Unicore wrote:
It is a rare archetype though, its accessibility is limited
AestheticDialectic wrote:
The class wasn't in a good state even before the remaster, but now with all the buffs that the other classes received, while the wizard actually received a nerf with the removal of the schools, is objectively the weakest caster
Kyrone wrote:
Man this sucks, the wizard really needs more interesting feats
About Geera ErfleGeera Erfle
Ranged bomb +6 (1d6+3 Fire) or
Special Attacks bomb 7/day (1d6+3 fire, DC 14), poison Alchemist Extracts Prepared (CL 2nd; concentration +5)
Mutagen Prepared - --------------------
Str 11, Dex 16, Con 14, Int 17, Wis 10, Cha 7
Feats Extra Bombs[APG], Point-Blank Shot, Throw Anything
Skills Bluff -2 (+3 to lie (as a result of using Int instead of Cha)), Climb +7, Craft (alchemy) +8 (+10 to create alchemical items), Diplomacy +4 (+9 to persuade others but not to gather information (as a result of using Int instead of Cha)), Disable Device +9, Knowledge (arcana) +8, Knowledge (nature) +8, Perception +5, Sense Motive +1, Spellcraft +7, Survival +4 Languages Boggard, Common, Grippli, Polyglot, Sylvan SQ alchemy (alchemy crafting +2), discovery (precise bombs [3 squares]), mutagen (+4/-2, +2 natural armor, 20 minutes), poison use Combat Gear potion of cure light wounds, wand of cure light wounds (43 charges), acid (6), alchemist's fire (7), antitoxin (6); Other Gear studded leather, cold iron dagger, crossbow bolts (10), light crossbow, silver light mace, cloak of resistance +1, alchemist starting formula book, alchemy crafting kit[APG], bombchucker, masterwork backpack[APG], masterwork thieves' tools, sack, sack, sack, sack, sack, sack, silk rope (50 ft.), tindertwig (17), trail rations, traveler's outfit, waterskin, wrist sheath, spring loaded (loaded with wand of CLW), 505 gp, 1 sp, 5 cp --------------------
Alchemy +2 (Su) +2 to Craft (Alchemy) to create alchemical items, can Id potions by touch.
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