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Sephird Brookside's page
109 posts. Alias of fnord72.
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I'm passing, 5 posts a day would be complicated for me. Thanks!
well I got stuck on the other thread too. I see there is a need for a rogue.
Same toon, just going to rework the crunch.
5d6 ⇒ (6, 5, 1, 3, 3) = 1814
5d6 ⇒ (1, 5, 5, 5, 1) = 1715
5d6 ⇒ (6, 1, 2, 1, 4) = 1412 Discard
5d6 ⇒ (5, 2, 4, 6, 3) = 2015
5d6 ⇒ (4, 4, 1, 5, 4) = 1813
5d6 ⇒ (3, 4, 5, 2, 5) = 1914
5d6 ⇒ (2, 6, 6, 6, 5) = 2518
Well that is certainly a nice selection of stats. Why a boom caster? While sorcerers can fit that bill, i had found that crowd control, buff/debuff provided considerably more benefits to a group.
I can certainly put together a roguish type for your consideration!
I'll drop this toon a level and add some fluff to the background.
Male Human (Varisian) Rogue 2
Sephird moves to assist Tregar, let's get a move on, there's more coming!", flanking if he can.
Rapier 1d20 + 6 ⇒ (7) + 6 = 13
damage 1d6 ⇒ 4
Male Human (Varisian) Rogue 2
sorry, game dropped off my notifications list, thanks for the email, and feel free to bot me for a combat round if needed.
Might I suggest that everyone post their actions, then the GM posts a recap in initiative order?
Sephird has been rather miffed that these goblins just are not realizing they should give up or die. If needed, he will 5' to get into a flanking position.
rapier, twf 1d20 + 4 ⇒ (15) + 4 = 19
shortsword, twf 1d20 + 3 ⇒ (19) + 3 = 22
shortsword, confirm crit 1d20 + 3 ⇒ (12) + 3 = 15
rapier damage 1d6 ⇒ 6
shortsword damage 1d6 ⇒ 4
shortsword crit damage 1d6 ⇒ 6
sneak attack damage 2d6 ⇒ (2, 6) = 8
Male Human (Varisian) Rogue 2
Male Human (Varisian) Rogue 2
Woot, this thread had gone to inactive
Standing at one side, Sephird comes out swinging.
without map, I'm assuming I don't have to move (other than 5') and can take full attack.
TWF rapier +2 if flanking 1d20 + 4 ⇒ (8) + 4 = 12
TWF shortsword +2 if flanking 1d20 + 3 ⇒ (19) + 3 = 22
confirm shortsword crit 1d20 + 3 ⇒ (3) + 3 = 6
damage rapier 1d6 ⇒ 6
damage shortsword 1d6 ⇒ 3
sneak attack if flanked 1d6 ⇒ 3 1d6 ⇒ 2
Male Human (Varisian) Rogue 2
Backing down the stairs, Sephird motions to the others. "Let's check the other rooms down that hall before going upstairs. Didn't sound like anyone is coming, but we should watch anyway."
Male Human (Varisian) Rogue 2
Sephird will cautiously sneak back up the stairs to take a look around.
stealth 1d20 + 8 ⇒ (6) + 8 = 14
Male Human (Varisian) Rogue 2
"Entice it down the stairs, then we can chop on it from either side of the hall."
Sephird smiles and raises his weapons, ready to strike.
Male Human (Varisian) Rogue 2
Dragging the body of the goblin down the stairs, Sephird alerts the others "We might have company soon, get them finished up!"
Tossing the goblin to one side, he stands to one side of the stairs, weapons ready and peeking around to keep an eye on the top of the stairs.
Male Human (Varisian) Rogue 2
Sephird will grab the goblin he shot by an ankle and drag her back down the stairs.
Male Human (Varisian) Rogue 2
Sephird just doesn't like letting one get away. So he fires his shortbow at the fleeing goblin.
shortbow 1d20 + 5 ⇒ (17) + 5 = 22
damage 1d8 ⇒ 7
Male Human (Varisian) Rogue 2
If Sephird can get into flanking, he'll do this, otherwise look below
Dropping the bow, Sephird draws his weapons as he moves into flanking position of one of the goblins before taking a swing.
Rapier 1d20 + 6 ⇒ (1) + 6 = 7
And, he drops the rapier. Blasted butterfingers.
If he can't get into a flanking position, he reloads his shortbow and will attempt a shot on a goblin not in melee, followed by the caster, or any other goblin.
Shortbow 1d20 + 5 ⇒ (8) + 5 = 13
damage 1d8 ⇒ 1
Male Human (Varisian) Rogue 2
I don't see an updated map, so i'm guessing.
Male Human (Varisian) Rogue 2
Male Human (Varisian) Rogue 2
"well someone stepped in it," Sephird opens the door, and will fire at any that looks like a caster, then any not in melee.
perception to identify best target 1d20 + 4 ⇒ (3) + 4 = 7; attack with shortbow 1d20 + 5 ⇒ (15) + 5 = 20; damage 1d8 + 2 ⇒ (3) + 2 = 5 if the goblin is still FF, then add 1d6 ⇒ 5 sneak attack.
Male Human (Varisian) Rogue 2
agreed! Time for more goblin fodder!
Male Human (Varisian) Rogue 2
Please bot me, I will be traveling and have limited internet capacity through next Thursday
Male Human (Varisian) Rogue 2
Which way were the goblins heard from? top of the map? If so, I had myself in Orik's room, which looks like the "O".
Male Human (Varisian) Rogue 2
Initiative 1d20 + 4 ⇒ (2) + 4 = 6
Male Human (Varisian) Rogue 2
"Company comng, keep it quiet, and prove yourself when the time comes."
Sephird has the door closed, but not latched, he is watching Orik, if Orik finishes with his armor, then he will tell Orik to watch the corridor.
Male Human (Varisian) Rogue 2
I will have limited access to the internet next Thursday through the following Wednesday.
Male Human (Varisian) Rogue 2
Sephird enters Orik's room and leaves that door slightly ajar.
Male Human (Varisian) Rogue 2
"Ambush? We can hit them from a couple of directions. Some of us in the room, wait for them to pass, hit them in the rear, rest then charge in from below."
Male Human (Varisian) Rogue 2
whispering"alright Orik, grab your gear and make it quick."
Male Human (Varisian) Rogue 2
Not inclined to believe Orik, Sephird nods in reply to Valoria, and checks the right door.
perception-traps 1d20 + 5 ⇒ (14) + 5 = 19
Male Human (Varisian) Rogue 2
2 doors on either side?
Sephird will continue to creep down the hallway and check the first door to the south for traps and then if it is locked.
stealth 1d20 + 8 ⇒ (11) + 8 = 19
perception-traps 1d20 + 5 ⇒ (15) + 5 = 20
Male Human (Varisian) Rogue 2
Quietly edging along the wall, he is on the watch for anything unusual in the corridor. Sephird moves to where he can carefully listening for any sounds before peaking around the corner.
stealth 1d20 + 8 ⇒ (18) + 8 = 26
Perception-corridor 1d20 + 4 ⇒ (4) + 4 = 8
perception-hearing 1d20 + 4 ⇒ (1) + 4 = 5
Perception-corner 1d20 + 4 ⇒ (6) + 4 = 10
Male Human (Varisian) Rogue 2
Perception Trap Finding 1d20 + 5 ⇒ (4) + 5 = 9
"Door looks clear, go ahead."
Male Human (Varisian) Rogue 2
"Decide quickly, worse it would be to leave them caged."
Male Human (Varisian) Rogue 2
"Toss the cages off into the sea, or end them now."
Male Human (Varisian) Rogue 2
huh, and here i've been doing it wrong all these years...
Inititative +4 1d20 + 4 ⇒ (3) + 4 = 7
Male Human (Varisian) Rogue 2
"I am sorry that I must do this act, but it is for want of a better world." Sephird steps forward, weapons raised.
why am I only getting a partial action?
Male Human (Varisian) Rogue 2
"goblin babies"? Sure, why not, door #1 it is.
Male Human (Varisian) Rogue 2
I'll cast as many as I can... :) so says the rogue.
Sephird will quietly continue along to the next door before searching it for traps and listening for activity on the other side.
Stealth 1d20 + 8 ⇒ (6) + 8 = 14
Perception-traps 1d20 + 5 ⇒ (19) + 5 = 24
Disable Device 1d20 + 10 ⇒ (8) + 10 = 18
Perception-listen 1d20 + 4 ⇒ (18) + 4 = 22
Male Human (Varisian) Rogue 2
don't recall, it's been a long time doing this interrogation...
Male Human (Varisian) Rogue 2
Sephird cracks the door open and checks that the way is still clear.
Perception 1d20 + 4 ⇒ (8) + 4 = 12
Male Human (Varisian) Rogue 2
Sighing in frustration, Sephird states [b]"I think we have learned all we can, let's get a move on![b]
Male Human (Varisian) Rogue 2
Sephird decides that talk time should be over and wanders back to where they came in, keeping an eye, and an ear, for anybeing that should come looking.
Male Human (Varisian) Rogue 2
"Bring him, we will know the truth of it soon enough, he knows what will happen if he has lied to us."
Male Human (Varisian) Rogue 2
"Well then, let us be on our way, time waits for none."
Male Human (Varisian) Rogue 2
"Let him go, we can track him down easily enough if he lied to us."
Male Human (Varisian) Rogue 2
"If he wants out, there's an exit right there. Can he swim?"
Male Human (Varisian) Rogue 2
Male Human (Varisian) Rogue 2
In Goblin
"let's just tie him to a rock and roll him over the side, we're wasting time and he doesn't have anything to tell us anyway. Let the fishes have him."
bluff 1d20 + 8 ⇒ (10) + 8 = 18
Male Human (Varisian) Rogue 2
Sephird slept on, with only an occasional rise and fall of his chest a visible reminder that he lived.
Male Human (Varisian) Rogue 2
"If you think that is bad, you should here some of the words they have for dog."
Sephird settles himself down with a bag of... something to lean against. Twitching a bit to get comfortable, he leans back and pulls the brim of his hat low over his eyes. wake me in a couple of hours for the next shift.
Male Human (Varisian) Rogue 2
Okay, I took Finesse Rogue, and retrained for Point-Blank Shot
"Well I am not surprised by the junk these goblins had available. I hope that coming in the back door means we'll just have some mopping up to do."
Sephird idly sorts through the gear, setting the bane arrows aside, "good against elves, ehh? I may find these useful, any objections?"
Any volunteers to track loot and group loot? If not, I don't mind setting up seperate spoilers on my character profile to track it. Keep in mind that doesn't necessarily mean I'm carrying the stuff, just acting as the group accountant.
Male Human (Varisian) Rogue 2
finesse rogue is a talent that gives weapon finesse as a feat. I have weapon finesse, there isn't a feat tree from weapon finesse, so I was asking if taking finesse rogue would allow me to retrain feat:weapon finesse, since I would have talent:weapon finesse.
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