Serpentfolk Bone Prophet

Seth Saliss's page

89 posts. Organized Play character for RobL8675309.


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Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

thanks Zoomba!

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

ooo, sweet. boon: 1d4 ⇒ 2
email is zeamays001@gmail.com

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

boon?: 1d20 ⇒ 20

dayjob:perform(acting): 1d20 + 8 ⇒ (2) + 8 = 10

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

"We're not drawing weapons against you, we're on our way back to town, you're welcome to accompany us. Take your pick. It turns out there are plenty of reasons to trust us. But the best is probably trusting Uliyara."
diplomacy(aid): 1d20 + 8 ⇒ (4) + 8 = 12

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

sweet
As the others search the corpse and room, Seth turns to their guide. "He seemed awfully convinced that you were the cause of his state. Is there something else you have 'forgotten' to mention to us?" he says, with more than a note of anger in his voice.
intimidate: 1d20 + 8 + 2 ⇒ (6) + 8 + 2 = 16 (the +2 from his luck still going)
feel free to back me up here people!

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

Moving as quickly as he can despite the ice, Seth moves around the table to get the axe to the creature.
double move- sorry guys, Seth at half speed is really slow. He's currently in the same square as Lynn, but I didn't want to hide her token under mine

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

ah, in that case
Seth moves into the room, heading for the axe, and trying to keep the table between him and the revenant.
so it's a move to get into the room, and another move to pick up the axe

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

"A revenant. Edged weapons!" the nagaji says. Seth pats his various pockets in quick succession, like he's looking for his keys. "Dammit, I need a mirror. Or the axe!" He tries to tug his feet free of the ice. "The axe might remind him of who he once was!"

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

in order: weaknesses, defenses, attacks

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

refl: 1d20 + 8 ⇒ (9) + 8 = 17 dammit
Seth starts to move out of the way, but one leg gets entangled, followed by the rest of him.
swift activate luck
kn:religion: 1d20 + 5 + 2 ⇒ (18) + 5 + 2 = 25
lemme see what I can find out, and then I'll figure out what to do

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

"My, my, my... that is quite fascinating." The appearance of the frozen dwarf makes Seth extra nervous. He looks around the doorway for traps just in case.
percep: 1d20 + 8 ⇒ (10) + 8 = 18 +1 vs traps

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

Seth pokes through some of the papers, curious about what information they might contain (though he may need some help translating).

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

Seth also moves ahead, looking for any traps that might impede them or just anything else out of the ordinary. Of course, what IS ordinary down here.
percep: 1d20 + 8 ⇒ (7) + 8 = 15 +1 vs traps
"I'm kinda hoping we don't have to go down there. It's... unsettling."

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

"Wow. That is... something." Seth's mind races as he considers various possibilities for what could have caused that cylinder.
umm, kn:arcana?: 1d20 + 5 ⇒ (15) + 5 = 20

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

Seth picks up the crossbow. "Nice. I imagine that could fetch a coin or two." anyone want to carry/use it? It's an exotic wp prof unfortunately

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

I actually cast dancing lights in my last post so we should be ok
Seth squints his eyes a bit and walks toward the east wall. "There's a hidden door over here," he says. "Covered in ice, but we could probably break through."

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

Seth throws up a dancing lights spell to help everyone see. He moves cautiously, keeping an eye out for traps or any other surprises.
perception: 1d20 + 8 ⇒ (15) + 8 = 23 (+1 vs traps)

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

Seth isn't happy with the deception, but he understands how difficult her situation seems. He quickly stabilizes the wolf with a simple orison. "At least he won't bleed to death. Will there be more of these, Uliyara?"

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

Seeing the trouble his companions are having with the wolf's heavy fur, Seth casts a spell of blessing to aid them.
cast bless:+1 to attack, +1 vs fear, and move drawing his sword

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

kn:arcana: 1d20 + 5 ⇒ (3) + 5 = 8
oof, I got nothing

"Peace, mighty wolf. We have not come here to fight. We have permission to be here and know not of what you speak." Seth may not know what it is, but he assumes that the creature is intelligent, since it is speaking. He also assumes that Haltani is the 'daughter' of which it speaks.
diplomacy: 1d20 + 8 ⇒ (15) + 8 = 23

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

Seth steps up to take a look at the ice sealed entrance. He tests the ice in a few places with his pick. looking to see where the best place for them to start working is and if it's structurally sound.
kn:engineer: 1d20 + 5 ⇒ (15) + 5 = 20

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

Seth grabs some snowshoes and some digging tools (a shovel and a pick). "We've got 50 charges with that wand of endure elements. With 5 of us needing protection (including Haltani), we should have plenty of charges. And again, thank you, Lynn."
ready to go when the others are. And make sure we don't forget the blackfire blocks

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

will we need snowshoes or sleds or anything like that?

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

Seth nods with Lynn. "That sounds like an excellent arrangement. We thank you, Barronness."

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

"As my colleague says, we seek an artifact. Or part of one at least. As to how long we will stay, we do not plan to remain long. We're hoping this can be quickly taken care of." He pauses a moment in thought. "Although it is pretty here, some of us are not as suited for the cold," he adds with a smile.
in case we need a higher scorediplomacy aid: 1d20 + 8 ⇒ (8) + 8 = 16

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

Seth walks with the others through the market seeking beneficial trade deals.
diplomacy (assist): 1d20 + 8 ⇒ (8) + 8 = 16
Hopefully they have found a few interested takers. of course, he's also interested in the ice diamonds
As Mykel speaks about the Baroness, Seth agrees, "We do indeed need to speak with the Baroness. Is it proper protocol to walk up and ask to see her," he asks their guide. "Or will we need someone to introduce us?"

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

"We also have goods to trade, if anyone is interested," Seth adds.

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

aid intimidate: 1d20 + 8 ⇒ (4) + 8 = 12
Seth turns non-blinking eyes on the Ulfen leader as Lynn faces him.
"You would be wise to council your men to stay their swords. Do not confuse our willingness to make allies with an inability to fight."

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

Seth laughs in appreciation of the gift of the potion. "I'm the first to admit, cold is not my ally. I thank you." He's glad that they were able to turn the Ulfen from violence.
He nods along to Marcellus' admiration for the diamond.

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

"Please, Halvor. I'm sure we can all understand your desire for revenge. But your plan is neither just nor honorable. I do not feel that we would be able to participate in such deception."
diplomacy(aid): 1d20 + 8 ⇒ (16) + 8 = 24
"Let us instead try to discover what happened and why. Let us find the guilty party and see justice properly served."

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

kn:nobility: 1d20 + 5 ⇒ (5) + 5 = 10
kn:local: 1d20 + 9 ⇒ (9) + 9 = 18
EGAD, the dice roller hates me

Seth turns to their guide. "Haltani, are these the uniforms of Dalun?" he asks. "Could there be another reason for them to attack? And who is Uliyara?"

To Halvor, he asks, "Do you require any help with healing your wounded? We might have some ability to help?"

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

"We don't really have any reason to hide or fight, as long as these men seem of good intent. I say we see where this leads," Seth whispers to the others.

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

Marcellus & GM:
kn:local: 1d20 + 9 ⇒ (17) + 9 = 26
"That is a lovely necklace you have. May I ask what kind of stone that is and where you acquired it?"

Seth whispers to Haltani and the others, "Is there something about Dalun that they would fear? Do you know anything about Whiterook?"

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

before we head out, and now that I have a decent internet connection, Seth wants to grab a mithral shirt and 4 alchemist's fires
Seth is actually delighted to talk to the young lady about his people and his home. So few ever bother to ask.
diplomacy: 1d20 + 8 ⇒ (12) + 8 = 20

To Marcellus:

"Ahh, a mission within the mission. I will indeed keep my eyes open." I assume the Scarab Sages have some sort of special salute, or handshake, they seem like the Freemason types, so he'd give Marcellus one of those

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

”I am seeking knowledge and wisdom, a long quest indeed. I have found that takes me down many strange roads. At least Irrisen isn’t under water,” he says with a gleam in his eye.

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

history: 1d20 + 5 ⇒ (3) + 5 = 8
local: 1d20 + 9 ⇒ (8) + 9 = 17
Seth wishes he could be more help, but this is not his turf. He’s happy to engage with the woman though. “I take it you are unfamiliar with my people.”

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

What possessed me to go somewhere this damn cold, Seth ponders as he joins the others. He’s pretty sure his folk aren’t meant to be here, but here he is nonetheless. ”Call me Seth,” he says to the others, the s sound hanging on a bit too long. ”And I will gladly take you up on the wand offer, milady.” Seth is clearly a nagaji and he seems to blink a little extra slowly in this cold. He also nods his thanks to the venture captain for the cold weather gear.

Scarab Sages

@GM: I have to travel for a few days from the 11-15. I'm not sure of internet availability for those few days. If that means you have to boot me, no hard feelings.

Scarab Sages

all set up

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

groovy! Thanks for the game!

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

sweet

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

alas about the reef! ah well, good game guys. Thanks GM

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

Seth drops his bow and pulls his sword as he steps up to slash at the crazed Tsomo.
longsword: 1d20 + 6 ⇒ (16) + 6 = 22 damage: 1d8 + 5 ⇒ (7) + 5 = 12

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

@Shabah, I think you may have done your damage wrong in your last attack. You didn't actually roll any dice

Seth jogs up behind Umberto. He's sure the priest can heal himself, but he also doesn't want him to fall before that. He places a hand on his shoulder and offers him a bit of healing energy.
clw: 1d8 + 1 ⇒ (4) + 1 = 5

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

does mead rain from the sky with that blessing?

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

Seth moves forward and tries to get another shot off at Tsomo, but it's a more difficult shot with his allies in the way.
swift activate luck, move, shoot
bow: 1d20 + 5 - 4 ⇒ (14) + 5 - 4 = 15 damage: 1d6 + 2 ⇒ (5) + 2 = 7

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

Since he still has his bow out, Seth nocks another arrow and fires.
bow: 1d20 + 5 ⇒ (20) + 5 = 25 damage: 1d6 + 2 ⇒ (4) + 2 = 6
crit: 1d20 + 5 ⇒ (10) + 5 = 15 crit damage: 2d6 + 4 ⇒ (2, 3) + 4 = 9

should we be trying to disarm that grenade?

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

Seth takes a moment when Tsomo pauses to line up a shot with his bow.
bow: 1d20 + 5 ⇒ (17) + 5 = 22 damage: 1d6 + 2 ⇒ (6) + 2 = 8

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

Seth pipes up as well. "Yes, there he goes, don't let him get away!"
bluff: 1d20 + 10 ⇒ (8) + 10 = 18

Scarab Sages

M Nagaji Bard (Archaeologist)-2/Oracle (Seeker)-1 | HP 21/21 | AC20 T14 FF16* | F+2 R+8 W+6 CMD16 | Init+2 Perception+8 /+9v.traps, low-light vision | *Uncanny dodge | Luck: 7/8 | Active effects:luck

Seth tries to follows Gurkagh's idea, although perhaps without the brute force aspect.
swift activate luck, move, disable
disable device: 1d20 + 11 ⇒ (3) + 11 = 14
and I roll a 3...sigh

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