Serris Vax |
From Paxx1717 new alias
Revised stats for Serris as normal Drow
Serris
Male Drow Druid 3
N Medium humanoid (elf)
Init +1; Senses darkvision 120 ft.; Perception +10
Traits: Resiliant (+1 Fort Saves), Gifted Adept (Call Animal)
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Defense
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AC 15 (Lammelar Leather), touch 11, flat-footed 14 (+2 Dex)
hp 23 (3d8+3)
Fort +5, Ref +2, Will +6; +2 vs. enchantments
Immune sleep; SR 9
Weaknesses light blindness
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Offense
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Speed 30 ft.
Melee: quarterstaff +2 (1d6), TWF mode -2/-6 (1d6/1d6)
Ranged: Dart +3 (1d4)
Spell-Like Abilities: (None - per Darklands Stalker alternate racial)
Weapons: Quarterstaff, Dagger (Alch Silver), 4 x Darts
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Statistics
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Str 10, Dex 12, Con 12, Int 12, Wis 17, Cha 12
Base Atk +2; CMB +2; CMD 13
Feats Nimble Moves (alt racial), Spell Focus (conjuration), Vermin Heart
Skills Climb +3, Craft(Alchemy) +5, Fly +4, Handle Animal +7, Heal +7, Knowledge(Geo) +5, Knowledge(Nat) +9, Perception +10, Ride +4,
Spellcraft +7, Stealth +0, survival +9
Languages Aklo, Elven, Undercommon, Common, Druidic
SQ nature bond (animal companion, giant mantis), poison use
Magic Gear: Wand of Cure Light Wounds(50 charges), Wand of Magic Fang (50 charges), Pearl of Power (1st)
2 doses Large Scorpion Venom, (injury, DC 17, 1/rd 6 rds, 1d2 Str, 1 save)
2 doses Blue Whinnis poison, (injury, DC 14, 1/rd 2 rds, 1 con+uncon 1d3 hrs, 1 save)
2 Scrolls 2nd level spell, Wartrain Mount
Other Gear
2 doses Large Scorpion Venom, (injury, DC 17, 1/rd 6 rds, 1d2 Str, 1 save)
2 doses Blue Whinnis poison, (injury, DC 14, 1/rd 2 rds, 1 con+uncon 1d3 hrs, 1 save)
293 gp (pending purchase of normal gear)
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Special Abilities
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Wild Empathy
Nature Sense
Trackless Step
Woodland Stride
Nimble Moves = may ignore up to 5 ft of Difficult terrain per round
Spell Focus Conjuration = +1 conj Spells
Vermin Heart = May target vermin with animal targeting spells and use wild empathy on vermin
Animal Companion - Giant Mantis - "Never"
Med 3HD (13 hp)
Move 30ft, Climb 30ft, Fly 40 ft
AC 16/13/13
Saves +3/+6/+2
Attack 2 claws +2 1d4. CMB +2 CMD 15
Str 11 Dex 16 Con 10 Int 0 Wis 12 Cha 7
SA: Can start grapple as free action vs smaller opponent if hit