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Shar Nar Raia's page

46 posts. Organized Play character for DarkLightHitomi.


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Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

What's DMK?

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

Sorry to hear it. You have my condolences.

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F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

Don't worry. I've never had a boon, so I've got no clue what I'm missing. :)

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

Shar works on restoring a few shields,
1d20 + 9 ⇒ (5) + 9 = 14

"I think a few people need practice. Luckily for us, there is a target nearby waiting for us to practice on it. Unless sonekne wants to teleport aboard. We could try that. It'd more fun." she laughs, trying to lighten the mood.

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F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

Shar takes the chance to scan the enemy vessal.
1d20 + 7 ⇒ (4) + 7 = 11
Round 5

Then Shar sets the sensors to target the enemy's engines.
1d20 + 7 ⇒ (13) + 7 = 20

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

With the front being the important arc at the moment, "I'm shifting shields from port to front."

1d20 + 9 ⇒ (4) + 9 = 13

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

Took so long I can act for me. If you've been watching my announcements, you know why.

Shar works on reparing shields.

Shield Restore: 1d20 + 7 ⇒ (2) + 7 = 9
Shield Restore: 1d20 + 7 ⇒ (10) + 7 = 17

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

Savoy, that sounds wrong. I think the enemy gets a -2, but if the enemy takes a push action, that is when they take -4. At least, according to what you quoted.

"There's those guns I predicted. I hate being right all the time."

Shar shifts 5 points of shields to the front.
1d20 + 9 ⇒ (6) + 9 = 15

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

No black box? Odd.

Also, blue dwarf stars? Dwarf stars are red to orange, despite a nomenclature of "brown." Blue stars are the big ones, the very big ones. Higher temp is required to emit higher spectrum light, while dwarfs aren't massive enough to achieve such temps, leaving their emmisions in the lower, more red region of the spectrum.

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F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

"That would suggest the possibility of locals with big guns. Hopefully, it was just pirates that have since moved on, but we should be wary just in case." Shar remarks, glancing at the holes before searching for the ships computer core, or nodes, that may have recoverable data or salvagable parts, such as processors or data drives. She doesn't take them apart yet though merely identifying and clearing access, just in case Savoy can get something from the control panel. She'll pick them up once Savoy is finished.

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F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

So, with the storm, was it the crystals themselves that were poisonous? I'm guessing the writers didn't expect someone to suit up for the trip (that would be totally against classic tv! Logic is for suckers after all! :), but I figure with the suit, she'd only get poisoned if the crystals actually punctured the suit (not a requirement for hurting her btw) and if the crystals breaking skin were the source of the poison, otherwise she'd not be affected.

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

With the worm focused on one person, Shar races to the gun, figuring she either gets to it quickly to distract the creature, or the creature will shift to attacking her, which distracts the creature. She is wary of it doing either, but the latter would indicate it is smart enough to understand the gun or is protecting the ship for other reasons (a nest of young perhaps), so she is rather curious of it's choice.

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

Sorry, this week got crazy.

For future reference, I have an announcements thread I try to post in when something like that happens,
http://paizo.com/threads/rzs2ukd5?TheAlicornSages-Announcements#6

Much more likely to be able to steal time away for one post than half a dozen.

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

Does being sealed in her suit help at all? It is environmentally sealed after all.

1d20 + 2 ⇒ (12) + 2 = 14
1d20 + 2 ⇒ (10) + 2 = 12
1d20 + 2 ⇒ (7) + 2 = 9

Is survival still based on wisdom?
Untrained Survival: 1d20 ⇒ 12

Shar looks into the wind, thankful for the suit, and tries dodging as much of the stuff as she can, even drawing her baton to deflect and parry chunks.

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

"Thanks for missing the rocks. Those would really have messed up my day." Shar grins at Savoy before heading to the airlock and making sure her suit supplies were topped off, before sealing up, just in case.

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

Shar takes a classic old western gunslinger stance, sings a few easily recognized notes (dwah DWAH dwah), then draws and fires at the nearer skeleton.

1d20 + 3 ⇒ (12) + 3 = 151d4 ⇒ 2

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

Shar's little pixel koopas bounced around a bit before striking the three nearest skeletons.

1d4 + 1 ⇒ (3) + 1 = 41d4 + 1 ⇒ (4) + 1 = 51d4 + 1 ⇒ (4) + 1 = 5

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

Sorry, I had wanted to double check the damage to make sure, but got interrupted before I could update the post.

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

Shar unleashes a trio of ghostly winged koopas at the three closest skeletons.

"And the dance starts!" followed by a quick laugh.

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

Shar claps after the landing, and in a playful tone, "I think you are getting better at this. A little more practice and I might even not worry about sealing up suit before landing."

Looking at the three openings, she points to the middle one for no discernable reason, "That way." then she starts off in that direction.

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

Shar seems excited as she checks her suit and weapons. Sealing her suit "They wanted to dance, so let's give them a dance."

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

1d20 + 7 ⇒ (17) + 7 = 24

"Alright, shields recharging." Shar saus excitedly.

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

1d20 + 7 ⇒ (1) + 7 = 8

Shar scrunches her face in consternation, "I'm starting to dislike this uncooperative piece of space debris."

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

Shar continues to restore the shields. "Can we just board them? I think I want their guns on our ship."

1d20 + 7 ⇒ (5) + 7 = 12

"Give me a moment, some of the relays need to be reset."

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

Shar continues restoring shields, 1d20 + 7 ⇒ (12) + 7 = 19

"Good hit. I say we keep doing that." Shar says smiling.

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

Shar swaps to engineering and tries restoring shields, 1d20 + 7 ⇒ (13) + 7 = 20

"That was a hard hit. Wanna try avoiding their firing arcs? I'd appreciate it." in a calmly sarcastic, yet playful tone.

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

"In a moment, I'm busy." Shar says completing her re-balance of the shields.

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

Okay, the stats say we only have 40 total shields, 10 of which are on each arc.

Cutting my re-balance into two parts (since I didn't realize I could only deal with one at a time), first part (last turn) would put 5 points from port into bow, resulting in port = 5, bow/starboard/aft = 10.

Part 2, (this turn) shifts from aft to bow, resulting in port/aft = 5, starboard = 10, bow = 15.

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

Still learning, without a book I might add (hence the premade character)

It seems however that restoring shields only goes up to max shields amount.

Diverting shields from one quadrant to another does not have that limit, allowing a quadrant to have more than 25% of the total shields. Thus putting 10 points to the forward shields, plus the 5 remaining, ups the shields in that arc to 15, rather than the default 10.

Besides, who ever is the engineer can restore all the lost shields on their own, no need for two of us to do it. (5% of 150 is 7.5, 7 points f shields are restored when that action is taken).

If I restore shields, all I would do is bring front arc back to 10, instead of higher.

I had missed only being able to do one arc at a time though. That seems kinda of odd to me really. And if you really go for that rule, then at the very least there should be an option to minimize all shield arcs and place all the available shield points on one arc as a single action.

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

1d20 + 9 ⇒ (14) + 9 = 23

Sorry, missed that.

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

"Angling shields to bow and starboard." Shar sats as she shifts shield strength from the port and aft to front, leaving starboard alone, port and aft shields reduced to half with the excess moved to the bow arc,

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

"I'm scanning them. Let's see what can find out." Shar's hands fly over the console as she sorts and analyzes the sensor readings.

1d20 + 9 ⇒ (19) + 9 = 28

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

Science Officer is good for me. :)

Shar smiles as she walks around the ship critically examining whatever she can she, before quite dramatically, "Onward! To the undiscovered country." as she boards the ship and goes straight to a terminal to see the computer.

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

"Yea actually. If they refuse to work with the living, why did she have living guards? Also, did we learn nothing from the guards themselves?" Shar asks speculatively.

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

Shar finishes her climb down the steps to investigate the baddies, snatching up the datapad with an excited "Oooh. Shall we read her diary?". With a grin, she starts carefully breaking her way into it.

Taking 10 on the computers check, for a total result of 19.

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

So, do crits work any differently?

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

Shar kneels to steady her aim and double taps a pair of shots at the flight suited enemy below.

1d20 - 1 ⇒ (20) - 1 = 191d20 - 1 ⇒ (17) - 1 = 161d4 ⇒ 21d4 ⇒ 2

Full attack action

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

Shar smiles just a bit as she draws her pistol and fires at the flight suited lady.

1d20 + 3 ⇒ (8) + 3 = 111d4 ⇒ 2

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

Shar had perhaps enjoyed the green a bit too much, responding a touch slower than normal, but as the grunts drew on them, Shar conjured three little ghostly looking winged koopas, complete with low rez pixelation, which proceeded to fly towards and strike the flight-suited leader.

dmg: 1d4 + 1 ⇒ (2) + 1 = 31d4 + 1 ⇒ (1) + 1 = 21d4 + 1 ⇒ (1) + 1 = 2

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

"Well, sounds like fun." Shar said in a tone that implied that she might actually find it fun. "Thanks for the intel."

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

If the vesk does as I expect, and rebuffs Ietsuna, then Shar does the following,

Spoiler:
Shar rolls her eyes at all the niceties. Then giving the vesk a hard and irritated glower, "You've been paid, and we are here to collect. So pay up! Or things will get very interesting."

Else, Shar simply seems impatient and serious and not nearly as nice or diplomatic as everyone else, while letting him get on with giving out the intel.

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

"You call that music? I think you need get your hearing checked." Shar says as she steps upto the door to go inside.

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

"That is rather trusting of Julzakama. I assume you'd like to keep him on friendly terms, more than usual?"

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

This thread seems to be linked to both tables for some reason. I've gotten a few strange happenings making me wonder if you don't also have another discussion thread linked to table 1.

In any case I am darklighthitomi, naomi, and shar nar raia.

my number: 84816 - 701
faction Wayfinder

For some reason I'm having trouble with google slides. I've got a rare chance to use a laptop today, but google slides keeps locking up the browser.

My phone can't edit google either, but that's normal for my phone.

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

I rolled Raia!

Of course I'm exhausted from all the 21 hour days these last few weeks, so Mass Effect was the only thing popping in my mind for names, not that I even got that right either. :)

Wayfinders

F Lashunta Technomage Perc 0 SPD 3 -1 SLAs DT 1 SC 1 HP 9 EAC 13 KAC 14 F/R/W 0/2/2

Laying on the back of a bench playing some handheld game, is a strange green haired girl.