d24 shouldn't be too bad. d3s can be found as a d6 double 1-3 for like 50¢ each. d5, d7, d14, and d16 are pricey. I believe only Gamescience makes them. Msot of those dice can be faked without too much trouble. Goodman Games' Dungeon Crawl Classics RPG will be using these dice. Here is a discussion on how to get around them.
To me it feels more like the clubhouse. We're all gamers, even the Paizo staff and we're all just hanging out, taking about and even playing games. Very relaxed. I certainly don't get that sense from WotC. There, it feels like the mods are behaving like camp counselors and the general public is the kids. If a real WotC employee posts something there, we're expected to be star struck. Paizo remembers they're gamers first. They're not the only company that does, but they get more of my respect because they're one of them.
Lathiira wrote: My one fear would be that high level characters couldn't handle challenges thrown at them of appropriate CRs. The ideas definitely have the old school feel though. Maybe that was part of the feel, that feel of getting mauled by pit fiends, balors, and dragons? :) Yes. Or a Demilich. In a more serious line, it was a larger part of the DM's job to know what his players could handle. Even now, CR is best used as just a guideline. Old school challenged players, not just their characters.
Pathfinder is a safer choice. Dungeons & Dragons is also a title from a competing comic publisher. Hasbro is more likely to try to make a stink about trademark infringement than Paizo. Lisa, Vic & the gang are just as likely to geek out at the reference as the rest of us. Good news for Paizo, since it gives them free publicity.
The whole point of the article is to get an old-school feel. The article is dead-on, to me. the oldest old school ability score generation is 3d6 in order. There was some provision to buy your prime requisite up at the cost of other ability scores, albeit at a 2/1 or 3/1 basis, depending on the class and scores. Then we changed it to best 3 of 4d6.
No, Best 3 of 4d6, reroll 1's, arrange as desired, is more than flexible enough for old school.
Drogon wrote:
Thank you for this. I wish more game store owners understood this. It's basic retail marketing, but my local stores would rather give their pathfinder customers attitude than take advantage of this. One shop marks up Paizo an extra 10% above MSRP, another barely carries any. Once I would buy something every time I walked into a game shop, even if it was just single die. No more. Now I won't so much as buy a soda from their vending machine. They lost me as a customer, not due to Paizo's business practices, but their own.
Readerbreeder wrote: With respect, Jocundthejolly, I have to disagree. I think this has the potential to appeal to both the nostalgic in the Pathfinder crowd (those of us who have lived through the evolutions of the game from white box or red box to, eventually, PF) and the Old School Reniassance group, of whom there are enough that several small companies produce current material. I know I have downloaded the Beta and will pick up a copy when the final version is printed. I think this is the audience that GG is going for. In addition, they are trying to imitate Paizo by creating a "living" rules system, published in-house, to support their modules line. The market is smaller, but there is a market for it.
Chris Mortika wrote: I'm glad to hear there've been changes. Could you articulate them? This rule in particular stands out for me: DCC RPG Beta wrote:
This goes into effect after a PC has already bled out to death. The Critical charts have also been made a little more forgiving. Don't get me wrong, it's still gleefully vicious, but mostly to 0-level PCs. Remember, too, it's still in beta, so if you have thoughts share them! Chris Mortika wrote: (Characters with 3d6 in order stats and rolled HPs wouldn't be Pathfinder characters.) Not RAW, maybe, but it could be done. It might be interesting...
Chris Mortika wrote:
Later drafts have gotten a little more gentle. It's a play style issue, too. Would level 1 Pathfinder characters with 3d6 in order stats and rolled HPs do much better?
meatrace wrote:
Drow are not a player race in Pathfinder. They're in the bestiary, not the core rulebook. It's a houserule if a GM allows it.
Rhys Grey wrote:
+1 to all of the above, and let me add my distaste for "gay" and "retarded" in the pejorative sense as well as "fail"and "win" as any part of speech but a verb. "Epic" is starting to lose its impact (used properly) as well.
I second the irritation with drunk players. I don't mind a beer or two, as I enjoy that myself, but don't how up already drunk, or try to get the GM drunk so you can abuse his impaired judgement. Honestly, I have more trouble with problem players as another player than as a GM, since handling them isn't my call.
You don't need to do much. I have a personal rule that, all else being equal, the PC with the lowest charisma gets targeted. This guy wants to be in combat anyway, so make him face the most hurt. Don't use more attacks that target will, but again, make sure he's the one who gets hit with them. It only takes a raging barbarian charmed into attacking with the enemy once, and the rest of the party will straighten him out for you.
LazarX wrote:
Ah, I see. So I need to move out of California to play a male cleric?
Male Human Grognard 15/4E 1/Pathfinder 5
Bein'Meleth Rámalóce wrote: My posting will be slow the next couple of days, my wife and I are in the hospital because our son is soon to be born. This is our first, so excitedscaredomygod! Sorry to hear about the chicken pox at home Finn =/ hopefully it smooths out soon for you~! Congratulations. But remember, the adventure is just beginning.
Mok wrote: With Iron Heroes everyone needs to pick up an out of print book, you have to learn all the ins and outs of a different d20 system. In the end it's just easier to go with PF E6. This. There is nothing "just do it" about picking up a new system. And frankly, The only time I've heard about Iron Heroes, is when someone is criticizing E6. It comes across as a bit of badwrongfun.
This is true to a certain extent, but you're picking them up one at a time, not in a batch like leveling, and players need to make a choice. You can choose to buy the feats that emulate higher levels, assuming the DM allows those feats to begin with, or you can go a new directrion with new feat chains.
Kierato wrote:
No more Spells. No more Hit Points.No more Skill Points. No more Save Bonuses. No more Class Abilities. No more Base Attack Bonus. No more Ability Score Increases. Feats can be used to "patch" some of these areas, but since they're all you get, the power curve still drops dramatically.
joela wrote:
The 3.5 advancement system isn't open, but you can invent your own. Otherwise, games like Pathfinder RPG and Monte Cook's Arcana Evolved, both of which just tweak the XP numbers, would be illegal. The OGL is even part of Sean's PDF.
Chris Mortika wrote:
They have, but just recently. The Character Builder is 100% online now, and works in the browser. Lots of folks don't like that, for various legitimate and sneaky reasons. It tempted me to go back, but Essentials didn't impress me, and I've been able to find good games in other systems anyway. WotC is going to have to do something fabulous to win me back, and the things they would need to do would cost them too much of their new fan base.
I'm considering using Sean K. Reynolds' Step System to alleviate some of the granularity problem. I can give a different letter "sub-level" at 1/4 or even 1/2 xp for the chosen advancement track.
joela wrote: Question: Is there interest in a published Pathfinder E6 campaign setting? Yes there is. The style may not be to everyone's taste, but the fact that it is being discussed and played means interest. Interest means a potential market. It doesn't matter how many people say "no" to something if enough people say yes Every RPG needs a setting, and right now all the E6ers are home brewing and Modding. A published setting is just what is needed to alleviate the complexity loaded on the GM. Not only does power increase more slowly in E6, it develops differently. High feat E6 characters are deceptively powerful in ways that traditional characters can't be. I'd like to see such a setting to see how folks handle important NPCs without just making them 15th-20th level and being done with it.
Male Human Grognard 15/4E 1/Pathfinder 5
Bein'Meleth Rámalóce wrote: Sighing with slight frustration, Bein shuts his visor and gets ready to mount up once everyone is ready to go. He does look about nervously at the woods around them and twirls his blade to keep himself from being too rigid and tense. Volpe watches Bein toying with a blade, a bit startled. He says nothing, but mounts up and joins the group on the road.
Evil Lincoln wrote:
I haven't bought into anything but the Pathfinder RPG line. Although, you're right in a way. I'm giving legitimacy to the rhetoric. Some people do see it that way, though, and a 5th Edition is going to add a new faction for those who do. I'm saying that watching the nerd rage will be fun. Pass the popcorn.
I was thinking just this morning about how WotC's aggressive release schedule for 4th Edition left it with little in the way of substantial new material to release less than three years after its launch. Essentials is the earliest ".5" edition yet, unless you count the first 3 supplements the ".5" edition of OD&D (some do). Yeah, the Essentials line isn't doing it for me, or a lot of others either. It's time for a new edition, already. Otherwise, what's the point of the little poll at the bottom of the post? The 4E-Pathfinder War isn't over yet. I'm afraid to see what new hostilities will brew up from this development.
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