Amiri

Seiðr's page

15 posts. Alias of Scaffold-Kane.


Classes/Levels

Basic Statistics:
Giant Invulnerable Rager/Spirit Walker 5 | Vigor 57/57 | Wound 36/36 | AC 17 FF 17 T 11 | DR 2/- | F +10 R +6 W +12 | Init +2 | Perc +9 | Speed: 40ft | Spell Points 15/15 | Tricks 6/7 | Rage 16/16 | Mythic 7/7

About Seiðr

Seidr
Female N Giant Invulnerable Rager/Spirit Walker 5
Init +2; Senses Perception +9, Low-Light Vision

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STATISTICS
Str 22, Dex 10, Con 18, Int 8, Wis 12, Cha 20

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DEFENSE
AC 17, touch 11, flat-footed 17 (+5 Armor, +0 Dex, +1 Deflection, +1 Natural)
DR 2/-, 4/lethal
CMD 22
Wound Points 36 (44 in rage)
Wound Threshhold 18 (22 in rage)
Vigor Points 57
Fort +10, Ref +6, Will +12 (+2 to Fortitude and Will saves while raging)

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OFFENSE
Spd 40 ft.
Base Attack +5
CMB +11 (+13 while raging)
Melee Greataxe +12 (1d12+10/19-20/x2) or Earthbreaker +11 (2d6+9/x3) (+2 to attack and +3 to damage while raging)
Ranged Composite Longbow (+6 Str) +5 (1d8+6/x3)
Special Attacks

Words Known (15 Spell Points)
0th:
Boost
Lengthy
Beacon
Echo
Sense Magic
Soothing Touch

1st:
Spook
Wrack
Simple Order
Fog Bank

2nd:
Paralyze Humanoid
Undeath
Enhance Form

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FEATS
Enforcer
Intimidating Prowess
Combat Reflexes (Mythic)
Extra Rage Power
Mad Magic

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TRAITS
Blade of Mercy
Memorable

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Skills:
5 ranks/level (6 (class) - 1 (Int)) + 2 BG ranks/level

Bluff +9 (1 rank, +5 Cha, +3 class),

Craft (Carpenter) +4 (4 rank, -1 Int, +3 Class),

Diplomacy +15 (5 ranks, +5 Cha, +3 Class, +2 Race),

Intimidate +19 (5 ranks, +5 Cha, +3 Class, +6 Str (Intimidating Prowess)) (+2 in a rage)

Linguistics +0 (1 rank, -1 Int)

Lore (Shamanism/Occult) +5 (3 ranks, -1 Int, +3 Class)

Perform (Sing) +13 (5 ranks, +5 Cha, +3 Class (BG))

Perception +9 (5 ranks, +1 Wis, +3 Class)

Sense Motive +11 (5 ranks, +1 Wis, +3 Class, +2 Race)

Survival +7 (3 ranks, +1 Wis, +3 Class)

Languages Common, Giant, and Draconic

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Combat Gear Greataxe, Earthbreaker, Mighty Composite Longbow (+6 Strength), 3 Javelins, Mithral Chain Shirt Other Gear Masterwork Backpack, Giant Shaman Ritual Book, 50 ft Silk Rope, Grappling Hook, Flint and Steel, Fishing Net, 3 Sunrods, 0 gp, 0 sp, 0 cp

GIANT RACIAL TRAITS

Low-light Vision
Emissary
Diplomatic
Natural Armor
Favored Class (Barbarian) +5 Vigor

BARBARIAN SPECIAL ABILITIES

Fast Movement
Rage
Invulnerability
Moment of Clarity (Rage Power)
Extreme Endurance (Cold)
Lesser Spirit Totem (Rage Power)
Perfect Clarity (Rage Power)

MESMERIST SPECIAL ABILITIES

Hypnotic Stare
Painful Stare
Undead Inception
Fearsome Guise (Trick)
Towering Ego
Gift of Will (Trick)
Continued Animation
Bold Stare: Nightmare
Meek Facade (Trick)
Manifold Tricks (2)

MYTHIC GUARDIAN SPECIAL ABILITIES
Tier 2

Mythic Power 7/day
Hard to Kill
Mythic Surge +1d6
Amazing Initiative
Absorb Blow (Guardian Call)
Fast Healing
Retributive Reach

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Physical Description:

Picture

Glo-la, or Seidr as she was called before officially choosing her actual name, is a tall and stout, woman from a very obvious tribal background. She is a beautiful woman with an unsettling quality that's tough to place about her appearance. She has intricate black tribal tattoos depicting dragons and giants on her arms, back, and belly. While she lacks these tattoos on her head and face, she often puts some sort of black warpaint on her face.

She easily stands eight feet tall and looks to weigh around 400 lbs. She is obviously incredibly strong and she has an air of confidence that's almost mysterious in nature. Her hair is long and jet black, in stark contrast to her fair skin.