Female Half-elf Paladin 3/Cleric of Sarenrae 3 || HP 65/65 (65/65 nonlethal) || AC 22/10 Tch/22 FF || F+12 R+6 W+14 || CMB +7 CMD 17/17 FF || Init +0 || Perception +6, low-light vision
Serena joins the others to look over the lay of the land. She is silent, listening to the conversation, but not offering her opinion.
Female Half-elf Paladin 3/Cleric of Sarenrae 3 || HP 65/65 (65/65 nonlethal) || AC 22/10 Tch/22 FF || F+12 R+6 W+14 || CMB +7 CMD 17/17 FF || Init +0 || Perception +6, low-light vision
If the new leader is to be charismatic, that probably falls to Illthir or Serena. For alignment, Serena, of course, wants to be lawful good.
Female Half-elf Paladin 3/Cleric of Sarenrae 3 || HP 65/65 (65/65 nonlethal) || AC 22/10 Tch/22 FF || F+12 R+6 W+14 || CMB +7 CMD 17/17 FF || Init +0 || Perception +6, low-light vision
Serena takes a knee and bows her head. Know (religion): 1d20 + 7 ⇒ (5) + 7 = 12
Female Half-elf Paladin 3/Cleric of Sarenrae 3 || HP 65/65 (65/65 nonlethal) || AC 22/10 Tch/22 FF || F+12 R+6 W+14 || CMB +7 CMD 17/17 FF || Init +0 || Perception +6, low-light vision
Serena spends at least part of each morning in prayer. She rises before dawn each day and spends an hour in quiet contemplation, then does her daily prayers and sets her spells for the day as the sun crests the horizon. She appreciates the chance to remove her armor and stroll about the compound in relative safety, though she does keep her weapon handy. She is always alert for trouble, even if she doesn't anticipate any.
Female Half-elf Paladin 3/Cleric of Sarenrae 3 || HP 65/65 (65/65 nonlethal) || AC 22/10 Tch/22 FF || F+12 R+6 W+14 || CMB +7 CMD 17/17 FF || Init +0 || Perception +6, low-light vision
Shepherd Jhod Kavken wrote: "Could you usé zum company, mademoisélle?" asks the shepherd. "I would not turn it away, Shepherd."
Female Half-elf Paladin 3/Cleric of Sarenrae 3 || HP 65/65 (65/65 nonlethal) || AC 22/10 Tch/22 FF || F+12 R+6 W+14 || CMB +7 CMD 17/17 FF || Init +0 || Perception +6, low-light vision
Serena takes a cup of tea and sips it politely. "I recall there being two of the lich," she says. "A duplicate of some sort."
Female Half-elf Paladin 3/Cleric of Sarenrae 3 || HP 65/65 (65/65 nonlethal) || AC 22/10 Tch/22 FF || F+12 R+6 W+14 || CMB +7 CMD 17/17 FF || Init +0 || Perception +6, low-light vision
Serena lowers her weapon, but doesn't sheathe it. "We're here to see about the possibility of reclaiming this temple. What's your story?"
Female Half-elf Paladin 3/Cleric of Sarenrae 3 || HP 65/65 (65/65 nonlethal) || AC 22/10 Tch/22 FF || F+12 R+6 W+14 || CMB +7 CMD 17/17 FF || Init +0 || Perception +6, low-light vision
I suspect I know what it is, but Serena would not, so mum's the word. Serena enters the chamber with a small degree of trepidation.
Female Half-elf Paladin 3/Cleric of Sarenrae 3 || HP 65/65 (65/65 nonlethal) || AC 22/10 Tch/22 FF || F+12 R+6 W+14 || CMB +7 CMD 17/17 FF || Init +0 || Perception +6, low-light vision
Serena enters the room proper and moves to inspect the disc. "What do you think it is?" She asks no one in particular.
Female Half-elf Paladin 3/Cleric of Sarenrae 3 || HP 65/65 (65/65 nonlethal) || AC 22/10 Tch/22 FF || F+12 R+6 W+14 || CMB +7 CMD 17/17 FF || Init +0 || Perception +6, low-light vision
"Thank you, but I can handle it," Serena replies. She draws forth a wand and speaks a word, tapping herself twice. Wand of CLW (x2): 2d8 + 2 ⇒ (7, 8) + 2 = 17
Female Half-elf Paladin 3/Cleric of Sarenrae 3 || HP 65/65 (65/65 nonlethal) || AC 22/10 Tch/22 FF || F+12 R+6 W+14 || CMB +7 CMD 17/17 FF || Init +0 || Perception +6, low-light vision
Reflex: 1d20 + 6 ⇒ (12) + 6 = 18 Serena takes the full brunt of the blast, but manages to turn away in time to avoid losing her vision to the flames. Her hair is badly burned, and her eyebrows are burned off, but she is largely intact. Her flesh does not burn because of her divine connection to Serenrae, but the shock wave has left her reeling. "I'm not dead," comes the reply.
Female Half-elf Paladin 3/Cleric of Sarenrae 3 || HP 65/65 (65/65 nonlethal) || AC 22/10 Tch/22 FF || F+12 R+6 W+14 || CMB +7 CMD 17/17 FF || Init +0 || Perception +6, low-light vision
Serena shakes her head, refusing to draw. "I will test it," she says adamantly. "The rest of you should retreat around the corner."
Female Half-elf Paladin 3/Cleric of Sarenrae 3 || HP 65/65 (65/65 nonlethal) || AC 22/10 Tch/22 FF || F+12 R+6 W+14 || CMB +7 CMD 17/17 FF || Init +0 || Perception +6, low-light vision
Happy Easter to those who celebrate such. Serena considers the runes carefully, not quite sure what to make of them.
Female Half-elf Paladin 3/Cleric of Sarenrae 3 || HP 65/65 (65/65 nonlethal) || AC 22/10 Tch/22 FF || F+12 R+6 W+14 || CMB +7 CMD 17/17 FF || Init +0 || Perception +6, low-light vision
If Serena can hear Fergus, she opens the door to the room. If not, she waits where she is, not wanting to stumble into something in the dark.
Female Half-elf Paladin 3/Cleric of Sarenrae 3 || HP 65/65 (65/65 nonlethal) || AC 22/10 Tch/22 FF || F+12 R+6 W+14 || CMB +7 CMD 17/17 FF || Init +0 || Perception +6, low-light vision
Serena, finding herself alone and in the dark, decides to stay where she is, listening carefully for any sign of the others.
Female Half-elf Paladin 3/Cleric of Sarenrae 3 || HP 65/65 (65/65 nonlethal) || AC 22/10 Tch/22 FF || F+12 R+6 W+14 || CMB +7 CMD 17/17 FF || Init +0 || Perception +6, low-light vision
Serena winces and makes a decision. With her scimitar, she reaches up and cuts her hair as close as she can without risking her scalp. She then darts through the door and slams it shut.
Female Half-elf Paladin 3/Cleric of Sarenrae 3 || HP 65/65 (65/65 nonlethal) || AC 22/10 Tch/22 FF || F+12 R+6 W+14 || CMB +7 CMD 17/17 FF || Init +0 || Perception +6, low-light vision
Reflex save: 1d20 + 6 ⇒ (8) + 6 = 14 Holding her breath, Serena slashes at the mephit holding her hair. Attack w/scimitar: 1d20 + 9 ⇒ (2) + 9 = 11 Damage: 1d6 + 3 ⇒ (5) + 3 = 8
Female Half-elf Paladin 3/Cleric of Sarenrae 3 || HP 65/65 (65/65 nonlethal) || AC 22/10 Tch/22 FF || F+12 R+6 W+14 || CMB +7 CMD 17/17 FF || Init +0 || Perception +6, low-light vision
In that case, she tries the north door. If unlocked, she opens it, goes through, and closes it behind her. If locked, she sighs and turns back to the mephits, wondering if a dash to the safety of the party is in order.
Female Half-elf Paladin 3/Cleric of Sarenrae 3 || HP 65/65 (65/65 nonlethal) || AC 22/10 Tch/22 FF || F+12 R+6 W+14 || CMB +7 CMD 17/17 FF || Init +0 || Perception +6, low-light vision
The door on the north side of the room. I moved her to the door, which she could just reach with her 20-foot movement. If the door is locked, she will hunker down and try to ride out the coming blast.
Female Half-elf Paladin 3/Cleric of Sarenrae 3 || HP 65/65 (65/65 nonlethal) || AC 22/10 Tch/22 FF || F+12 R+6 W+14 || CMB +7 CMD 17/17 FF || Init +0 || Perception +6, low-light vision
Serena switches to total defense and makes for the opposite door, despite any AoOs. If the door is not locked, she flings it open, goes through, and slams it shut behind her. If it is locked, she tries to make it to the far corner of the room (northeast corner) and huddles down, hoping to avoid the worst of the fireball. Reflex save (if needed): 1d20 + 6 ⇒ (20) + 6 = 26
Female Half-elf Paladin 3/Cleric of Sarenrae 3 || HP 65/65 (65/65 nonlethal) || AC 22/10 Tch/22 FF || F+12 R+6 W+14 || CMB +7 CMD 17/17 FF || Init +0 || Perception +6, low-light vision
Ref save (yellow): 1d20 + 6 ⇒ (15) + 6 = 21
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