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Shadow Mantis's page

101 posts. Alias of Malacki.


Full Name

Shadow Mantis

Race

Fetchling

Classes/Levels

Fighter 1/Ninja 4/Red Mantis Assassin 1 | HP 59/66 | AC 20 T 16 FF 15 | CMD 21 |Fort +5, Ref +10, Will +3 | Init +5 | Perception +11 | Ki 6/6

Gender

Male

Size

Medium

Alignment

LE

Deity

He Who Walks in Blood - Achaekek

Strength 13
Dexterity 20
Constitution 14
Intelligence 12
Wisdom 10
Charisma 18

About Shadow Mantis

Name: Shadow Mantis
Fetchling Fighter 1/Ninja 4/ Red Mantis Assassin 1
LE Medium outsider (native)
Init +5; Senses darkvision 60 ft., low-light vision;Perception +11

DEFENSE:

AC 20, touch 16, flat-footed 15 (+5 Dex, +4 Armor, +1 Deflection)
hp 66 =(5d8+26)
Fort +5, Ref +10, Will +3
Defensive Abilities shadow blending; Resist cold 5, electricity 5

OFFENSE:

Speed 30 ft.
Melee +1 Sawtooth Sabre/+1 Sawtooth Sabre +11 (1d8+4, 19-20/×2) or +9/+9 (1d8+4/1d8+3) or Dagger +9 (1d4+1, 19–20/×2)
Ranged Shortbow +9 (1d6, x3) 60 ft. or
Shuriken +9 (1d2+1, x2) or +7/+7 (1d2+1/1d2) 10 ft.

Special Attacks sneak attack +3d6
Spell-Like Abilities (CL 6th; concentration +10)

1/day—disguise self (humanoid only)

Spells Known (CL 1st; concentration +5)

1st (2/day)shadow weapon (DC 15 Will), reduce person

STATISTICS:

Str 13,Dex 20,Con 14,Int 12,Wis 10,Cha 18
Base Atk +4; CMB +5; CMD 21
Feats Two-Weapon Fighting, Exotic Weapon Prof (Sawtooth Sabre), Weapon Focus (Sawtooth Sabre), Alertness, Weapon Finesse, Weapon Specialization (Sawtooth Sabre)
Traits Betrayed (Campaign), Indomitable Faith (Religion)
Skills Acrobatics +9, Bluff +10, Climb +5, Diplomacy +10, Disable Device +11, Disguise +13, Escape Artist +9, Intimidate +12, Knowledge (Local) +5, Knowledge (Nobility) +5, Knowledge (Planes) +4, Knowledge (Religion) +6, Linguistics +5, Perception +11, Ride +9, Sense Motive +9, Slight of Hand +9, Stealth +16 [+1 if stationary], Survival +4, Swim +5, Use Magic Device +8
Languages Common, Draconinc, Terran, Undercommon
SQ ki pool (6 Points), Vanishing Trick (1 Ki, Invisible 4 Rounds), Poison Use, No Trace +1, Uncanny Dodge

Skill Math:

Skills: 46 Skill Points
Acrobatics +9 = +3 (trained) +1 (Skill rank) + 5 (Dex Mod)
Bluff +10 =+3 (trained) +3 (Skill rank) + 4 (Cha Mod)
Climb +5 =+3 (trained) +1 (Skill rank) + 1 (Str Mod)
Diplomacy +10 =+3 (trained) +3 (Skill rank) + 4 (Cha Mod)
Disable Device +11 =+3 (trained) +3 (Skill rank) + 5 (Dex Mod)
Disguise +13 =+3 (trained) +4 (Skill rank) + 5 (Cha Mod) +1 (No Trace)
Escape Artist +9 =+3 (trained) +1 (Skill rank) + 5 (Dex Mod)
Intimidate +12 =+3 (trained) +5 (Skill rank) + 4 (Cha Mod)
Knowledge (Local) +5 =+3 (trained) +1 (Skill rank) + 1 (Int Mod)
Knowledge (Nobility) +5 =+3 (trained) +1 (Skill rank) + 1 (Int Mod)
Knowledge (Planes) +4 = +1 (Skill rank) + 1 (Int Mod) + 2 (Racial)
Knowledge (Religion) +6 =+3 (trained) +2 (Skill rank) + 1 (Int Mod)
Linguistics +5 =+3 (trained) +1 (Skill rank) + 1 (Int Mod)
Perception +11 =+3 (trained) +6 (Skill rank) + 0 (Wis Mod) +2 (Alertness)
Ride +9 =+3 (trained) +1 (Skill rank) + 5 (Dex Mod)
Sense Motive +9 = +3 (trained) +3 (Skill rank) + 0 (Wis Mod)+2 (Alertness) + 1 Betrayed
Slight of Hand +9 = +3 (trained) +1 (Skill rank) + 5 (Dex Mod)
Stealth +16 = +3 (trained) +6 (Skill rank) + 5 (Dex Mod) + 2 (Racial) [+1 if stationary - No Trace]
Survival +4 =+3 (trained) +1 (Skill rank) + 0 (Wis Mod)
Swim +5 = +3 (trained) +1 (Skill rank) + 1 (Str Mod)
Use Magic Device +8 =+3 (trained) +1 (Skill rank) + 4 (Cha Mod)

Equipment:

Weapons:
Spring Loaded Wrist Sheath 1 lb. (Dagger)
+1 Sawtooth Sabre 2 lbs. x 2
Dagger 1 lb.
Shortbow 2 lbs.
Arrow(s), common (100) 15 lbs.
Shuriken (25) 2.5 lbs.

Armor: +1 Studded Leather (Red Mantis Armor) (+4 AC, +5 Max Dex, 0 ACP)

Magic Items:
Ring of Protection +1
Handy Haversack
Gloomsight Goggles (200gp)

Mundane Equipment:
Adventuring Gear:
Tinted Eyeglasses (5gp)
Traveler's Outfit 5 lbs
Pouch, Belt 1 gp 1/2 lb
Pouch, Spell components 5 gp 2 lbs.
Waterskin 1 gp 4 lbs
Bedroll 1 sp 5 lbs
Rope, silk (50 ft.) 10 gp 5 lbs.
Grappling hook 1 gp 4 lbs.
Tools, Thieves' (masterwork) 100 gp 2 lbs.
Climber's Kit 80 gp 5 lbs

Consumable Gear:
Chalk (1 piece) 1 cp
Rations, Trail (per day) 5 sp 1 lb x 7
3 Disguise Kits 50 gp 8 lbs (Used 1 Time)
Drow Poison x 2 - 150gp

Potions:
Potion of Shield of faith {1st/1st} Shadow
Potion of Keen edge {3rd/5th} Shadow

Forgery Items:
Ink (1 oz. in a vial) 8 gp
Inkpen 1 sp
Paper (1 sheet) 4 sp x 10
Parchment (1 sheet) 2 sp x 10
Sealing wax 1 lb. x 2

Gold: 626gp 2sp 9cp

Experience Points/Leveling Related Items:

XP:
Ability Points: 1

Full Round Attack:

Full Round Attack: TWF, Sawtooth Sabres (Flanking)

[dice=STS Primary to Hit]1d20+9+2[/dice]
[dice=STS Primary Damage]1d8+3d6+4[/dice]

[dice=STS Off to Hit]1d20+9+2[/dice]
[dice=STS Off Damage]1d8+3d6+3[/dice]