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Scarab Sages 4/5

SCARAB Gaming Convention

4-Days of Gaming

Medallion Convention Center
7309 Garners Ferry Road, Columbia, SC 29209
January 13-16, 2017
www.S-C-A-R-A-B.com

4-Days of Gaming Goodness!!! Come on out and have some fun!!!

GM Discounts.

Tier I GM or Volunteer (35 hours):

Free Badge
1/4 of a Hotel Room
T-shirt
$5 Food Per Diem at the Cantina
GM Gift ($30 Value)
Special GM Boon

Tier II GM or Volunteer (25 hours):

Free Badge
T-shirt
$5 Food Per Diem at the Cantina
Special GM Boon

Tier III GM or Volunteer (15 hours):

Discount Badge ($25)
Special GM Boon

There are 10 slots of 30 tables planned for 2017.

If you are looking to find the SCARAB Swarm in the next few months you can find us at many great events near you on our calendar.

Scarab Sages 4/5

THE SCARABVan Caravan is leaving for Gen Con Indy July 28 from Columbia, SC around 7pm and expect to arrive in Indy around 8am after stopping for breakfast.

We will head back on Monday Aug 3 at 8am and arrive back in Columbia, SC around 10.

We have a stop scheduled in Asheville, NC to pick up passengers and are willing to pick up people anywhere along our route.

We still have three seats available at $105 per seat round-trip if there is anyone interested.

We ride in very comfortable 15 person vans and drive through the night laughing and telling our favorite gaming stories and generally have a great time.

Scarab Sages 4/5

1 person marked this as a favorite.

SCARAB Gaming Convention

4-Days of Gaming

Medallion Convention Center
7309 Garners Ferry Road, Columbia, SC 29209
January 16-19, 2015
www.S-C-A-R-A-B.com

Let me start by saying -
ALMOST 250 TABLES OF PFS AT SCARAB 2015 and our goal for 2016 is to put 300 tables of PFS on the schedule!

HUGE SHOUT OUT TO ALL THE VENTURE OFFICERS AND PAIZO'S JOHN COMPTON FOR THEIR ASSISTANCE

4-Days of Gaming Goodness!!! Come on out and have some fun!!!

I need more Game Masters this year! If you want to come to SCARAB let me know as soon as possible!

GM Discounts.

Tier I GM or Volunteer (35 hours):


  • Free Badge
  • 1/4 of a Hotel Room
  • T-shirt
  • $5 Food Per Diem at the Cantina
  • GM Gift ($30 Value)
  • Special GM Boon

Tier II GM or Volunteer (25 hours):

  • Free Badge
  • T-shirt
  • $5 Food Per Diem at the Cantina
  • Special GM Boon

Tier III GM or Volunteer (15 hours):

  • Discount Badge ($25)
  • Special GM Boon

There are 10 slots of 30 tables planned for 2016.

If you are looking to find the SCARAB Swarm in the next few months you can find us at many great events near you!

Keep up with our travels on our calendar.

Check out our newest event this year -
SCORPION GAMER CAMP

3-DAYS OF:

  • 24-hour Gaming
  • Horseback Riding
  • Archery
  • Fishing
  • Boating
  • Hiking
  • Swimming
  • Confidence Course
  • LARP
  • CPR Training
  • Includes 5 meals fit for a hungry gamer!
  • Did I mention 24-hour Gaming

Mike Brock challenged the VO's at GenCon Indy to be more healthy and lose weight. This is our way of giving gamers some healthy fun outdoor activities and a great way to recharge their batteries in addition to tons of gaming options. 100% of the proceeds go to charity.

Then the year culminates with SCARAB Gaming Convention January 2016!!!

Scarab Sages 4/5

SCARAB Gaming Convention

Medallion Convention Center
7309 Garners Ferry Road, Columbia, SC 29209
January 16-19, 2015

www.S-C-A-R-A-B.com

Let me start by saying -

ALMOST 200 TABLES OF PFS AT SCARAB 2014 and our goal for 2015 is to put 300 tables of PFS on the schedule!

HUGE SHOUT OUT TO ALL THE VENTURE OFFICERS AND PAIZO'S JOHN COMPTON FOR THEIR ASSISTANCE

4-Days of Gaming Goodness!!! Come on out and have some fun!!!

I need more Game Masters next year. If you want to come to SCARAB let me know as soon as possible!

GM Discounts.

Tier I GM or Volunteer (35 hours):

  • Free Badge
  • 1/4 of a Hotel Room
  • T-shirt
  • $5 Food Per Diem at the Cantina
  • GM Gift ($30 Value)
  • Special GM Boon

Tier II GM or Volunteer (25 hours):

  • Free Badge
  • T-shirt
  • $5 Food Per Diem at the Cantina
  • Special GM Boon

Tier III GM or Volunteer (15 hours):

  • Discount Badge ($25)
  • Special GM Boon

There are 10 slots of 30 tables planned for 2015.

If you are looking to find SCARAB in the next few months you can find us at many great events near you!

Keep up with our travels on our website.

Culminating with SCARAB Gaming Convention January 2015!!!

Scarab Sages 4/5

Please join me in welcoming Brent Gass as the new Venture LT in Greenville, SC and Michael Lone as the new Venture LT in Spartanburg, SC. I am very excited to have them help make the South East Region full of AWESOMESAUCE!

Scarab Sages 4/5

Congratulations Matt Polkowsky! New VO of South Carolina.

Scarab Sages 4/5

1 person marked this as a favorite.

SCARAB Gaming Convention
Medallion Convention Center
7309 Garners Ferry Road, Columbia, SC 29209
January 17-20, 2014
www.S-C-A-R-A-B.com

Let me start by saying -

OVER 100 TABLES OF PFS AT SCARAB 2013 and our goal for 2014 is to put 200 tables of PFS on the schedule!

HUGE SHOUT OUT TO VENTURE OFFICERS JOHN COMPTON, AND PAUL TRANI FOR THEIR ASSISTANCE

4-Days of Gaming Goodness!!! Come on out and have some fun!!!

I need more Game Masters next year. If you want to come to SCARAB let me know as soon as possible!

GM Discounts.
Tier I GM or Volunteer (35 hours):
Free Badge
1/4 of a Hotel Room
T-shirt
$5 Food Per Diem at the Cantina
GM Gift ($30 Value)
Special GM Boon

Tier II GM or Volunteer (25 hours):
Free Badge
T-shirt
$5 Food Per Diem at the Cantina
Special GM Boon

Tier III GM or Volunteer (15 hours):
Discount Badge ($25)
Special GM Boon

There are 10 slots of 20 tables planned for 2014.

If you are looking to find SCARAB in the next few months you can find us at these great events near you!

Nov 15-17, 2013 MACE Weekend Charlotte, NC
Nov 8-10, 2013 AtomaCon Weekend N. Charleston, SC
August 15-18, 2013 GenCon Weekend Indianapolis, IN
July 26-28, 2013 MonsterCon Weekend Greenville, SC
July 12-14, 2013 StormCon Weekend Summerville, SC
May 31-June 2, 2013 ConCarolinas Weekend Charlotte, NC
May 17-19, 2013 XCON World Weekend Myrtle Beach, SC
April 19-21, 2013 GnomeCon Weekend Savannah, GA
April 6, 2013 Augusta Book Exchange Noon-11pm Augusta, GA
March 9, 2013 Augusta Book Exchange Noon-11pm Augusta, GA
March 1-3, 2013 ConNooga Weekend Chattanooga, TN
Feb 22-24, 2013 ShadowCon Weekend Florence, SC
Feb 16, 2013 Board Meeting 10am-2pm Lexington, SC
Feb 9, 2013 Augusta Book Exchange Noon-11pm Augusta, GA

Culminating with SCARAB Gaming Convention January 2014!!!

Scarab Sages 4/5

Well, we are well into planning and preparing for the next SCARAB Gaming Convention and have already attended a number of conventions in the south east:

ConNooga
StellarCon

and we are scheduled to attend several more in the next couple of months:

GnomeCon
X-Con World
ConCarolinas

Plus we have several games days planned around the Carolinas and Eastern GA. Our event at Firefly this past weekend in Lexington, SC had great attendance and we had people from as far away as Virginia, make the drive just to hang with the SCARAB Swarm. We had attendees from Myrtle Beach, Charleston, Savannah and Augusta as well as Charlotte. We were happy to see so many old faces and meet some new friends.

Our next big retailer day will be FREE RPG Day in June.

Come on out and play some games with us! If you are interested in having SCARAB attend your retailer event or convention please just drop me a line.

Scarab Sages 4/5

Looking for GMs to run some PFS at StellarCon March 2-4, 2012. I have 5 tables per slot available. Here are the list of scenarios available to sign up for to GM. If you have other folks interested in running some PFS at StellarCon please let me know. I only have 8 free badge GM slots available. I think one will go this weekend leaving 7 available and I will buy some pizzas for dinner on Saturday night. Let me know asap.

You will get the scenarios for free and I will have everything but the maps printed and ready to go and I will have a laser printer with me for printing anything I may have forgotten as well as character generation packets. I hope to have more free stuff to give away but am not sure we are going to have very many tables so sponsor support is weak to say the very least. Last year I did have 6 full tables and during two sessions turned away players.due to full tables.

These are the scenarios by time slot that are available to be run and are on a first come first serve basis.

Sign up for the scenario you want. I also attached the schedule for your ease of use. I need an answer no later than Friday February 10th at 5pm. If you know of other GMs that would be interested please forward this to them and have them get in touch with me ASAP.

Friday 4-8pm GM
Pathfinder Module: We Be Goblins! Del Collins
Intro 1: First Steps?Part I: In Service to Lore
#3-01: The Frostfur Captives
#3-02: Sewer Dragons of Absalom
#3-03: The Ghenett Manor Gauntlet
Friday 9-1am
Intro 2: First Steps?Part II: To Delve the Dungeon Deep
#3-05: Tide of Twilight
#3-06: Song of the Sea Witch
#3-09: The Quest for Perfection?Part I: The Edge of Heaven Del Collins
#3-10: The Immortal Conundrum
Saturday 10-2pm
Intro 3: First Steps?Part III: A Vision of Betrayal
#3-07: Echoes of the Overwatched
#3-08: Among the Gods
#3-11: The Quest for Perfection?Part II: On Hostile Waters Del Collins
#3-15: The Haunting of Hinojai
Saturday 3-7pm
Intro 1: First Steps?Part I: In Service to Lore
#3-09: The Quest for Perfection?Part I: The Edge of Heaven
#3-12: Wonders in the Weave?Part I: The Dog Pharaoh's Tomb
#3-13: The Quest for Perfection?Part III: Defenders of Nesting Swallow Del Collins
#3-16: The Midnight Mauler
Saturday 8-12am
Intro 2: First Steps?Part II: To Delve the Dungeon Deep
#3-11: The Quest for Perfection?Part II: On Hostile Waters
#3-14: Wonders in the Weave?Part II: Snakes in the Fold
#3-16: The Midnight Mauler
#3-EX: The Cyphermage Dilemma Del Collins
Sunday 10-2pm
Pathfinder Module: We Be Goblins!
Intro 3: First Steps?Part III: A Vision of Betrayal
#3-04: The Kortos Envoy Del Collins
#3-08: Among the Gods
#3-13: The Quest for Perfection?Part III: Defenders of Nesting Swallow

Scarab Sages 4/5

We are loading games into Warhorn and opening registration for the convention and so far we have 107 tables of Pathfinder and PFS. To register and learn more about SCARAB Gaming Convention go to s-c-a-r-a-b.com to sign up for a game go to Warhorn.

Come on out and have some fun!

We are going to have tons of board games, 40k, and rpgs and Pathfinder!

We have GM's willing to run all four parts of Eyes of the Ten for those ready to retire a character. If you are interested in playing the 12th level retirement campaign scenarios then please let me know ASAP. If we do not get enough response to fill the tables for this special set of scenarios then we will replace it with something else that is lower level.

Scarab Sages 4/5

If players choose a slow progression for a level (each PFS scenario = 1/2 XP) and then go through a module (3 XP) does that count as only 1.5 XP? Just want some confirmation.

Scarab Sages 4/5

Please add this as an option under the Scenarios section of the events page.

Scarab Sages 4/5

When: January 13-16, 2012
Where: Scottish Rite Convention Center in Columbia, SC
Website: www.s-c-a-r-a-b.com

If you can't come to the convention you still have plenty of chances to get your game on with our great game masters. Look for a SCARAB event near you on our Calendar on the SCARAB website.

We run tons of Pathfinder Society Events all year long! Check out our calendar or the Paizo PFS calendar to find us at an event near you.

In 2011 we gave away more than $20,000 in SWAG and prizes.

Come on out, play some games and have some fun!

Scarab Sages 4/5

SCARAB Gaming Convention
Columbia SC
January 14-16, 2011

Do you like the Pathfinder Society? We love it! Thanks to our great sponsor Paizo Publishing we will be bringing all of season two (2) Pathfinder Society Scenarios to SCARAB Gaming Convention #1. We are hoping to work closely with Paizo to stay up to date on the future scenarios as they become available and that way, we will be able to bring these great adventures to you as we travel throughout the convention circuit this coming year. Again we are humbled and hopeful that this is the beginning of a beautiful and lasting friendship.

Scarab Sages

September 20, 2010
If you think this is a lot of games come to SCARAB and get the full experience!

The list of games we are bringing to XCON World is extensive. Here is a sneak peek:
Savage Worlds, Deadlands, Necessary Evil, Shadowrun, D20 Modern, Star Wars, D&D 4.0, D&D 3.5, Indie Press: (Fiasco, Kagematsu, Geiger Counter, Maid: The RPG, Little Fears, Dogs in the Vineyard, Unending River, Ingenuous, Misspent Youth), Pathfinder, Swashbucklers of the Seven Skies, Dresden Files, Truth and Justice, AD&D 2.0, Call of Cthulhu, Are You a Werewolf and Zorcerer of Zo. We will be running LARP Combat demos, LARP Costume Making demos and LARP Make-up demos. Boardgames, boardgames and more boardgames! We have a full schedule of games and will be running almost 400 hours of game sessions.

http://www.s-c-a-r-a-b.com

Scarab Sages

When can we expect the list of cards to be posted?

Scarab Sages

We had a round 2 wannabes writing exercise. Is anyone interested in a round 3 writing exercise?

Scarab Sages

For each new round, at the appropriate time, will you be publically posting the guidelines for the submissions of each round or will that information be provided only to those who make the cut into each new level?

It seems people are very interested in knowing the criteria for:

  • Design a country
  • Design a villain (complete with stat block)
  • Design three thematically linked monsters
  • Design an encounter
  • Submit a full adventure proposal

I think most people will understand if it is kept to the contestants only, but then it seems there may be others who might enter into a suicide pact if they don't get to see the criteria.

Full Name

Morrigan Winters

Race

Half-Orc

Classes/Levels

Wizard 2 | HP 12/14 | AC 12 | Fort +1, Ref +1, Will +2 | Init +1 | Perception +3 | Darkvision 90 ft.

Gender

Female

Size

Medium

Age

16

Alignment

CG

Deity

Milani

Languages

Common, Orc, Abyssal, Draconic, Giant, Goblin, Tengu

Strength 12
Dexterity 12
Constitution 12
Intelligence 18
Wisdom 8
Charisma 11

About Morrigan Winters

Female Half-Orc Wizard 2 (Shadow Illusionist)
LN Medium humanoid (orc)
XP: 0

Hit Points: 14 hp (2d6+2, +2 favored class)
Init: +1; Senses Perception +3; Darkvision 90 ft.
Speed: 30 ft.

--------------------------------------------------
Defense
--------------------------------------------------
AC: 12 (10, +1 armor, +1 Dex), touch 11, flat-footed 11; CMD: 13

Fort: +1 (+0 base, +1 Con)
Ref: +1 (+0 base, +1 Dex)
Will: +2 (+3 base, -1 Wis)

--------------------------------------------------
Offense
--------------------------------------------------
Base Attack: +1; CMB: +2
Dagger: +2 (1d4+1/19-20) [range 10 ft.]
Light Crossbow: +2 (1d8/19-20) [range 80 ft.]
Shadow Falchion: +3 (2d4+3/18-20) [Will DC 16]
Ranged Touch: +2

--------------------------------------------------
Statistics
--------------------------------------------------
Str: 12 (+1)
Dex: 12 (+1)
Con: 12 (+1)
Int: 18 (+4)
Wis: 8 (-1)
Cha: 11 (+0)

--------------------------------------------------
Skills
--------------------------------------------------
Appraise [Int]: +8 (1 rank, +4 Int, +3 class)
Diplomacy [Cha]: +3 (+3 bonus)
Intimidate [Cha]: +3 (1 rank, +2 racial)
Knowledge (Arcana) [Int]: +8 (1 rank, +4 Int, +3 class)
Knowledge (Local) [Int]: +8 (1 rank, +4 Int, +3 class)
Knowledge (Nobility) [Int]: +8 (1 rank, +4 Int, +3 class)
Knowledge (Planes) [Int]: +8 (1 rank, +4 Int, +3 class)
Knowledge (Religion) [Int]: +8 (1 rank, +4 Int, +3 class)
Linguistics [Int]: +8 (1 rank, +4 Int, +3 class)
Perception [Wis]: +3 (2 ranks, -1 Wis, +2 feat)
Sense Motive [Wis]: +1 (-1 Wis, +2 feat)
Spellcraft [Int]: +10 (2 rank, +4 Int, +3 class)

--------------------------------------------------
Feats
--------------------------------------------------
Alertness: +2 bonus on Perception and Sense Motive checks (bonus feat)
Scribe Scroll: Create magic scrolls (bonus feat)
Spell Focus (Illusion): +1 bonus on save DCs for one school

--------------------------------------------------
Class Features
--------------------------------------------------
Arcane Bond: Familiar (Pig)
Arcane School: Shadow (Illusion Subschool)
Opposed Schools: Conjuration and Transmutation
Extended Illusions (Su): (1 round) Any illusion spell you cast with a duration of “concentration” lasts a number of additional rounds equal to 1/2 your wizard level after you stop maintaining concentration (minimum +1 round). At 20th level, you can make one illusion spell with a duration of “concentration” become permanent. You can have no more than one illusion made permanent in this way at one time. If you designate another illusion as permanent, the previous permanent illusion ends.
Binding Darkness (Sp): (7/7 times/day, 1 round) As a standard action, you cast a weave of shadows at any foe within 30 feet as a ranged touch attack. The shadows entangle your foe for 1 round plus 1 additional round for every five wizard levels you possess. In conditions of bright light, this duration is halved (minimum 1 round). A creature entangled by your shadows has concealment from those without darkvision or the ability to see in darkness, and other creatures likewise have concealment relative to it. You can use this ability a number of times per day equal to 3 + your Intelligence modifier.

--------------------------------------------------
Racial Traits
--------------------------------------------------
Acute Darkvision: Some half-orcs have exceptionally sharp darkvision, gaining darkvision 90 feet.
Intimidating: Half-orcs receive a +2 racial bonus on Intimidate skill checks due to their fearsome nature.
Orc Blood: Half-orcs count as both humans and orcs for any effect related to race.
Weapon Familiarity: Half-orcs are proficient with greataxes and falchions and treat any weapon with the word “orc” in its name as a martial weapon.
Languages: Common, Orc, Abyssal, Draconic, Giant, and Goblin.

--------------------------------------------------
Traits
--------------------------------------------------
Ex-Asmodean: You were once a worshiper of Asmodeus, but you lost your faith. You met someone who opened your eyes and showed you the truth—that Asmodeus does not care for his followers, and that Milani does. You left the church, and as a result, your family was executed. Ever since, you’ve vowed to some day get revenge against the church. You gain a +1 trait bonus on the save DCs of your spells against agents of House Thrune and worshipers of Asmodeus, including most (but not all) devils.
Skeptic: Growing up, you were always around magical effects to the extent that you realized much of it was mere smoke and mirrors. You gain a +2 trait bonus on all saving throws against illusions.

--------------------------------------------------
Spells
--------------------------------------------------
Spell Save DC: 14 + spell level (15 + spell level for illusion spells)
Concentration: +6

Spells Prepared

0 - Detect Magic, Ghost Sound (Will DC 15), Ray of Frost, Read Magic
1st - Cause Fear (Will DC 15)*, Color Spray (Will DC 16)*, Disguise Self, Vanish*

*Cast

Spellbook

1st

Color Spray (Illusion): Knocks unconscious, blinds, and/or stuns weak creatures.
Cause Fear (Necromancy): One creature of 5 HD or less flees for 1d4 rounds.
Disguise Self (Illusion): Changes your appearance.
Magic Missile (Evocation): 1d4+1 damage; +1 missile per two levels above 1st (max 5).
Ray of Enfeeblement (Necromancy): Ray causes 1d6 Str penalty + 1 per 2 levels.
Shadow Weapon (Illusion): Create a quasi-real masterwork weapon.
Shield (Abjuration): Invisible disc gives +4 to AC, blocks magic missiles.
Silent Image (Illusion): Creates minor illusion of your design.
Vanish (Illusion): As invisibility for 1 round/level (5 max).

Cantrips
All

--------------------------------------------------
Equipment
--------------------------------------------------
Weapons
Dagger, light crossbow, cold iron bolts (17).

Magic Items
Bracers of armor +1 (wrists), Silver Raven Figurine of Wondrous Power

Potions
Cure Light Wounds (1)

Scrolls
Color spray, Disguise Self (2), Misdirection (1), and Shadow Weapon.

Mundane Equipment
Backpack, bedroll, belt pouch, Chelaxian cross, flint and steel, wooden holy symbol of Milani, ink, inkpen, iron pot, manacles, mess kit, soap, spell component pouch, spellbook, torches (10), trail rations (5 days), waterskin.

Gold: 358 gp, 5 sp, 7 cp

Familiar (Pig)
Name: Bacon
N Small Magical Beast
Init +1; Senses low-light vision, scent; Perception +6
AC 14, touch 12, flat-footed 13 (+1 Dex, +2 natural, +1 size)
hp 7
Fort +6, Ref +3, Will +4
Speed 30 ft.
Melee bite +1 (1d4)
Str 11, Dex 12, Con 15, Int 6, Wis 13, Cha 4
Base Atk +0; CMB -1; CMD 10 (14 vs. trip)
Feats Great Fortitude
Skills Perception +6
Special Master gains a +3 bonus on Diplomacy checks, improved evasion, share spells, empathic link

--------------------------------------------------
Backstory
--------------------------------------------------
Morrigan Winters was born to a poor family of pig farmers in Kintargo. As Morrigan grew older, she took on a growing fascination for magic. Whenever her family would take her into the city proper to sell their wares, she was always star-struck when a wizard passed by. They seemed so exotic and powerful. Morrigan longed for a life like theirs, rather than being a lowly farmer digging in the mud. However, her family did not have the means to pay for any proper training for Morrigan.

Then one day, when Morrigan was about 10 years old, an acolyte from the church of Asmodeus visited the outlying farms to preach the truths of Asmodeus and seek donations and converts. The acolyte spotted Morrigan hiding from the stranger and declared that she had a strong innate magical ability and the church would be honored to sponsor her tutelage in the arts. However, if her family agreed, Morrigan would be taken to the Grand Temple of Asmodeus and would not be able to return to her family for many years until her training was complete. At first, Morrigan and her family were reluctant to accept the offer despite Morrigan’s desire to become a wizard but the acolyte sweetened the pot and offered to purchase Morrigan from her family for an unheard of amount of gold that the family could not refuse.

And so Morrigan’s training began. For five years, she studied the dark arts, focusing primarily on shadow magic, and being indoctrinated to the teachings of the church. As Morrigan began her teenage years, she became more rebellious and would often sneak out of the academy for night adventures. During one such adventure, she encountered a handsome young man named Robin who claimed to be a member of the Silver Ravens. Over time, the two of them became lovers, and he wooed her with tales of rebellion and propaganda of freeing Kintargo. From him, she also learned about the goddess Milani. With Barzillai Thrune’s rise of power in the Silver City, talk of rebellion and freedom were romantic fantasies.

Eventually, the church of Asmodeus found out about Morrigan’s relationship and informed her that they were very upset with her betrayal of their trust and that a severe punishment was in order. Her family was to be killed for raising a rebellious daughter and hopefully that would quell any thoughts of leaving the church. However, the church’s actions had the opposite effect and Morrigan escaped immediately. Unfortunately it wasn’t fast enough, because by the time she reached her home, her family was already murdered; the church had carried out their decree swiftly and efficiently. All that remained on her farm was a single pig which she took with her as a memento and familiar.

From there, she sought out her lover, but through various inquiries discovered that soon after House Thrune declared martial law, the Silver Ravens have gone silent. Morrigan fears her lover had died but refused to give up hope without proof. After continued research, a mysterious stranger anonymously contacted Morrigan through a third party and claimed to have information on the Silver Ravens. He arranged for a meeting at the Aria Park protest coming up. All that he said was that she’d know him by the black glove on his right hand. And so Morrigan set off to meet this contact with hope in her heart.

--------------------------------------------------
Description
--------------------------------------------------
Morrigan typically wears all black with a dark cloak concealing her form and face. Her skin is a pale green-grey but the majority of her features are human, giving her a very exotic look. Her eyes are an unusual gem-like shade of purple that can pierce right into a man’s soul but most wouldn’t know because her long bangs hide them most of the time. The rest of her straight black hair is cropped to shoulder length. Morrigan tries to maintain an optimistic personality with typical idealized dreams of a teenager, but due to her recent tragedy, she is occasionally subject to fits of depression. Having lost her childhood home, family, and school, she is desperately looking for a place to belong and will do whatever it takes to prove herself to anyone who may potentially take her in.