Jolis Raffles

Shokil's page

625 posts. Organized Play character for Aerondor.


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Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Many thanks for the game. That puts Shokil up to 9th level and likely retirement. I had three characters in that top tier already and with Shokil joining them... its getting really tight on scenarios they can actually play :-(

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Shokil nods. "We have discovered a lot. Enough for a whole new novel I am thinking..."

dayjob(author): 1d20 + 5 ⇒ (2) + 5 = 7

Sadly... presales are ...all but non existent this month.

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Shokil almost smiles. Although he also looks a little green. Maybe all that partying is starting to take its toll on him. "Lots of shenanigans indeed. I love that word. Shenanigans "

"Lets see what is behind that door.."
engineering: 1d20 + 5 ⇒ (19) + 5 = 24

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Shokil tops up his magazine. "Still more plot to reveal! We must check the top story."

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

With the first dog down, the author puts pen to paper, trying to write out a suitable ending for the second mutt.

attack vs KAC,DA: 1d20 + 15 - 2 ⇒ (18) + 15 - 2 = 31 +1 if coordinated shot applies
P damage,BB,DA: 2d10 + 8 + 3 + 4 ⇒ (3, 6) + 8 + 3 + 4 = 24

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Shokil focuses fire on the red dog. For the moment, thoughts of his protagonist seem to have fled his mind - the wonders of the laser dogs and its potential danger being more than enough to occupy it.

attack, DA: 1d20 + 15 - 2 ⇒ (11) + 15 - 2 = 24
damage,DA,BB: 2d10 + 8 + 4 + 3 ⇒ (8, 2) + 8 + 4 + 3 = 25

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

With a sigh, Shokil eyes up the laser-dogs.
"I'll have to include these in my next novel..." he mutters.

attack,DA (red): 1d20 + 15 - 2 ⇒ (11) + 15 - 2 = 24
P damage,DA,BB: 2d10 + 8 + 4 + 3 ⇒ (8, 3) + 8 + 4 + 3 = 26

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Shokil looks around. "We should look around and see what else we can find.."

Exo-Guardians

1 person marked this as a favorite.
Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Smoke was pouring from the mech as Smith's team was pouring fire into it.
Still it kept on going, taking out another grunt with a burst of automatic weapon fire. Reaching into his webbing, the sergeant found ... he was out of grenades. Again. With a sigh he lined up his rifle on the driver compartment and once again squeezed the trigger.

With the last shot striking home, Shokil tries his luck, hoping that the good sergeants heroics might rub off on his creator.

attack vs KAC,CE,Da: 1d20 + 15 + 1 - 2 ⇒ (17) + 15 + 1 - 2 = 31
P damage: 2d10 + 8 + 3 + 4 ⇒ (2, 3) + 8 + 3 + 4 = 20

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Circling around behind the central container, Shokil moves to get a clear shot at Freyan ...

attack, coordinated shot vs red: 1d20 + 15 + 1 ⇒ (6) + 15 + 1 = 22
P damage,BB: 2d10 + 8 + 3 ⇒ (6, 3) + 8 + 3 = 20

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Smith crunched down on his cigar. Brining his heavy RPG into line with the rapidly advancing mech he was about to thumb the release when the rookie ran forward with a satchel charge. Biting the cigar in two in frustration he adjusted his aim higher to try and avoid hitting his own man. At least with the RPG. Him and Thompson would have Words later.

Shokil sighs as Brock moves right into his line of fire. Squinting as if trying to meet a deadline after a three-day bender with the Bros, he tries for a tricky shot.

attack vs KAC, cover, : 1d20 + 15 - 2 ⇒ (4) + 15 - 2 = 17
P damage,BB: 2d10 + 8 + 3 ⇒ (1, 2) + 8 + 3 = 14

"I think I've damaged my rifle. The sights are out."

Exo-Guardians

1 person marked this as a favorite.
Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Shokil automatically doublechecks his seals as he lines up the lashunta in red with his rifle.

attack vs KAC: 1d20 + 15 ⇒ (6) + 15 = 21
P damage,BB: 2d10 + 8 + 3 ⇒ (3, 2) + 8 + 3 = 16

Smith snarled as the enemy leader stormed into sight. This was supposed to be his squad doing the ambushing, not the other way around. But it looked like they were expected. Smith chewed on his cigar. Nobody expected a round between the eyes... they were about to get a surprise.

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Shokil shakes his head, his eyes still on the blinking light.

"Anyone know a good way to get in there? Something tells me that is where we have to end up."

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Shokil looks at the blinking lights.
"I wonder if that is a recording studio? I once sat in on a session where they were recording an audio book of 'Sgt. Smith bites a bullet'" he says.

"The studio had a light, just like that one."

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Chambering the last bullet in his magazine, Shokil lines up the final ghoul, hoping that its own final moments are close by.

attack vs KAC,DA: 1d20 + 15 - 2 ⇒ (6) + 15 - 2 = 19
P dmaage, BB,DA: 2d10 + 8 + 2 + 4 ⇒ (5, 10) + 8 + 2 + 4 = 29

Then he takes out the spent magazine and changes it.

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Shokil looks on aghast... as the ghoul takes his best shot and just keeps on slashing away. Slightly unnerved, he quickly aims and fires again.

attack vs orange KAC: 1d20 + 15 - 2 + 2 ⇒ (17) + 15 - 2 + 2 = 32
P damage: 2d10 + 8 + 2 + 4 ⇒ (4, 3) + 8 + 2 + 4 = 21

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Shokil seeing the fight pick up, moves into the next room . Eying up the orange ghoul he quickly fires his rifle again.

attack KAc, DA, FF: 1d20 + 15 - 2 + 2 ⇒ (6) + 15 - 2 + 2 = 21
P damage, DA,BB: 2d10 + 8 + 2 + 4 ⇒ (3, 6) + 8 + 2 + 4 = 23

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

I'm going to be on the road for a few days. Please bot as required.

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Shokil pauses for a moment, not wanting to be the first to open hostilities. Then Darkrunner-42 fires, and with a sigh the author joins in.

attack vs kac,DA: 1d20 + 15 - 2 ⇒ (5) + 15 - 2 = 18
P dmaage,DA,BB: 2d10 + 8 + 2 + 4 ⇒ (1, 10) + 8 + 2 + 4 = 25

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Winces

Shokil eyes up the door. "Ready.."

The bunker door in sight, Sgt Smith nodded to the entry team. 'Nothing subtle here boys, once we are through the door, they'll know we are here and they ain't going to be pelting us with marshmallows.' He gave a nod to Chxxlas and his satchel charges then hunkered down to avoid getting caught in the blast.

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Shokil flicks through papers, looking for anything of interest.

culture(aid): 1d20 + 2 ⇒ (12) + 2 = 14

He keeps his distance from the door, and rifle never far from pointing in that direction.

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Shokil eyes up the storekeeper.

"I think we need to know a bit more than that." he says

SM: 1d20 + 1 ⇒ (14) + 1 = 15

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

1 is not an auto fail on skill checks..

Skokil looks over at how the others are carelessly handling the sealk.,

"I recommend using gloves.."

engineering(aid): 1d230 + 5 ⇒ (141) + 5 = 146

-=-=-=-=-

The rather non-descript man who has been trailing behind Shokil, taking "publicity photos" from time to time looks at his boss for permission before stepping forward.

"Hi! I'm Brad, social media manager for the famous author Shokil!" he says by way of introduction.

"And I was thinking that an organisation like yours could do with some good social media exposure. And you know what would look excellent - showing up on Shokil's media feed. Think about it... next time anyone wanted payroll they would think [b]Scajamine's"

He takes out a camera. "How about a photo of you and the boss under your sign? And here.. " he takes out a copy of 'Trip... to murder' and a pen. "Shokil, if you could sign this copy in the photo.."

diplomacy (improve attitude): 1d20 + 14 ⇒ (1) + 14 = 15

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

"Well.. I think we can see that the dig site is a set-up. So the question is who set us up? And any good protagonist will follow the clues... which in this case lead us to Scajamine Clerking and Payroll." notes the author.

"Really, this should be a cut-scene in a good novel. Let us follow where the thread of plot take us!"

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Shokil offers what he can remember about the various companies in Dumeray. Mostly his knowledge relates to alcoholic beverages.

culture(aid): 1d20 + 2 ⇒ (20) + 2 = 22

"If nobody wants the third one, then another side arm is always handy.." he notes.

1d10 beats 1d6, but you are right, the range is terrible.

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

computers(aid): 1d20 + 2 ⇒ (4) + 2 = 6

Changing magazines so his rifle is full again, Shokil gets up and walks over to the dead mercenaries, wondering what they were armed and armored with.

A quick look at the cred sticks shows nothing, but that doesn't stop him checking them for tags or passwords.

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Shokil checks his magazine. Last round, better make it count..

Eyeing up the final assassin, Shokil tracked his rifle right until the man was dead center in his sights. Pausing for a moment to let his heartrate steady he gently squeezed the trigger.

atk vs KAC,DA: 1d20 + 15 - 2 ⇒ (8) + 15 - 2 = 21
P damage,BB,DA: 2d10 + 8 + 4 + 3 ⇒ (3, 7) + 8 + 4 + 3 = 25

Smith draw his pistol and fired point-blank into the last of the muggers. <click> The magazine was empty. A rooky mistake, and one that Smith hoped wasn't going to cost him his life.

* fire
* reload

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

As the first ambusher goes down, Shokil switches targets, his eyes narrowing. For once the excitement of the moment drives thoughts of Sgt. Smith from the authors mind. He reloads and, pauses... and fires.

vs KAC,DA: 1d20 + 15 - 2 ⇒ (19) + 15 - 2 = 32
P damage,BB,Da: 2d10 + 8 + 4 + 3 ⇒ (4, 3) + 8 + 4 + 3 = 22

Even Smith would be happy with that shot. he thinks, satisfaction bringing his protagonist back to front of mind.

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Breathe, now Smith wouldn't have missed that shot would he? thinks Shokil.

'Only three of you?' muttered Smith. 'This shouldn't take long'.
'He's had too much to drink. I told you. He's seeing double.' came back the not-so-witty reply.
The third shadow loomed behind the talker, crashing down on it like a ton of bricks even as Smith's fist connected with the chin of the man he had been talking with moments earlier.
'We was wondering where you got to Sgt.'
Smith glared at private-whats-his-name over his cigar. 'Never interrupt another mans fight without asking for permission first, Private.'

Breathing deeply, Shokil tried to calm his too-fast-beating heart as he lined up the already wounded merc in a red suit. Who wears red to an ambush anyway?

attack vs KAC,DA: 1d20 + 15 - 2 ⇒ (15) + 15 - 2 = 28
P damage,BB,Da: 2d10 + 8 + 4 + 3 ⇒ (4, 1) + 8 + 4 + 3 = 20

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

"See.. now this is why I took up writoing.." mutters Shokil.

"Heroes deal with ambushes.."

Hmm.. what would Smith do?

Sgt. Smith swayed through the street. The rest of his squad was our carousing around here somewhere. They deserved a break. Well, he found them drunk on base it would likely be an arm... But here, He'd best make sure they didn't get up to any trouble. There had been talk of insurgents and drunk squaddies made for easy targets.

Turning down an alleyway the siren call of a neon bar sign beckoned him. Just the sort of place his boys and girls would head. The sign flickered and went out, and Smith heard the sound of a boot fall behind him.

I'm feeling good... So I'm going to give you one chance to *&*^%! off before you make a mistake." he muttered. Turning he saw by the glow of the cigar in his mouth three figures covering the entrance to the alleyway...

With a sign Shokil unlimbered his own weapon. Just as well this isn't an alleyway. he thought as he lined up the central ambusher in his sights. Taking a risky shot he aimed for the mans head.

attack vs blue KAC,DA: 1d20 + 15 - 2 ⇒ (3) + 15 - 2 = 16
P damage,BB,DA: 2d10 + 8 + 3 + 4 ⇒ (9, 6) + 8 + 3 + 4 = 30

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Shokil sighs. "Others have.." and then remembers, and thinks to Delea <<[i]Ahh.. hello? Can you hear me? Hey,... some other folk have been here. And I mean recently here.[/b]"

He looks around, wondering what the people who were here before him may have been doing...

perception: 1d20 + 11 ⇒ (8) + 11 = 19

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Shokil, if only to give him something to think about other than whale music does what he can to help track down the source of the message.
computers(aid): 1d20 + 2 ⇒ (4) + 2 = 6

Once on-planet he looks like a different halfling. Either three weeks of whale music somehow helped his composure, or someone hid all the alcohol that was on the ship.

Mostly he seems to be concentrating on the deep slashes that have been torn in the earth.

acrobatics: 1d20 + 20 ⇒ (16) + 20 = 36

His natural grace and agility allow him to works his way along the top of the gashes and give an excellent view of the area, without falling in.

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Shokil's eyes widen as the briefing goes on. "Oh... this could be good. I could get another novel out of this.." Turning to Alvin he says "Count me in. Sales have been... disappointing recently anyway."

Turning to a young man who seems to have blended into the background he asks "What do we know about this place?" he just silently shakes his head, and puts his nose back into the tablet he carries around.

culture: 1d20 + 2 ⇒ (18) + 2 = 20

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

A rather green looking halfling arrives at the briefing room. His clothes are unwashed and he smells distinctly of last-nights-cigarettes.

"Ugh... is it morning already?" he asks through bleary eyes. "Is this another signing? I'm going to have words with my publicist about nothing before midday... or maybe six."

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

prof(writer): 1d20 + 5 ⇒ (6) + 5 = 11

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Shokil settles into a terminal to continue work on his next novel, at least on the way back. Soon after arrival at Absalom station however he is met by two Large yeti. They pick him up between them, though honestly, one should be more than enough to lift the small author, and march him off post-haste.

Later than night on the Absalom-24 "The news channel that never stops" there is report of a frat-party in a rather dubious neighbourhood that 'got out of control'. A grainy freeze-frame might show a slightly green looking halfling near the back of it.. but then, all halflings look the same. Don't they?

Thanks for the game everyone.

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Shokil eyes up the power setting on his rifles battery with concern. Still, he fires one more time before swapping them over.

attack vs red EAC,DA,IGE: 1d20 + 15 - 2 + 2 ⇒ (5) + 15 - 2 + 2 = 20 Assuming we still have Improved get em up.
F damage, DA, resistance: 2d8 + 7 + 3 - 7 ⇒ (6, 3) + 7 + 3 - 7 = 12

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

And Shokil... Shokil continues to work out what Sgt. Smith would do.

Smith cursed the line of advancing trees. In what benighted world did Trees move anyway? The squad flamethrower was empty. Oh, for a lowflying shuttle with a load of napalm. But Wishes didn't stop advancing treelines, lasers did, so he lifted his own up and squinted at the advancing pine...

attack vs EAC (whichever looks worst damaged, IGE,DA: 1d20 + 15 - 2 + 2 ⇒ (8) + 15 - 2 + 2 = 23
F damage,DA,IGE: 2d8 + 7 + 3 + 2 ⇒ (2, 3) + 7 + 3 + 2 = 17

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Shokil continues to fire at the yellow tree, working his way forward for a better angle as he goes.

attack vs EAC: 1d20 + 15 + 2 - 2 ⇒ (3) + 15 + 2 - 2 = 18
F damage: 2d8 + 7 + 3 ⇒ (4, 6) + 7 + 3 = 20

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Yes, please

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

With the leader down Shokil turns his gun on purple.

attack vs EAC,DA,IGE: 1d20 + 15 - 2 + 2 ⇒ (14) + 15 - 2 + 2 = 29
F damage,DA: 2d8 + 7 + 3 ⇒ (2, 1) + 7 + 3 = 13

"Lets hope they vanish back to the first world soon."

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Turning his aim back toward Calius, Shokil tries to finish the tricky creature off once and for all.

attack vs EAC, snipers aim (cover only -2): 1d20 + 15 - 2 ⇒ (13) + 15 - 2 = 26
F damage: 2d8 + 7 ⇒ (2, 4) + 7 = 13

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Smith grunted in pain as the enemy commander called down heavy fire on his position. So much the better, the rest of the squad might hardly know a bullet from a bayonet but at least they knew which end to point at the bad guys. He dodged left, hoping the rest of the team would take advantage of the enemies focus on himself.

Shokil rolls left and lines up another shot on Calius. But he is dead, so instead he targets the enemy in blue
attack vs EAC,DA: 1d20 + 14 - 2 ⇒ (9) + 14 - 2 = 21
F damage: 2d8 + 7 + 3 ⇒ (1, 3) + 7 + 3 = 14

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

With a sigh, Shokil takes aim at Calius.
"As have you."

attack vs EAC: 1d20 + 14 + 2 ⇒ (9) + 14 + 2 = 25
F damage: 2d8 + 7 ⇒ (5, 3) + 7 = 15

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Shokil packs up his rifle and goes to join the others.

"May be safer staying with us." he suggests to Avor.

"Safety in numbers and all that. Especially if you have been starved. Here, have some food." he adds, fishing around in his pack for a nutrient bar.

"But we need to get you out of here before you can have too many changes settle on you."

-=-=-=-

fort: 1d20 + 12 ⇒ (6) + 12 = 18

"Unfortunately, while your garden is beautiful, you are growing it where others already were. And your garden is having... unfortuante...effects." calls out Shokil.

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Shokil packs up his rifle and goes to join the others.

"May be safer staying with us." he suggests to Avor.

"Safety in numbers and all that. Especially if you have been starved. Here, have some food." he adds, fishing around in his pack for a nutrient bar.

"But we need to get you out of here before you can have too many changes settle on you."

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Shokil listens quietly.

We want to stop the growth... but the tree.. if sentient.. is not at fault here.

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Shokil lets the others talk. For the moment he finds a quiet place to hide and keep watch.

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Shokill adjusts his aim, hoping to encourage red still further. Swinging his aim right he gently squeezes the trigger...

attack vs EAC,DA: 1d20 + 14 - 2 ⇒ (10) + 14 - 2 = 22
F damage: 2d8 + 8 + 3 ⇒ (1, 6) + 8 + 3 = 18

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

With blue looking like he is running, Shokil can't see the benefit in killing it. The little halfling switches his aim, and lines up the pink creature.

Smith scanned the scene. It was chaos... and he loved it. There... that was what he was looking for. The extra reinforcing on the armor was a giveaway about a high-value target. And Smith knew just how he was going to lower its value... considerably.

Swinging the portable missile launcher off his back, the hard bitten sergeant lined up that enemy officer. Reinforced armor might help against small kinetics. But not against this baby. With an affectionate pat on the launcher, he locked the target and fired.

Boom. No officer. No ground under where the cretin had been standing. Just a big, very satisfying hole. Sometimes Smith loved his job.

Shokil squeezed his trigger.

attack vs EAC (cover, snipers aim): 1d20 + 14 - 2 ⇒ (9) + 14 - 2 = 21
F damage: 2d8 + 7 ⇒ (2, 3) + 7 = 12