too :P

Sh'yl call the force to help him in this fight.

Bloob, blob, bloob Swift action : divine favor

Then like Xerxes he readies an attack when the creature will be next to him

Ready attack Lightsaber: 1d20 + 12 + 3 - 2 - 5 ⇒ (18) + 12 + 3 - 2 - 5 = 26
damages (half underwater): 1d8 + 7 + 3 + 2 ⇒ (4) + 7 + 3 + 2 = 16

Swim DC10: 1d20 + 5 ⇒ (18) + 5 = 23


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

@EF Are we swimming ?


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Will be away for the week-end with a limited access only through my phone.
Don't hesitate to GM-PC my character.


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Once they get back on the Millenium Yack, Sh'yl plunged in the Force to find ways to breath underwater. With Francis help they are able to dive deeper to search thoroughly the Brine's Banshee

Will Save DC18: 1d20 + 11 ⇒ (17) + 11 = 28

Sh'yl agrees with Francis to use the Jalhazar's Helm on the Millenium Yack


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Still trying to swim towards the merman, Sh'yl sees Karter's shoot taking their opponent down.

Well done Karter !

He swims to the unconscious man, casting stabilize on him and began searching for what they are looking for.


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Following his captain's order, Sh'yl dive in the water to pursue the aquaman.

Swim: 1d20 + 5 ⇒ (2) + 5 = 7


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

What do we do captain ? Do we dive in and follow the man in deep water ?

Asks Sh'yl waiting for Francis' order.


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

We have tried to warn you ! May the Force be with me !

Says Sh'yl who casts a spell on himself and moves to attack Ormandar cast divine favor

+1 Lighsaber: 1d20 + 12 + 3 - 5 ⇒ (3) + 12 + 3 - 5 = 13
damages: 1d8 + 7 + 3 + 2 ⇒ (1) + 7 + 3 + 2 = 13

He's now ready to block any physical attack against him
Block 1: 1d20 + 12 ⇒ (12) + 12 = 24
Block 2: 1d20 + 12 - 5 ⇒ (8) + 12 - 5 = 15
Block 3: 1d20 + 12 - 5 - 5 ⇒ (15) + 12 - 5 - 5 = 17


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Following Karter's lead, Sh'yl tries again to end the fight peacefully.

Diplomacy (aid Karter): 1d20 + 10 ⇒ (10) + 10 = 20

Don't need to fight, we want something from you and I'm sure we will be able to come to an agreement. Captain Francis a Free Captain don't try to fight, it will end badly for you


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

I assure you, this fight will not finish well for you. Better lend us your ring than your life

Sh'yl says before adding I am Sh'yl M'sshakul, Lord of Tidewater Rock, servant of the Force, chaplain of the Millenium Yack, son of Sh'aar and Sh'uu M'sshakul, blood scourge of the Space, Captains of the Starship Blackdeath. And This is Francis Ulhutch, Free Captain, owner of the Millenium Yack.

Intimidate: 1d20 + 13 ⇒ (10) + 13 = 23


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Give us your ring of iron skull or face the consequences of your refusal.

Says Sh'yl.

Delay action


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Sh'yl listen to the old man, trying to find the lie between the truths of his words.

Sense Motive: 1d20 + 8 ⇒ (4) + 8 = 12

Finding none, he says

It seems a fair trade for me. I'm on board for this.


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Sabers sheated, Sh'yl waits for Francis to says something.


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Sh'yl wakes up a few days after the fight against the druglady.

Force be bless, you are alive ! he says when he saw Karter and Xerxes around him with Sandara.

He asks, already knowing the answer How, how is the Captain ?

=============

After the High Priestess Dindreann ceremony Sh'yl praised her. Thanks your godess for me, Priestess, for this miracle. You bring back more than a Captain to me, a friend.
We don't share the same believes, but for now, I will set aside our differences to thank you.

Turning to Francis he says

Welcome back Captain ! We have some Empire bastard to get to ! But be reassure, the one who get you rots in Hell now.

=============

Captain Tessa's right, we need to go to the Temple of the Hidden Name, to have more information about the Empire hand in all of this.
We must be prepare to the tempest to come and ready to face it.


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

I've tried my best to help. Next time I will take purge invisibility as one of my level 3 spell.


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Before his last remaining strength goes away, Sh'yl touchs Xerxes' body and heals him
May the force washes your wounds

Cure: 3d8 + 7 ⇒ (6, 2, 8) + 7 = 23

Poison: 1d20 + 7 ⇒ (16) + 7 = 23 unable to fight the poison, Sh'yl drops uncouncscious on the floor.


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Sorry guys, my fault by not preparing an invisibility purge :(
And rolling only "3" on the poison damages...


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

@EF don't forget that one of my saber is in adamantium.

Seeing his comrade falling one at one, Sh'yl continue to move with the flow of the void and let his weapons be guide by the Force.

Lightsaber +1: 1d20 + 9 + 3 ⇒ (15) + 9 + 3 = 27
Damages: 1d8 + 7 + 3 ⇒ (4) + 7 + 3 = 14
Hit >50: 1d100 ⇒ 35
Hit >50: 1d100 ⇒ 55
Lightsaber adamantium: 1d20 + 9 + 3 ⇒ (12) + 9 + 3 = 24
Damages: 1d8 + 6 + 3 ⇒ (5) + 6 + 3 = 14
Hit >50: 1d100 ⇒ 13
Hit >50: 1d100 ⇒ 48
Lightsaber adamantium (Ki): 1d20 + 9 + 3 ⇒ (2) + 9 + 3 = 14
Damages: 1d8 + 6 + 3 ⇒ (8) + 6 + 3 = 17
Hit >50: 1d100 ⇒ 100
Hit >50: 1d100 ⇒ 23
Lightsaber masterwork: 1d20 + 9 + 3 ⇒ (18) + 9 + 3 = 30
Damages: 1d8 + 6 + 3 ⇒ (8) + 6 + 3 = 17
Hit >50: 1d100 ⇒ 46
Hit >50: 1d100 ⇒ 86
Lightsaber masterwork: 1d20 + 9 + 3 ⇒ (10) + 9 + 3 = 22
Damages: 1d8 + 6 + 3 ⇒ (6) + 6 + 3 = 15
Hit >50: 1d100 ⇒ 86
Hit >50: 1d100 ⇒ 34

Poison (5/6) DC24: 1d20 + 7 ⇒ (4) + 7 = 11
Str Damages: 1d3 ⇒ 3
How could I roll only 3 on this f***ing dice !?!


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

The poison is killing Sh'yl (I roll only "3" on the Strength damages) and this fight is scary

Sh'yl continues to strike at the druglady, hoping to be able to connect more than one time with her.

May the Force guide my weapon Ki : +1 Attack

Sh'yl closes his eyes, letting the force guiding him and his sabers.

Lightsaber +1: 1d20 + 9 + 3 ⇒ (8) + 9 + 3 = 20
Damages: 1d8 + 7 + 3 ⇒ (5) + 7 + 3 = 15
Hit >50: 1d100 ⇒ 54
Hit >50: 1d100 ⇒ 100
Lightsaber +1 (Ki): 1d20 + 9 + 3 ⇒ (1) + 9 + 3 = 13
Damages: 1d8 + 7 + 3 ⇒ (2) + 7 + 3 = 12
Hit >50: 1d100 ⇒ 89
Hit >50: 1d100 ⇒ 5
Lightsaber masterwork: 1d20 + 9 + 3 ⇒ (19) + 9 + 3 = 31
Damages: 1d8 + 6 + 3 ⇒ (5) + 6 + 3 = 14
Hit >50: 1d100 ⇒ 61
Hit >50: 1d100 ⇒ 90
Lightsaber masterwork: 1d20 + 9 + 3 ⇒ (14) + 9 + 3 = 26
Damages: 1d8 + 6 + 3 ⇒ (5) + 6 + 3 = 14
Hit >50: 1d100 ⇒ 57
Hit >50: 1d100 ⇒ 97
Lightsaber masterwork: 1d20 + 9 + 3 ⇒ (15) + 9 + 3 = 27
Damages: 1d8 + 6 + 3 ⇒ (4) + 6 + 3 = 13
Hit >50: 1d100 ⇒ 42
Hit >50: 1d100 ⇒ 71

Poison (4/6) DC24: 1d20 + 7 ⇒ (10) + 7 = 17 Only 4 Str left
Str Damages: 1d3 ⇒ 3

Crit Confirm: 1d20 + 9 + 3 ⇒ (11) + 9 + 3 = 23
Damages: 1d8 + 6 + 3 ⇒ (7) + 6 + 3 = 16


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Despite his strength loss, Sh'yl was still able to fight.

He continues to strike at the druglady, here there is now only two option, perish or survive.

Lightsaber +1: 1d20 + 9 + 3 + 1 ⇒ (11) + 9 + 3 + 1 = 24
Damages: 1d8 + 7 + 3 + 1 ⇒ (2) + 7 + 3 + 1 = 13
Hit >50: 1d100 ⇒ 58
Hit >50: 1d100 ⇒ 11 Hit
Lightsaber masterwork: 1d20 + 9 + 3 + 1 ⇒ (12) + 9 + 3 + 1 = 25
Damages: 1d8 + 6 + 3 + 1 ⇒ (8) + 6 + 3 + 1 = 18
Hit >50: 1d100 ⇒ 19
Hit >50: 1d100 ⇒ 93 Hit
Lightsaber masterwork: 1d20 + 9 + 3 + 1 ⇒ (9) + 9 + 3 + 1 = 22
Damages: 1d8 + 6 + 3 + 1 ⇒ (2) + 6 + 3 + 1 = 12
Hit >50: 1d100 ⇒ 63
Hit >50: 1d100 ⇒ 7 Hit
Lightsaber masterwork: 1d20 + 9 + 3 + 1 ⇒ (14) + 9 + 3 + 1 = 27
Damages: 1d8 + 6 + 3 + 1 ⇒ (8) + 6 + 3 + 1 = 18
Hit >50: 1d100 ⇒ 38
Hit >50: 1d100 ⇒ 49 No Hit

Poison (3/6) DC24: 1d20 + 7 ⇒ (17) + 7 = 24
Str Damages: 1d3 ⇒ 3

Sh'yl organism stopped the poison's effect for a time.


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

With the loss of so much force, Sh'yl stopped using power attack and focus on trying to hit something...

Lightsaber +1: 1d20 + 9 + 3 + 1 ⇒ (2) + 9 + 3 + 1 = 15
Damages: 1d8 + 7 + 3 + 1 ⇒ (7) + 7 + 3 + 1 = 18
Hit >50: 1d100 ⇒ 87
Hit >50: 1d100 ⇒ 22
Lightsaber masterwork: 1d20 + 9 + 3 + 1 ⇒ (14) + 9 + 3 + 1 = 27
Damages: 1d8 + 6 + 3 + 1 ⇒ (6) + 6 + 3 + 1 = 16
Hit >50: 1d100 ⇒ 26
Hit >50: 1d100 ⇒ 10
Lightsaber masterwork: 1d20 + 9 + 3 + 1 ⇒ (18) + 9 + 3 + 1 = 31
Damages: 1d8 + 6 + 3 + 1 ⇒ (2) + 6 + 3 + 1 = 12
Hit >50: 1d100 ⇒ 76
Hit >50: 1d100 ⇒ 95
Lightsaber masterwork: 1d20 + 9 + 3 + 1 ⇒ (7) + 9 + 3 + 1 = 20
Damages: 1d8 + 6 + 3 + 1 ⇒ (2) + 6 + 3 + 1 = 12
Hit >50: 1d100 ⇒ 17
Hit >50: 1d100 ⇒ 94

Poison (2/6) DC24: 1d20 + 7 ⇒ (6) + 7 = 13
Str Damages: 1d3 ⇒ 3

And the poison still takes its token on Sh'yl's strenght... -7 Str


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

The poison runs in Sh'yl's blood not affecting him fully yet.

Thanks to his training Blind-Fight he dodges at least one blow but he was time to fight back, better this time.

Beginning in the space where he was attacked, Sh'yl calls for the Force to help him up his speed. Swift action : Ki +1 attack

He closes his eyes and begin to let his blades fligh.

May the Force guide me.

Lightsaber +1 (power attack): 1d20 + 9 + 3 + 1 - 2 ⇒ (6) + 9 + 3 + 1 - 2 = 17
Damages: 1d8 + 7 + 3 + 1 + 4 ⇒ (6) + 7 + 3 + 1 + 4 = 21
Hit >50: 1d100 ⇒ 7 Hit >50: 1d100 ⇒ 72 Blind-fight
Lightsaber +1 (power attack) - Ki -: 1d20 + 9 + 3 + 1 - 2 ⇒ (18) + 9 + 3 + 1 - 2 = 29
Damages: 1d8 + 7 + 3 + 1 + 4 ⇒ (5) + 7 + 3 + 1 + 4 = 20
Hit >50: 1d100 ⇒ 9 Hit >50: 1d100 ⇒ 13 Blind-fight
Lightsaber masterwork (power attack): 1d20 + 9 + 3 + 1 - 2 ⇒ (16) + 9 + 3 + 1 - 2 = 27
Damages: 1d8 + 6 + 3 + 1 + 4 ⇒ (5) + 6 + 3 + 1 + 4 = 19
Hit >50: 1d100 ⇒ 34 Hit >50: 1d100 ⇒ 12 Blind-fight
Lightsaber masterwork (power attack): 1d20 + 9 + 3 + 1 - 2 ⇒ (6) + 9 + 3 + 1 - 2 = 17
Damages: 1d8 + 6 + 3 + 1 + 4 ⇒ (3) + 6 + 3 + 1 + 4 = 17
Hit >50: 1d100 ⇒ 82 Hit >50: 1d100 ⇒ 19 Blind-fight
Lightsaber masterwork (power attack): 1d20 + 9 + 3 + 1 - 2 ⇒ (8) + 9 + 3 + 1 - 2 = 19
Damages: 1d8 + 6 + 3 + 1 + 4 ⇒ (8) + 6 + 3 + 1 + 4 = 22
Hit >50: 1d100 ⇒ 36 Hit >50: 1d100 ⇒ 27 Blind-fight

Another set of really crappy rolls...

Poison (1/6) DC24: 1d20 + 7 ⇒ (13) + 7 = 20
Str Damage: 1d3 ⇒ 3


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Sorry for the delay this week-end, I was in Switzerland GMing "The Phoenix Ruby Championship" :)

Fortitude Save DC24: 1d20 + 7 ⇒ (8) + 7 = 15


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Force be damned ! What our Captain thinking ?! I would have been able to save him, now it's impossible...

Thinks Sh'yl seeing the captain traping himself in a force prison while burning to death.

@EndlessForm : is burning only 1d4 round ?

But, Death is only a passage and Sh'yl hoped that It could be able to get back their captain to life some day. Now was the time of ... not vengeance, but justice.

He strikes in each square in front of the wall hoping to hit the druglady until he hits something and finish her off.

He uses the force to accelerate his quickness and strikes five time ! Swift Action : Ki for +1 attack

Lightsaber +1 (power attack): 1d20 + 9 + 3 + 1 - 2 ⇒ (2) + 9 + 3 + 1 - 2 = 13
Damages: 1d8 + 7 + 3 + 1 + 4 ⇒ (2) + 7 + 3 + 1 + 4 = 17
Hit >50: 1d100 ⇒ 88Hit >50: 1d100 ⇒ 57 Blind-fight
Lightsaber +1 (power attack) - Ki - : 1d20 + 9 + 3 + 1 - 2 ⇒ (18) + 9 + 3 + 1 - 2 = 29
Damages: 1d8 + 7 + 3 + 1 + 4 ⇒ (5) + 7 + 3 + 1 + 4 = 20
Hit >50: 1d100 ⇒ 11Hit >50: 1d100 ⇒ 39 Blind-fight No Hit
Lightsaber masterwork (power attack): 1d20 + 9 + 3 + 1 - 2 ⇒ (9) + 9 + 3 + 1 - 2 = 20
Damages: 1d8 + 6 + 3 + 1 + 4 ⇒ (8) + 6 + 3 + 1 + 4 = 22
Hit >50: 1d100 ⇒ 35Hit >50: 1d100 ⇒ 14 Blind-fight No Hit
Lightsaber masterwork (power attack): 1d20 + 9 + 3 + 1 - 2 ⇒ (20) + 9 + 3 + 1 - 2 = 31
Damages: 1d8 + 6 + 3 + 1 + 4 ⇒ (6) + 6 + 3 + 1 + 4 = 20
Hit >50: 1d100 ⇒ 51Hit >50: 1d100 ⇒ 27 Blind-fight Possible Hit
Lightsaber masterwork (power attack): 1d20 + 9 + 3 + 1 - 2 ⇒ (17) + 9 + 3 + 1 - 2 = 28
Damages: 1d8 + 6 + 3 + 1 + 4 ⇒ (7) + 6 + 3 + 1 + 4 = 21
Hit >50: 1d100 ⇒ 50Hit >50: 1d100 ⇒ 10 Blind-fight No Hit

What a series a crapy rolls ! :'(


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Following Xerxes exemple, Sh'yl began to slash each square where she can be.

+1 Lightsaber: 1d20 + 9 + 3 ⇒ (10) + 9 + 3 = 22
Damages: 1d8 + 7 ⇒ (5) + 7 = 12
>50%: 1d100 ⇒ 96>50%: 1d100 ⇒ 45
mk Lightsaber: 1d20 + 9 + 3 ⇒ (17) + 9 + 3 = 29
Damages: 1d8 + 6 ⇒ (4) + 6 = 10
>50%: 1d100 ⇒ 93>50%: 1d100 ⇒ 30
mk Lightsaber: 1d20 + 9 + 3 ⇒ (17) + 9 + 3 = 29
Damages: 1d8 + 6 ⇒ (6) + 6 = 12
>50%: 1d100 ⇒ 80>50%: 1d100 ⇒ 42
mk Lightsaber: 1d20 + 9 + 3 ⇒ (7) + 9 + 3 = 19
Damages: 1d8 + 6 ⇒ (1) + 6 = 7
>50%: 1d100 ⇒ 3>50%: 1d100 ⇒ 49


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Ref DC19: 1d20 + 9 ⇒ (10) + 9 = 19
Ref DC19: 1d20 + 9 ⇒ (17) + 9 = 26

Sh'yl manages to dodge most of the fire. He moves toward the drug lord/lady while drawing his sabers.

May the Force be with me !

swift action : divine favor +3

Then he strikes

Ligtsaber: 1d20 + 11 - 5 + 3 ⇒ (7) + 11 - 5 + 3 = 16
damages: 1d8 + 7 + 2 + 3 ⇒ (6) + 7 + 2 + 3 = 18


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

I am Sh'yl M'sshakul, Lord of Tidewater Rock, servant of the Force, chaplain of the Millenium Yack, son of Sh'aar and Sh'uu M'sshakul, blood scourge of the Space, Captains of the Starship Blackdeath.
As my Captain says, I suggest you tell us everything you know. I always hope to avoid bloodshed but our ennemies still try to not surrender and find death instead of victory.
We are between gentleman here, so please, accept Free Captain Francis offer my lady.

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