Yimni

SebastianC's page

Organized Play Member. 14 posts (16 including aliases). No reviews. No lists. 1 wishlist. 7 Organized Play characters. 1 alias.




Hi folks,

In my gaming group we do Pathfinder or PFS most of the time, but we want to do something different on 5th Sundays. I have recently found a box of my old 1e AD&D stuff from high school and college. I have a homebrew campaign outlined that I think would be really fun to play as a one-off or 5th Sundays if the group likes it. I also have a bunch of 1e modules.

I won a C&C Players Handbook at FreeRPG day and somehwere along the line I was also given a DCC GM screen. I got a set of the crazy Zocchi dice too, on a whim. I've never played or GMd either. I have not cracked the C&C book yet.

In your opinions which of these captures the flavor of 1e AD&D better? Is one more suited to converting 1e material? What have been your experiences? I could of course just dust off the old AD&D books, but I guess I am hoping for something that can turn into a side game where other players can get their own copies to take turns GMing.

So far I have judged these books by their covers. C&C looks to be nicely edited and beautifully illustrated, in more of the "coffee table" quality style of modern RPGs. DCC appears to capture the older more pulpy and gritty feel.

Would either be better suited to a one-off or occasional type of game?

Dark Archive

Wayangs are pretty cool. I've done some Googling into the RL background in Asian folklore, and seen some of the videos of the shadow puppetry plays. Have to say, some really amazing stuff!

In game terms the race has some great potential. Size small with no strength penalty, some really neat racial abilities like moving around in shadows etc. The class archetype described in the Advanced Race Guide is for Bard archetype called a Shadow Puppeteer. This makes sense because the Wayang race in game lore is said to have originated in the Plane of Shadow, and still has strong ties to it.

Another shadow-themed race is the Fetchling. Fetching have a really cool Summoner archetype which allows the summoning of shadow-based creatures. I think that makes sense from an RP/flavor perspective.

I think it would be logical and non game breaking in any way to add a shadow subtype for Eidolons, and further allow the Wayang summoned to select the Dark Simple Template to the Summon Monster line of spells, or at the least to their Summon Monster spell-like ability. The Dark Template stats are very similar to the existing Celestial /Infernal templates. Any thoughts?

In a homebrew game I'd rule that a no-brainer and allow it. Alas, in Society play there's no way to rule such things and get away with it. :-D

Who knows maybe someone will read this and put some text to the effect in an upcoming rules revision.